From 1abd9f798760c3aaf5402a8f7982c866a70e4073 Mon Sep 17 00:00:00 2001 From: gahusb Date: Fri, 12 Jun 2026 10:18:36 +0900 Subject: [PATCH] =?UTF-8?q?feat(rogue-map):=20=EB=A7=B5=20=EA=B7=B8?= =?UTF-8?q?=EB=A6=AC=EB=93=9C=C2=B7=EC=A0=90=EC=84=A0=20=EB=8F=84=ED=8A=B8?= =?UTF-8?q?=20UI=20+=20RenderMap=20=EC=83=81=ED=83=9C=204=EB=8B=A8=20(?= =?UTF-8?q?=EC=83=9D=EC=84=B1=EA=B8=B0)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - Node_r{1..7}c{1..4}+boss 정적 그리드, Dot 간선 192개 (기본 비활성) - RenderMapNode: 타입색 6종·현재(골드)/방문(어둡게)/도달가능/잠김 - RenderMapDots: 간선 존재 토글·현재 노드 발신 간선 골드 강조 Co-Authored-By: Claude Opus 4.8 (1M context) --- RootDesk/MyDesk/SlayDeckController.codeblock | 108 +- tools/deck/gen-slaydeck.mjs | 173 +- ui/DefaultGroup.ui | 35750 ++++++++++++++++- 3 files changed, 35802 insertions(+), 229 deletions(-) diff --git a/RootDesk/MyDesk/SlayDeckController.codeblock b/RootDesk/MyDesk/SlayDeckController.codeblock index 7f66e99..a9dfd33 100644 --- a/RootDesk/MyDesk/SlayDeckController.codeblock +++ b/RootDesk/MyDesk/SlayDeckController.codeblock @@ -455,6 +455,27 @@ "SyncDirection": 0, "Attributes": [], "Name": "PotionMenuSlot" + }, + { + "Type": "number", + "DefaultValue": "0", + "SyncDirection": 0, + "Attributes": [], + "Name": "Depth" + }, + { + "Type": "any", + "DefaultValue": "nil", + "SyncDirection": 0, + "Attributes": [], + "Name": "VisitedNodes" + }, + { + "Type": "boolean", + "DefaultValue": "false", + "SyncDirection": 0, + "Attributes": [], + "Name": "ChestOpened" } ], "Methods": [ @@ -648,7 +669,7 @@ "Name": null }, "Arguments": [], - "Code": "self.PlayerMaxHp = 80\nself.PlayerHp = self.PlayerMaxHp\nself.Gold = 0\nself.Floor = 1\nself.RunLength = 3\nself.RunDeck = { \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Defend\", \"Defend\", \"Defend\", \"Defend\", \"Bash\" }\nself.RunActive = true\nself.RunRelics = {}\nself.RunPotions = {}\nself.PotionSlots = 3\nself.Potions = {\n\tredPotion = { name = \"빨간 포션\", desc = \"HP 20 회복\", effect = \"heal\", value = 20, icon = \"393e2a0d8da544899eaa8b22c97f832b\" },\n\tfirebomb = { name = \"화염병\", desc = \"적에게 피해 20\", effect = \"damage\", value = 20, icon = \"7ddb464c2574456289a4eb72ce86f193\" },\n\twarriorElixir = { name = \"전사의 물약\", desc = \"힘 +2\", effect = \"strength\", value = 2, icon = \"7cfbd410581e4073815daaf5f3e6c72f\" },\n\tguardPotion = { name = \"수호의 물약\", desc = \"방어도 +12\", effect = \"block\", value = 12, icon = \"8f8402dfa0f746e18bf606ed74302c0a\" },\n\tmanaElixir = { name = \"마나 엘릭서\", desc = \"에너지 +2\", effect = \"energy\", value = 2, icon = \"ec2778c366f6477ab0f8e7f06bcd73f4\" },\n\tcursedVial = { name = \"저주의 병\", desc = \"적에게 약화 3\", effect = \"weak\", value = 3, icon = \"a9a2763fdb6849dcba3028c737487680\" },\n}\nself.Relics = {\n\tironHeart = { name = \"강철 심장\", desc = \"전투 시작 시 방어도 +6\", hook = \"combatStart\", effect = \"block\", value = 6, icon = \"e555b3a62f3c49dbb2c53784e6bd481f\" },\n\tenergyCore = { name = \"에너지 코어\", desc = \"턴 시작 시 에너지 +1\", hook = \"turnStart\", effect = \"energy\", value = 1, icon = \"a41014f28b47434ab9f49ef104523862\" },\n\tvampire = { name = \"흡혈 송곳니\", desc = \"공격 카드 사용 시 HP +1\", hook = \"cardPlayed\", effect = \"healOnAttack\", value = 1, icon = \"ed64cde7e6c44b9e99502847e54f04e9\" },\n\tgoldIdol = { name = \"황금 우상\", desc = \"전투 승리 시 골드 +10\", hook = \"combatReward\", effect = \"gold\", value = 10, icon = \"03bb05c92b8f45edb0f3dad2e118fd5a\" },\n\tpotionBelt = { name = \"장인의 벨트\", desc = \"물약 슬롯이 5칸으로 늘어난다\", hook = \"passive\", effect = \"potionSlots\", value = 5, icon = \"36725b4566ac40d4902e2ab2113c2096\" },\n\tburningBlood = { name = \"자쿰의 투구\", desc = \"전투 승리 시 HP 6 회복\", hook = \"combatEnd\", effect = \"healOnWin\", value = 6, icon = \"07f994825ce34131b419d43e890c878d\" },\n\tvajra = { name = \"미스릴 해머\", desc = \"전투 시작 시 힘 +1\", hook = \"combatStart\", effect = \"strength\", value = 1, icon = \"59d2579d46dc41d590a9e6b141ad458b\" },\n\tanchor = { name = \"메이플 실드\", desc = \"첫 턴 방어도 +10\", hook = \"combatStart\", effect = \"block\", value = 10, icon = \"6349413e08cc49848862591863d056a0\" },\n\tbagOfPrep = { name = \"모험가의 배낭\", desc = \"첫 턴 드로우 +2\", hook = \"combatStart\", effect = \"draw\", value = 2, icon = \"77b240cb8af245b4801a714380267ae9\" },\n\tbloodVial = { name = \"피의 목걸이\", desc = \"전투 시작 시 HP 2 회복\", hook = \"combatStart\", effect = \"heal\", value = 2, icon = \"c782e949506a42c49eb139c7e65527d7\" },\n\tbronzeScales = { name = \"브론즈 체인메일\", desc = \"피격 시 공격자에게 3 반사\", hook = \"onPlayerDamaged\", effect = \"thorns\", value = 3, icon = \"87272346b145412391622cf803f888d1\" },\n\tstrawberry = { name = \"건강의 반지\", desc = \"획득 시 최대 HP +7\", hook = \"passive\", effect = \"maxHp\", value = 7, icon = \"58f643e29c354c2783a5ce9a72ec155c\" },\n\tpenNib = { name = \"황금 깃펜\", desc = \"10번째 공격마다 피해 2배\", hook = \"attackCalc\", effect = \"penNib\", value = 10, icon = \"4d38d721cc064d14b31b9e9a92754139\" },\n\tboot = { name = \"브론즈 부츠\", desc = \"5 미만 공격 피해가 5로\", hook = \"attackCalc\", effect = \"boot\", value = 5, icon = \"d572b3aa4dac4162aa0d9e551b055dce\" },\n\takabeko = { name = \"황소 투구\", desc = \"전투 첫 공격 피해 +8\", hook = \"attackCalc\", effect = \"akabeko\", value = 8, icon = \"eb3330a6e2274eff958639f8792119d3\" },\n\tcentennialPuzzle = { name = \"백년의 부적\", desc = \"전투 첫 피격 시 드로우 3\", hook = \"onPlayerDamaged\", effect = \"firstLossDraw\", value = 3, icon = \"cfe5ed6556b944fc83ab58b774bb2b73\" },\n\tmeatOnBone = { name = \"고기 망치\", desc = \"승리 시 HP 50% 이하면 12 회복\", hook = \"combatEnd\", effect = \"healIfLow\", value = 12, icon = \"a93e8e87f184411c98c96b877d9f8b10\" },\n\tselfFormingClay = { name = \"점토 갑옷\", desc = \"피해를 받으면 다음 턴 방어 +3\", hook = \"onPlayerDamaged\", effect = \"clayBlock\", value = 3, icon = \"bb446793c5204d5db7d33563fe79f648\" },\n\tchampionBelt = { name = \"챔피언 벨트\", desc = \"취약 부여 시 약화 1 추가\", hook = \"cardDebuff\", effect = \"vulnAddsWeak\", value = 1, icon = \"7ca8c63026034113a561d6adf679fed2\" },\n}\nself.RelicPool = { \"energyCore\", \"vampire\", \"goldIdol\", \"potionBelt\", \"burningBlood\", \"vajra\", \"anchor\", \"bagOfPrep\", \"bloodVial\", \"bronzeScales\", \"strawberry\", \"penNib\", \"boot\", \"akabeko\", \"centennialPuzzle\", \"meatOnBone\", \"selfFormingClay\", \"championBelt\" }\nself.Enemies = {\n\tslime = { name = \"슬라임\", maxHp = 45, intents = { { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 8 } } },\n\tslime_elite = { name = \"정예 슬라임\", maxHp = 70, intents = { { kind = \"Attack\", value = 14 }, { kind = \"Attack\", value = 8 }, { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tslime_boss = { name = \"슬라임 킹\", maxHp = 120, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 12 