Files
maplecontest/tools/deck/cb/tooltip.mjs

363 lines
13 KiB
JavaScript

import { method, RUN_LENGTH, GOLD_PER_WIN, CARD_PRICE, REST_HEAL, RELIC_PRICE, ACT_COUNT, ACT_MAPS, LOBBY_MAP, LOBBY_SPAWN } from '../lib/codeblock.mjs';
import { CARDS, ENEMIES, CLASSES, JOBS, SOUL_UNLOCKS, CARDFRAMES, RARITIES, MAP_ROWS, MAP_COLS, CHEST_CLOSED_RUID, CHEST_OPEN_RUID, NODEICONS, CHARS, CAM, RELICS, POTIONS, luaSoulShopTable, frameRuid, luaFramesTable, luaNodeIconsTable, luaRelicsTable, luaPotionsTable, luaIntentsArray, luaEnemiesTable, luaStr, luaJobsTable, luaCardsTable, luaDeckTable } from '../lib/data.mjs';
import { UI_FILE, COMMON_FILE, UI_ROOT, GENERATED_UI_SECTIONS, UI_APPEND_ORDER, DISABLED_STOCK_CONTROLS, TRANSPARENT, DARK, GOLD, ATTACK, DEFEND, SKILL, DAMAGE_DIGIT_RUIDS, DAMAGE_POP_MAX_DIGITS, DAMAGE_POP_DIGIT_W, DAMAGE_POP_DIGIT_H, DAMAGE_POP_DIGIT_SPACING, MAX_MONSTERS, HEAD_OFFSET_Y, HP_BAR_W, WHITE, CARD_NAME_TEXT, CARD_DESC_TEXT, cardFaceLayout, CARD_W, CARD_H, CARD_SPACING, CARD_XS, ALIGN_CENTER, ALIGN_BOTTOM_CENTER, guid, transform, sprite, button, text, scrollLayoutGroup, popupLayerFor, uiOrderFor, displayOrderFor, applySortingOverride, entity, uiPath, sectionRoot, isGeneratedUiEntity, appendUiSection } from '../lib/ui-helpers.mjs';
export const tooltipMethods = [
method('FormatCardDescription', `if desc == nil or desc == "" then
return ""
end
local function replacePlain(text, needle, replacement)
local out = ""
local pos = 1
while true do
local s, e = string.find(text, needle, pos, true)
if s == nil then
out = out .. string.sub(text, pos)
break
end
out = out .. string.sub(text, pos, s - 1) .. replacement
pos = e + 1
end
return out
end
local terms = {
"교활",
"보존",
"민첩",
"가시",
"소멸",
"선천성",
"취약",
"약화",
"독",
"광역",
"관통",
"방어도",
"힘",
"스킬",
"공격",
"파워",
}
local out = desc
for i = 1, #terms do
local term = terms[i]
out = replacePlain(out, term, "<color=#70D6FF>" .. term .. "</color>")
end
return out`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'desc' }], 0, 'string'),
method('BuildCardKeywordTooltip', `if c == nil then
return ""
end
local lines = {}
local function add(name, desc)
for i = 1, #lines do
if string.find(lines[i], name .. ":", 1, true) == 1 then
return
end
end
table.insert(lines, name .. ": " .. desc)
end
local cardDesc = c.desc or ""
if c.sly == true or string.find(cardDesc, "교활", 1, true) ~= nil then
add("교활", "버려지면 비용 없이 사용됩니다.")
end
if c.retain == true or string.find(cardDesc, "보존", 1, true) ~= nil then
add("보존", "턴 종료 시 버려지지 않고 손에 남습니다.")
end
if c.dex ~= nil and c.dex > 0 or string.find(cardDesc, "민첩", 1, true) ~= nil then
add("민첩", "카드로 얻는 방어도가 증가합니다.")
end
if c.thorns ~= nil and c.thorns > 0 or string.find(cardDesc, "가시", 1, true) ~= nil then
add("가시", "피해를 받으면 공격자에게 반사 피해를 줍니다.")
end
if c.exhaust == true or string.find(cardDesc, "소멸.", 1, true) ~= nil then
add("소멸", "사용 후 소멸 덱으로 이동해 이번 전투 동안 다시 나오지 않습니다.")
end
if string.find(cardDesc, "선천성", 1, true) ~= nil then
add("선천성", "전투 시작 시 손패에 들어옵니다.")
end
if c.vuln ~= nil and c.vuln > 0 then
add("취약", "받는 공격 피해가 50% 증가합니다.")
end
if c.weak ~= nil and c.weak > 0 then
add("약화", "주는 공격 피해가 25% 감소합니다.")
end
if c.poison ~= nil and c.poison > 0 then
add("중독", "턴 시작 시 체력을 잃고 수치가 1 감소합니다.")
end
if c.pierce == true then
add("관통", "방어도를 무시하고 피해를 줍니다.")
