Fix damage pop UI paths and card hover tooltip support
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@@ -162,7 +162,7 @@ if node ~= nil then
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end
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end
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for k = 1, 3 do
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local d = _EntityService:GetEntityByPath("/ui/RunUIGroup/MapHud/Dot_" .. dotId .. "_" .. tostring(k))
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local d = _EntityService:GetEntityByPath("/ui/RunUIGroup/MapHud/Dot_" .. dotId .. "_" .. self:IntStr(k))
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if d ~= nil then
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d.Enable = has
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if has == true and d.SpriteGUIRendererComponent ~= nil then
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