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 22 } } },\n\torange_mushroom = { name = \"주황버섯\", maxHp = 16, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 4 }, { kind = \"Attack\", value = 8 } } },\n\tblue_mushroom = { name = \"파란버섯\", maxHp = 22, intents = { { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 10 } } },\n\tpig = { name = \"돼지\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 5 } } },\n\tgreen_mushroom = { name = \"초록버섯\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 3 }, { kind = \"Attack\", value = 9 } } },\n\tmushmom = { name = \"머쉬맘\", maxHp = 75, intents = { { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 2, effect = \"weak\" }, { kind = \"Attack\", value = 16 }, { kind = \"Attack\", value = 9 }, { kind = \"Defend\", value = 6 } } },\n\tmodified_snail = { name = \"변형된 달팽이\", maxHp = 60, intents = { { kind = \"Attack\", value = 12 }, { kind = \"Defend\", value = 8 }, { kind = \"Attack\", value = 7 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tking_slime = { name = \"킹 슬라임\", maxHp = 130, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 14 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 12 }, { kind = \"Attack\", value = 24 } } },\n}\nself.MapNodes = {\n\tA = { type = \"combat\", enemy = \"slime\", row = 1, col = -1, next = { \"C\", \"D\" } },\n\tB = { type = \"combat\", enemy = \"slime\", row = 1, col = 1, next = { \"C\", \"D\" } },\n\tC = { type = \"rest\", row = 2, col = -1, next = { \"E\", \"F\" } },\n\tD = { type = \"shop\", row = 2, col = 1, next = { \"E\", \"F\" } },\n\tE = { type = \"elite\", enemy = \"slime_elite\", row = 3, col = -1, next = { \"BOSS\" } },\n\tF = { type = \"combat\", enemy = \"slime\", row = 3, col = 1, next = { \"BOSS\" } },\n\tBOSS = { type = \"boss\", enemy = \"slime_boss\", row = 4, col = 0, next = { } },\n}\nself.MapStart = { \"A\", \"B\" }\nself.CurrentNodeId = \"\"\nself.CurrentEnemyId = \"\"\nself:BindButtons()\nself:AddRelic(\"ironHeart\")\nself:RenderPotions()\nself:ShowMap()", + "Code": "self.PlayerMaxHp = 80\nself.PlayerHp = self.PlayerMaxHp\nself.Gold = 0\nself.Floor = 1\nself.RunLength = 3\nself.RunDeck = { \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Defend\", \"Defend\", \"Defend\", \"Defend\", \"Bash\" }\nself.RunActive = true\nself.RunRelics = {}\nself.RunPotions = {}\nself.PotionSlots = 3\nself.Potions = {\n\tredPotion = { name = \"빨간 포션\", desc = \"HP 20 회복\", effect = \"heal\", value = 20, icon = \"393e2a0d8da544899eaa8b22c97f832b\" },\n\tfirebomb = { name = \"화염병\", desc = \"적에게 피해 20\", effect = \"damage\", value = 20, icon = \"7ddb464c2574456289a4eb72ce86f193\" },\n\twarriorElixir = { name = \"전사의 물약\", desc = \"힘 +2\", effect = \"strength\", value = 2, icon = \"7cfbd410581e4073815daaf5f3e6c72f\" },\n\tguardPotion = { name = \"수호의 물약\", desc = \"방어도 +12\", effect = \"block\", value = 12, icon = \"8f8402dfa0f746e18bf606ed74302c0a\" },\n\tmanaElixir = { name = \"마나 엘릭서\", desc = \"에너지 +2\", effect = \"energy\", value = 2, icon = \"ec2778c366f6477ab0f8e7f06bcd73f4\" },\n\tcursedVial = { name = \"저주의 병\", desc = \"적에게 약화 3\", effect = \"weak\", value = 3, icon = \"a9a2763fdb6849dcba3028c737487680\" },\n}\nself.Relics = {\n\tironHeart = { name = \"강철 심장\", desc = \"전투 시작 시 방어도 +6\", hook = \"combatStart\", effect = \"block\", value = 6, icon = \"e555b3a62f3c49dbb2c53784e6bd481f\" },\n\tenergyCore = { name = \"에너지 코어\", desc = \"턴 시작 시 에너지 +1\", hook = \"turnStart\", effect = \"energy\", value = 1, icon = \"a41014f28b47434ab9f49ef104523862\" },\n\tvampire = { name = \"흡혈 송곳니\", desc = \"공격 카드 사용 시 HP +1\", hook = \"cardPlayed\", effect = \"healOnAttack\", value = 1, icon = \"ed64cde7e6c44b9e99502847e54f04e9\" },\n\tgoldIdol = { name = \"황금 우상\", desc = \"전투 승리 시 골드 +10\", hook = \"combatReward\", effect = \"gold\", value = 10, icon = \"03bb05c92b8f45edb0f3dad2e118fd5a\" },\n\tpotionBelt = { name = \"장인의 벨트\", desc = \"물약 슬롯이 5칸으로 늘어난다\", hook = \"passive\", effect = \"potionSlots\", value = 5, icon = \"36725b4566ac40d4902e2ab2113c2096\" },\n\tburningBlood = { name = \"자쿰의 투구\", desc = \"전투 승리 시 HP 6 회복\", hook = \"combatEnd\", effect = \"healOnWin\", value = 6, icon = \"07f994825ce34131b419d43e890c878d\" },\n\tvajra = { name = \"미스릴 해머\", desc = \"전투 시작 시 힘 +1\", hook = \"combatStart\", effect = \"strength\", value = 1, icon = \"59d2579d46dc41d590a9e6b141ad458b\" },\n\tanchor = { name = \"메이플 실드\", desc = \"첫 턴 방어도 +10\", hook = \"combatStart\", effect = \"block\", value = 10, icon = \"6349413e08cc49848862591863d056a0\" },\n\tbagOfPrep = { name = \"모험가의 배낭\", desc = \"첫 턴 드로우 +2\", hook = \"combatStart\", effect = \"draw\", value = 2, icon = \"77b240cb8af245b4801a714380267ae9\" },\n\tbloodVial = { name = \"피의 목걸이\", desc = \"전투 시작 시 HP 2 회복\", hook = \"combatStart\", effect = \"heal\", value = 2, icon = \"c782e949506a42c49eb139c7e65527d7\" },\n\tbronzeScales = { name = \"브론즈 체인메일\", desc = \"피격 시 공격자에게 3 반사\", hook = \"onPlayerDamaged\", effect = \"thorns\", value = 3, icon = \"87272346b145412391622cf803f888d1\" },\n\tstrawberry = { name = \"건강의 반지\", desc = \"획득 시 최대 HP +7\", hook = \"passive\", effect = \"maxHp\", value = 7, icon = \"58f643e29c354c2783a5ce9a72ec155c\" },\n\tpenNib = { name = \"황금 깃펜\", desc = \"10번째 공격마다 피해 2배\", hook = \"attackCalc\", effect = \"penNib\", value = 10, icon = \"4d38d721cc064d14b31b9e9a92754139\" },\n\tboot = { name = \"브론즈 부츠\", desc = \"5 미만 공격 피해가 5로\", hook = \"attackCalc\", effect = \"boot\", value = 5, icon = \"d572b3aa4dac4162aa0d9e551b055dce\" },\n\takabeko = { name = \"황소 투구\", desc = \"전투 첫 공격 피해 +8\", hook = \"attackCalc\", effect = \"akabeko\", value = 8, icon = \"eb3330a6e2274eff958639f8792119d3\" },\n\tcentennialPuzzle = { name = \"백년의 부적\", desc = \"전투 첫 피격 시 드로우 3\", hook = \"onPlayerDamaged\", effect = \"firstLossDraw\", value = 3, icon = \"cfe5ed6556b944fc83ab58b774bb2b73\" },\n\tmeatOnBone = { name = \"고기 망치\", desc = \"승리 시 HP 50% 이하면 12 회복\", hook = \"combatEnd\", effect = \"healIfLow\", value = 12, icon = \"a93e8e87f184411c98c96b877d9f8b10\" },\n\tselfFormingClay = { name = \"점토 갑옷\", desc = \"피해를 받으면 다음 턴 방어 +3\", hook = \"onPlayerDamaged\", effect = \"clayBlock\", value = 3, icon = \"bb446793c5204d5db7d33563fe79f648\" },\n\tchampionBelt = { name = \"챔피언 벨트\", desc = \"취약 부여 시 약화 1 추가\", hook = \"cardDebuff\", effect = \"vulnAddsWeak\", value = 1, icon = \"7ca8c63026034113a561d6adf679fed2\" },\n}\nself.RelicPool = { \"energyCore\", \"vampire\", \"goldIdol\", \"potionBelt\", \"burningBlood\", \"vajra\", \"anchor\", \"bagOfPrep\", \"bloodVial\", \"bronzeScales\", \"strawberry\", \"penNib\", \"boot\", \"akabeko\", \"centennialPuzzle\", \"meatOnBone\", \"selfFormingClay\", \"championBelt\" }\nself.Enemies = {\n\tslime = { name = \"슬라임\", maxHp = 45, intents = { { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 8 } } },\n\tslime_elite = { name = \"정예 슬라임\", maxHp = 70, intents = { { kind = \"Attack\", value = 14 }, { kind = \"Attack\", value = 8 }, { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tslime_boss = { name = \"슬라임 킹\", maxHp = 120, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 12 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 22 } } },\n\torange_mushroom = { name = \"주황버섯\", maxHp = 16, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 4 }, { kind = \"Attack\", value = 8 } } },\n\tblue_mushroom = { name = \"파란버섯\", maxHp = 22, intents = { { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 10 } } },\n\tpig = { name = \"돼지\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 5 } } },\n\tgreen_mushroom = { name = \"초록버섯\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 3 }, { kind = \"Attack\", value = 9 } } },\n\tmushmom = { name = \"머쉬맘\", maxHp = 75, intents = { { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 2, effect = \"weak\" }, { kind = \"Attack\", value = 16 }, { kind = \"Attack\", value = 9 }, { kind = \"Defend\", value = 6 } } },\n\tmodified_snail = { name = \"변형된 달팽이\", maxHp = 60, intents = { { kind = \"Attack\", value = 12 }, { kind = \"Defend\", value = 8 }, { kind = \"Attack\", value = 7 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tking_slime = { name = \"킹 슬라임\", maxHp = 130, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 14 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 12 }, { kind = \"Attack\", value = 24 } } },\n}\nself.CurrentNodeId = \"\"\nself.CurrentEnemyId = \"\"\nself:GenerateMap()\nself:BindButtons()\nself:AddRelic(\"ironHeart\")\nself:RenderPotions()\nself:ShowMap()", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -783,7 +804,7 @@ "Name": null }, "Arguments": [], - "Code": "local endTurn = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/EndTurnButton\")\nif endTurn ~= nil and endTurn.ButtonComponent ~= nil then\n\tif self.EndTurnHandler ~= nil then\n\t\tendTurn:DisconnectEvent(ButtonClickEvent, self.EndTurnHandler)\n\t\tself.EndTurnHandler = nil\n\tend\n\tself.EndTurnHandler = endTurn:ConnectEvent(ButtonClickEvent, function() self:EndPlayerTurn() end)\nend\nlocal drawPile = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/DrawPile\")\nif drawPile ~= nil and drawPile.ButtonComponent ~= nil then\n\tif self.DrawPileHandler ~= nil then\n\t\tdrawPile:DisconnectEvent(ButtonClickEvent, self.DrawPileHandler)\n\t\tself.DrawPileHandler = nil\n\tend\n\tself.DrawPileHandler = drawPile:ConnectEvent(ButtonClickEvent, function() self:OpenDeckInspect(\"draw\") end)\nend\nlocal discardPile = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/DiscardPile\")\nif discardPile ~= nil and discardPile.ButtonComponent ~= nil then\n\tif self.DiscardPileHandler ~= nil then\n\t\tdiscardPile:DisconnectEvent(ButtonClickEvent, self.DiscardPileHandler)\n\t\tself.DiscardPileHandler = nil\n\tend\n\tself.DiscardPileHandler = discardPile:ConnectEvent(ButtonClickEvent, function() self:OpenDeckInspect(\"discard\") end)\nend\nlocal inspectClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckInspectHud/Close\")\nif inspectClose ~= nil and