end
if c.aoe == true then
add("전체", "모든 적에게 적용됩니다.")
end
if c.kind == "Power" then
add("파워", "사용하면 전투 동안 지속 효과로 남습니다.")
end
if c.unplayable == true then
add("저주", "사용할 수 없고 손패를 방해합니다.")
end
local out = ""
for i = 1, #lines do
if i > 1 then out = out .. "\\n" end
out = out .. lines[i]
end
return out`, [{ Type: 'any', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'c' }], 0, 'string'),
method('GetHoveredCardId', `if path == nil or path == "" then
return nil
end
if string.find(path, "/ui/RunUIGroup/CardHand/Card", 1, true) == 1 then
if self.Hand == nil then
return nil
end
local slot = tonumber(string.match(path, "Card(%d+)")) or 0
return self.Hand[slot]
end
if string.find(path, "/ui/RunUIGroup/RewardHud/Reward", 1, true) == 1 then
if self.RewardCards == nil then
return nil
end
local slot = tonumber(string.match(path, "Reward(%d+)")) or 0
return self.RewardCards[slot]
end
if string.find(path, "/ui/RunUIGroup/ShopHud/Card", 1, true) == 1 then
if self.ShopCards == nil then
return nil
end
local slot = tonumber(string.match(path, "Card(%d+)")) or 0
return self.ShopCards[slot]
end
if string.find(path, "/ui/DeckUIGroup/DeckInspectHud/Grid/Card", 1, true) == 1 then
local pile = nil
if self.DeckInspectKind == "discard" then
pile = self.DiscardPile
elseif self.DeckInspectKind == "exhaust" then
pile = self.ExhaustPile
else
pile = self.DrawPile
end
if pile == nil then
return nil
end
local slot = tonumber(string.match(path, "Card(%d+)")) or 0
return pile[slot]
end
if string.find(path, "/ui/DeckUIGroup/DeckAllHud/Grid/Card", 1, true) == 1 then
local pile = self.RunDeck
if self.ClassDeckMode == true then
pile = self.ClassDeckCards
elseif self.CodexMode == true then
pile = self.CodexCards
end
if pile == nil then
return nil
end
local slot = tonumber(string.match(path, "Card(%d+)")) or 0
return pile[slot]
end
return nil`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'path' }], 0, 'string'),
method('GetGridCardPathAtPoint', `if gridPath == nil or gridPath == "" or touchPoint == nil then
return nil
end
local prefix = nil
local maxSlots = 0
if gridPath == "/ui/DeckUIGroup/DeckAllHud/Grid" then
prefix = "/ui/DeckUIGroup/DeckAllHud/Grid/Card"
maxSlots = 120
elseif gridPath == "/ui/DeckUIGroup/DeckInspectHud/Grid" then
prefix = "/ui/DeckUIGroup/DeckInspectHud/Grid/Card"
maxSlots = 60
else
return nil
end
local uiPos = _UILogic:ScreenToUIPosition(touchPoint)
local bestPath = nil
local bestDist = 999999
for i = 1, maxSlots do
local path = prefix .. tostring(i)
local cardEntity = _EntityService:GetEntityByPath(path)
if cardEntity ~= nil and cardEntity.Enable == true and cardEntity.UITransformComponent ~= nil then
local pos = self:GetUiPathPosition(path)
local dx = uiPos.x - pos.x
local dy = uiPos.y - pos.y
if math.abs(dx) <= 90 and math.abs(dy) <= 125 then
local dist = dx * dx + dy * dy
if bestPath == nil or dist < bestDist then
bestPath = path
bestDist = dist
end
end
end
end
return bestPath`, [
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'gridPath' },
{ Type: 'any', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'touchPoint' },
], 0, 'string'),
method('GetUiPathPosition', `if path == nil or path == "" then
return Vector2(0, 0)
end
local sumX = 0
local sumY = 0
local cur = path
while cur ~= nil and cur ~= "" do
local e = _EntityService:GetEntityByPath(cur)
if e ~= nil and e.UITransformComponent ~= nil then
local pos = e.UITransformComponent.anchoredPosition
if pos ~= nil then
sumX = sumX + (pos.x or 0)
sumY = sumY + (pos.y or 0)
end
end
local slash = string.match(cur, "^.*()/")
if slash == nil or slash <= 1 then
break
end
cur = string.sub(cur, 1, slash - 1)
if cur == "/ui" then
break
end
end
return Vector2(sumX, sumY)`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'path' }], 0, 'any'),
method('GetTooltipAnchorForPath', `local pos = self:GetUiPathPosition(path)
local x = pos.x
local y = pos.y
local sideOffset = 230
local verticalOffset = 0
if string.find(path, "/ui/RunUIGroup/CardHand/Card", 1, true) == 1 then
verticalOffset = 90
elseif string.find(path, "/ui/RunUIGroup/RewardHud/Reward", 1, true) == 1 then
verticalOffset = 30
elseif string.find(path, "/ui/RunUIGroup/ShopHud/Card", 1, true) == 1 then
verticalOffset = 20
else
verticalOffset = 0
end
local tipX = x + sideOffset
if x > 180 then
tipX = x - sideOffset
end
if tipX > 760 then
