_dedup_and_filter_keywords: score>=0.7만 남기고 동일 keyword 중복 제거
(최고 score 유지) 후 내림차순. _push_keyword_candidates가 이 필터를 거쳐
"확실한 것만" 전송, 후보 없으면 안내 메시지. 헬퍼 테스트 5건.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The pixel-office game UI is gone, so simulating coffee-break /
nap / walk states no longer serves any purpose. Remove:
- scheduler's _check_idle_breaks job (no more 60s idle scan)
- BaseAgent.check_idle_break() and _break_until field
- 'break' from VALID_STATES and from transition() branches
- IDLE_BREAK_THRESHOLD / BREAK_DURATION_MIN / BREAK_DURATION_MAX
config knobs
- 'idle/break' guard in each agent's on_schedule (now just 'idle')
Agents now sit in 'idle' between scheduled jobs and explicit
commands. Display reads 'Idle' instead of churning between idle
and break.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>