feat(rogue): balance cards and campaign progression
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@@ -54,7 +54,8 @@ const REST_HEAL = 30;
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const RELIC_PRICE = 60;
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const ACT_COUNT = 5;
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const ACT_MAPS = ['map01', 'map02', 'map03', 'map04', 'map05'];
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const ACT_DIFFICULTY_MULTIPLIERS = [1, 1.075, 1.15, 1.3, 1.45];
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const LOBBY_MAP = 'lobby';
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const LOBBY_SPAWN = 'Vector3(-5, 0.03, 0)'; // 정찰: map01 지면 좌측
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export { prop, method, codeblock, RUN_LENGTH, GOLD_PER_WIN, CARD_PRICE, REST_HEAL, RELIC_PRICE, ACT_COUNT, ACT_MAPS, LOBBY_MAP, LOBBY_SPAWN };
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export { prop, method, codeblock, RUN_LENGTH, GOLD_PER_WIN, CARD_PRICE, REST_HEAL, RELIC_PRICE, ACT_COUNT, ACT_MAPS, ACT_DIFFICULTY_MULTIPLIERS, LOBBY_MAP, LOBBY_SPAWN };
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