tipX = x - sideOffset
end
if tipX < -760 then
tipX = x + sideOffset
end
local tipY = y + verticalOffset
if tipY > 430 then
tipY = 430
end
if tipY < -430 then
tipY = -430
end
return Vector2(tipX, tipY)`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'path' }], 0, 'any'),
method('HoverCardByPath', `if path == nil or path == "" then
return
end
if self.DragSlot ~= nil and self.DragSlot > 0 and string.find(path, "/ui/RunUIGroup/CardHand/Card", 1, true) == 1 then
return
end
local cardId = self:GetHoveredCardId(path)
if cardId == nil or self.Cards == nil then
self:HideTooltip()
return
end
local c = self.Cards[cardId]
if c == nil then
self:HideTooltip()
return
end
local tip = self:BuildCardKeywordTooltip(c)
if tip == nil or tip == "" then
self:HideTooltip()
return
end
local e = _EntityService:GetEntityByPath(path)
if e ~= nil and e.UITransformComponent ~= nil then
if string.find(path, "/ui/RunUIGroup/CardHand/Card", 1, true) == 1 then
e.UITransformComponent.UIScale = Vector3(1.3, 1.3, 1)
end
end
local anchor = self:GetTooltipAnchorForPath(path)
self:ShowTooltipAt("키워드", tip, anchor.x, anchor.y)`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'path' }]),
method('HoverGridCard', `if gridPath == nil or touchPoint == nil then
return
end
local path = self:GetGridCardPathAtPoint(gridPath, touchPoint)
local lastPath = self.GridHoverPath
if lastPath == path then
return
end
if lastPath ~= nil and lastPath ~= "" then
self:UnhoverCardByPath(lastPath)
end
self.GridHoverPath = path or ""
if path ~= nil and path ~= "" then
self:HoverCardByPath(path)
end`, [
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'gridPath' },
{ Type: 'any', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'touchPoint' },
]),
method('UnhoverGridCard', `local path = self.GridHoverPath
self.GridHoverPath = ""
if path ~= nil and path ~= "" then
self:UnhoverCardByPath(path)
else
self:HideTooltip()
end`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'gridPath' }]),
method('UnhoverCardByPath', `if path ~= nil and string.find(path, "/ui/RunUIGroup/CardHand/Card", 1, true) == 1 then
local e = _EntityService:GetEntityByPath(path)
if e ~= nil and e.UITransformComponent ~= nil then
e.UITransformComponent.UIScale = Vector3(1, 1, 1)
end
end
self:HideTooltip()`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'path' }]),
method('HoverCard', `if self.DragSlot ~= nil and self.DragSlot > 0 then
return
end
if self.Hand == nil then
return
end
local cardId = self.Hand[slot]
if cardId == nil then
return
end
local e = _EntityService:GetEntityByPath("/ui/RunUIGroup/CardHand/Card" .. tostring(slot))
if e ~= nil and e.UITransformComponent ~= nil then
e.UITransformComponent.UIScale = Vector3(1.3, 1.3, 1)
end
local c = self.Cards[cardId]
if c ~= nil then
local tip = self:BuildCardKeywordTooltip(c)
if tip ~= "" then
local anchor = self:GetTooltipAnchorForPath("/ui/RunUIGroup/CardHand/Card" .. tostring(slot))
self:ShowTooltipAt("키워드", tip, anchor.x, anchor.y)
else
self:HideTooltip()
end
end`, [{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'slot' }]),
method('UnhoverCard', `local e = _EntityService:GetEntityByPath("/ui/RunUIGroup/CardHand/Card" .. tostring(slot))
if e ~= nil and e.UITransformComponent ~= nil then
e.UITransformComponent.UIScale = Vector3(1, 1, 1)
end
self:HideTooltip()`, [{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'slot' }]),
method('ShowTooltip', `self:ShowTooltipAt(name, desc, x, 400)`, [
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'name' },
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'desc' },
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'x' },
]),
method('ShowTooltipAt', `self:SetText("/ui/ToolTipGroup/TooltipBox/Name", name)
self:SetText("/ui/ToolTipGroup/TooltipBox/Desc", desc)
local e = _EntityService:GetEntityByPath("/ui/ToolTipGroup/TooltipBox")
if e ~= nil then
if e.UITransformComponent ~= nil then
e.UITransformComponent.anchoredPosition = Vector2(x, y)
end
e.Enable = true
end`, [
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'name' },
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'desc' },
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'x' },
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'y' },
]),
method('HideTooltip', `self:SetEntityEnabled("/ui/ToolTipGroup/TooltipBox", false)`),
];