사냥 처치 보상 추가

This commit is contained in:
2026-06-21 15:43:47 +09:00
parent 5b7f7bb69f
commit 16ebf304a5
9 changed files with 89 additions and 30 deletions

View File

@@ -63,6 +63,7 @@ if self.Energy < cost then
return
end
self.Energy = self.Energy - cost
self.ActiveKillReward = c.rewardOnKill or 0
self:ResolveCardEffects(cardId, slot, c, false, cost)
if c.kind == "Attack" then
self.TurnAttackCardsPlayed = (self.TurnAttackCardsPlayed or 0) + 1
@@ -81,6 +82,9 @@ end
if c.cardPlayedRandomDamage ~= nil and c.cardPlayedRandomDamage > 0 then
self:DealDirectDamageToRandomMonster(c.cardPlayedRandomDamage)
end
if self.ActiveKillReward ~= nil and self.ActiveKillReward <= 0 then
self.ActiveKillReward = 0
end
table.remove(self.Hand, slot)
if c.exhaust == true then
if self.ExhaustPile == nil then self.ExhaustPile = {} end
@@ -235,7 +239,7 @@ end`, [
{ Type: 'any', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'touchPoint' },
]),
method('Toast', `log(message)`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'message' }]),
method('DealDamageToTarget', `local m = self.Monsters[self.TargetIndex]
method('DealDamageToTarget', `local m = self.Monsters[self.TargetIndex]
if m == nil or m.alive ~= true then
m = nil
for i = 1, #self.Monsters do
@@ -243,7 +247,7 @@ if m == nil or m.alive ~= true then
end
end
if m == nil then
return
return false
end
local dmg = amount
if m.vuln > 0 then
@@ -262,13 +266,16 @@ if dmg > 0 then
end
end
self:MonsterHitMotion(m.slot)
local killed = false
if m.hp <= 0 then
m.hp = 0
self:KillMonster(m.slot)
end`, [
killed = true
end
return killed`, [
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'amount' },
{ Type: 'boolean', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'pierce' },
]),
], 0, 'boolean'),
method('DealDirectDamageToTarget', `local m = self.Monsters[self.TargetIndex]
if m == nil or m.alive ~= true then
m = nil
@@ -277,17 +284,20 @@ if m == nil or m.alive ~= true then
end
end
if m == nil then
return
return false
end
m.hp = m.hp - amount
self:ShowDmgPop(m.slot, amount)
self:MonsterHitMotion(m.slot)
local killed = false
if m.hp <= 0 then
m.hp = 0
self:KillMonster(m.slot)
end`, [
killed = true
end
return killed`, [
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'amount' },
]),
], 0, 'boolean'),
method('DealDirectDamageToRandomMonster', `local alive = {}
for i = 1, #self.Monsters do
local m = self.Monsters[i]
@@ -296,21 +306,24 @@ for i = 1, #self.Monsters do
end
end
if #alive <= 0 then
return
return false
end
local m = alive[math.random(1, #alive)]
if m == nil then
return
return false
end
m.hp = m.hp - amount
self:ShowDmgPop(m.slot, amount)
self:MonsterHitMotion(m.slot)
local killed = false
if m.hp <= 0 then
m.hp = 0
self:KillMonster(m.slot)
end`, [
killed = true
end
return killed`, [
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'amount' },
]),
], 0, 'boolean'),
method('PlayAttackFx', `local m = self.Monsters[targetIndex]
if m == nil or m.alive ~= true or m.entity == nil or not isvalid(m.entity) then
self:DealDamageToTarget(damage, pierce)
@@ -339,7 +352,11 @@ _TimerService:SetTimerOnce(function()
if mt ~= nil and mt.alive == true and mt.vuln > 0 then
shown = math.floor(damage * 1.5)
end
self:DealDamageToTarget(damage, pierce)
local killed = self:DealDamageToTarget(damage, pierce)
if killed == true and self.ActiveKillReward ~= nil and self.ActiveKillReward > 0 then
self.BonusRewardScreens = (self.BonusRewardScreens or 0) + self.ActiveKillReward
end
self.ActiveKillReward = 0
self:ShowDmgPop(targetIndex, shown)
self:RenderCombat()
self:CheckCombatEnd()
@@ -363,6 +380,7 @@ end
_TimerService:SetTimerOnce(function()
if fx ~= nil then fx.Enable = false end
self.FxBusy = false
local killCount = 0
for i = 1, #self.Monsters do
local m = self.Monsters[i]
if m ~= nil and m.alive == true then
@@ -387,9 +405,14 @@ _TimerService:SetTimerOnce(function()
if m.hp <= 0 then
m.hp = 0
self:KillMonster(m.slot)
killCount = killCount + 1
end
end
end
if killCount > 0 and self.ActiveKillReward ~= nil and self.ActiveKillReward > 0 then
self.BonusRewardScreens = (self.BonusRewardScreens or 0) + (killCount * self.ActiveKillReward)
end
self.ActiveKillReward = 0
self:RenderCombat()
self:CheckCombatEnd()
end, 0.35)`, [

View File

@@ -38,7 +38,7 @@ end`),
{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'slot' },
{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'cardId' },
]),
method('PickReward', `if self.CombatOver ~= true or self.RunActive ~= true then
method('PickReward', `if self.CombatOver ~= true or self.RunActive ~= true then
return
end
if slot ~= 0 and self.RewardChoices ~= nil then
@@ -47,6 +47,11 @@ if slot ~= 0 and self.RewardChoices ~= nil then
table.insert(self.RunDeck, id)
end
end
if self.BonusRewardScreens ~= nil and self.BonusRewardScreens > 0 and slot ~= 0 then
self.BonusRewardScreens = self.BonusRewardScreens - 1
self:OfferReward()
return
end
local hud = _EntityService:GetEntityByPath("/ui/RunUIGroup/RewardHud")
if hud ~= nil then
hud.Enable = false

View File

@@ -79,6 +79,8 @@ self.PlayerThorns = 0
self.PlayerWeak = 0
self.PlayerVuln = 0
self.PlayerIntangible = 0
self.BonusRewardScreens = 0
self.ActiveKillReward = 0
self.PlayerPowers = {}
self.FightAttackCount = 0
self.TurnAttackCardsPlayed = 0