inspectClose.ButtonComponent ~= nil then\n\tif self.DeckInspectCloseHandler ~= nil then\n\t\tinspectClose:DisconnectEvent(ButtonClickEvent, self.DeckInspectCloseHandler)\n\t\tself.DeckInspectCloseHandler = nil\n\tend\n\tself.DeckInspectCloseHandler = inspectClose:ConnectEvent(ButtonClickEvent, function() self:CloseDeckInspect() end)\nend\nlocal allDeckButton = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/AllDeckButton\")\nif allDeckButton ~= nil and allDeckButton.ButtonComponent ~= nil then\n\tif self.AllDeckHandler ~= nil then\n\t\tallDeckButton:DisconnectEvent(ButtonClickEvent, self.AllDeckHandler)\n\t\tself.AllDeckHandler = nil\n\tend\n\tself.AllDeckHandler = allDeckButton:ConnectEvent(ButtonClickEvent, function() self:OpenAllDeck() end)\nend\nlocal allDeckClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud/Close\")\nif allDeckClose ~= nil and allDeckClose.ButtonComponent ~= nil then\n\tif self.AllDeckCloseHandler ~= nil then\n\t\tallDeckClose:DisconnectEvent(ButtonClickEvent, self.AllDeckCloseHandler)\n\t\tself.AllDeckCloseHandler = nil\n\tend\n\tself.AllDeckCloseHandler = allDeckClose:ConnectEvent(ButtonClickEvent, function() self:CloseAllDeck() end)\nend\nfor i = 1, 5 do\n\tlocal cardEntity = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CardHand/Card\" .. tostring(i))\n\tif cardEntity ~= nil and cardEntity.UITouchReceiveComponent ~= nil then\n\t\tcardEntity:ConnectEvent(UITouchBeginDragEvent, function(ev) self:OnCardDragBegin(i) end)\n\t\tcardEntity:ConnectEvent(UITouchDragEvent, function(ev) self:OnCardDrag(i, ev.TouchPoint) end)\n\t\tcardEntity:ConnectEvent(UITouchEndDragEvent, function(ev) self:OnCardDragEnd(i, ev.TouchPoint) end)\n\tend\nend\nfor i = 1, 3 do\n\tlocal rc = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RewardHud/Reward\" .. tostring(i))\n\tif rc ~= nil and rc.ButtonComponent ~= nil then\n\t\trc:ConnectEvent(ButtonClickEvent, function() self:PickReward(i) end)\n\tend\nend\nlocal skip = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RewardHud/Skip\")\nif skip ~= nil and skip.ButtonComponent ~= nil then\n\tskip:ConnectEvent(ButtonClickEvent, function() self:PickReward(0) end)\nend\nlocal mapNodeIds = { \"A\", \"B\", \"C\", \"D\", \"E\", \"F\", \"BOSS\" }\nfor i = 1, #mapNodeIds do\n\tlocal nid = mapNodeIds[i]\n\tlocal mn = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud/Node_\" .. nid)\n\tif mn ~= nil and mn.ButtonComponent ~= nil then\n\t\tmn:ConnectEvent(ButtonClickEvent, function() self:PickNode(nid) end)\n\tend\nend\nfor i = 1, 3 do\n\tlocal sc = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Card\" .. tostring(i))\n\tif sc ~= nil and sc.ButtonComponent ~= nil then\n\t\tsc:ConnectEvent(ButtonClickEvent, function() self:BuyCard(i) end)\n\tend\nend\nlocal shopLeave = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Leave\")\nif shopLeave ~= nil and shopLeave.ButtonComponent ~= nil then\n\tshopLeave:ConnectEvent(ButtonClickEvent, function() self:LeaveNode() end)\nend\nlocal shopRelic = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Relic\")\nif shopRelic ~= nil and shopRelic.ButtonComponent ~= nil then\n\tshopRelic:ConnectEvent(ButtonClickEvent, function() self:BuyRelic() end)\nend\nlocal restLeave = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RestHud/Leave\")\nif restLeave ~= nil and restLeave.ButtonComponent ~= nil then\n\trestLeave:ConnectEvent(ButtonClickEvent, function() self:LeaveNode() end)\nend\nfor i = 1, 4 do\n\tlocal ms = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/MonsterSlot\" .. tostring(i))\n\tif ms ~= nil and ms.ButtonComponent ~= nil then\n\t\tms:ConnectEvent(ButtonClickEvent, function() self:SetTarget(i) end)\n\tend\nend\nfor i = 1, 10 do\n\tlocal rs = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/RelicSlot\" .. tostring(i))\n\tif rs ~= nil and rs.UITouchReceiveComponent ~= nil then\n\t\tlocal idx = i\n\t\trs:ConnectEvent(UITouchEnterEvent, function()\n\t\t\tlocal rid = nil\n\t\t\tif self.RunRelics ~= nil then rid = self.RunRelics[idx] end\n\t\t\tif rid ~= nil and self.Relics[rid] ~= nil then\n\t\t\t\tself:ShowTooltip(self.Relics[rid].name, self.Relics[rid].desc, -240 + (idx - 1) * 48)\n\t\t\tend\n\t\tend)\n\t\trs:ConnectEvent(UITouchExitEvent, function() self:HideTooltip() end)\n\tend\nend\nfor i = 1, 5 do\n\tlocal ps = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/PotionSlot\" .. tostring(i))\n\tif ps ~= nil and ps.UITouchReceiveComponent ~= nil then\n\t\tlocal idx = i\n\t\tps:ConnectEvent(UITouchEnterEvent, function()\n\t\t\tlocal pid = nil\n\t\t\tif self.RunPotions ~= nil then pid = self.RunPotions[idx] end\n\t\t\tif pid ~= nil and self.Potions[pid] ~= nil then\n\t\t\t\tself:ShowTooltip(self.Potions[pid].name, self.Potions[pid].desc, 240 + (idx - 1) * 44)\n\t\t\tend\n\t\tend)\n\t\tps:ConnectEvent(UITouchExitEvent, function() self:HideTooltip() end)\n\t\tps:ConnectEvent(UITouchDownEvent, function() self:OpenPotionMenu(idx) end)\n\tend\nend\nlocal pmUse = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Use\")\nif pmUse ~= nil and pmUse.ButtonComponent ~= nil then\n\tpmUse:ConnectEvent(ButtonClickEvent, function() self:UsePotion() end)\nend\nlocal pmToss = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Toss\")\nif pmToss ~= nil and pmToss.ButtonComponent ~= nil then\n\tpmToss:ConnectEvent(ButtonClickEvent, function() self:TossPotion() end)\nend\nlocal pmClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Close\")\nif pmClose ~= nil and pmClose.ButtonComponent ~= nil then\n\tpmClose:ConnectEvent(ButtonClickEvent, function() self:ClosePotionMenu() end)\nend\nlocal shopPotion = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Potion\")\nif shopPotion ~= nil and shopPotion.ButtonComponent ~= nil then\n\tshopPotion:ConnectEvent(ButtonClickEvent, function() self:BuyPotion() end)\nend", + "Code": "local endTurn = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/EndTurnButton\")\nif endTurn ~= nil and endTurn.ButtonComponent ~= nil then\n\tif self.EndTurnHandler ~= nil then\n\t\tendTurn:DisconnectEvent(ButtonClickEvent, self.EndTurnHandler)\n\t\tself.EndTurnHandler = nil\n\tend\n\tself.EndTurnHandler = endTurn:ConnectEvent(ButtonClickEvent, function() self:EndPlayerTurn() end)\nend\nlocal drawPile = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/DrawPile\")\nif drawPile ~= nil and drawPile.ButtonComponent ~= nil then\n\tif self.DrawPileHandler ~= nil then\n\t\tdrawPile:DisconnectEvent(ButtonClickEvent, self.DrawPileHandler)\n\t\tself.DrawPileHandler = nil\n\tend\n\tself.DrawPileHandler = drawPile:ConnectEvent(ButtonClickEvent, function() self:OpenDeckInspect(\"draw\") end)\nend\nlocal discardPile = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckHud/DiscardPile\")\nif discardPile ~= nil and discardPile.ButtonComponent ~= nil then\n\tif self.DiscardPileHandler ~= nil then\n\t\tdiscardPile:DisconnectEvent(ButtonClickEvent, self.DiscardPileHandler)\n\t\tself.DiscardPileHandler = nil\n\tend\n\tself.DiscardPileHandler = discardPile:ConnectEvent(ButtonClickEvent, function() self:OpenDeckInspect(\"discard\") end)\nend\nlocal inspectClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckInspectHud/Close\")\nif inspectClose ~= nil and inspectClose.ButtonComponent ~= nil then\n\tif self.DeckInspectCloseHandler ~= nil then\n\t\tinspectClose:DisconnectEvent(ButtonClickEvent, self.DeckInspectCloseHandler)\n\t\tself.DeckInspectCloseHandler = nil\n\tend\n\tself.DeckInspectCloseHandler = inspectClose:ConnectEvent(ButtonClickEvent, function() self:CloseDeckInspect() end)\nend\nlocal allDeckButton = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/AllDeckButton\")\nif allDeckButton ~= nil and allDeckButton.ButtonComponent ~= nil then\n\tif self.AllDeckHandler ~= nil then\n\t\tallDeckButton:DisconnectEvent(ButtonClickEvent, self.AllDeckHandler)\n\t\tself.AllDeckHandler = nil\n\tend\n\tself.AllDeckHandler = allDeckButton:ConnectEvent(ButtonClickEvent, function() self:OpenAllDeck() end)\nend\nlocal allDeckClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud/Close\")\nif allDeckClose ~= nil and allDeckClose.ButtonComponent ~= nil then\n\tif self.AllDeckCloseHandler ~= nil then\n\t\tallDeckClose:DisconnectEvent(ButtonClickEvent, self.AllDeckCloseHandler)\n\t\tself.AllDeckCloseHandler = nil\n\tend\n\tself.AllDeckCloseHandler = allDeckClose:ConnectEvent(ButtonClickEvent, function() self:CloseAllDeck() end)\nend\nfor i = 1, 5 do\n\tlocal cardEntity = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CardHand/Card\" .. tostring(i))\n\tif cardEntity ~= nil and cardEntity.UITouchReceiveComponent ~= nil then\n\t\tcardEntity:ConnectEvent(UITouchBeginDragEvent, function(ev) self:OnCardDragBegin(i) end)\n\t\tcardEntity:ConnectEvent(UITouchDragEvent, function(ev) self:OnCardDrag(i, ev.TouchPoint) end)\n\t\tcardEntity:ConnectEvent(UITouchEndDragEvent, function(ev) self:OnCardDragEnd(i, ev.TouchPoint) end)\n\tend\nend\nfor i = 1, 3 do\n\tlocal rc = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RewardHud/Reward\" .. tostring(i))\n\tif rc ~= nil and rc.ButtonComponent ~= nil then\n\t\trc:ConnectEvent(ButtonClickEvent, function() self:PickReward(i) end)\n\tend\nend\nlocal skip = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RewardHud/Skip\")\nif skip ~= nil and skip.ButtonComponent ~= nil then\n\tskip:ConnectEvent(ButtonClickEvent, function() self:PickReward(0) end)\nend\nlocal mapNodeIds = {}\nfor r = 1, 7 do\n\tfor c = 1, 4 do\n\t\ttable.insert(mapNodeIds, \"r\" .. tostring(r) .. \"c\" .. tostring(c))\n\tend\nend\ntable.insert(mapNodeIds, \"boss\")\nfor i = 1, #mapNodeIds do\n\tlocal nid = mapNodeIds[i]\n\tlocal mn = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud/Node_\" .. nid)\n\tif mn ~= nil and mn.ButtonComponent ~= nil then\n\t\tmn:ConnectEvent(ButtonClickEvent, function() self:PickNode(nid) end)\n\tend\nend\nfor i = 1, 3 do\n\tlocal sc = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Card\" .. tostring(i))\n\tif sc ~= nil and sc.ButtonComponent ~= nil then\n\t\tsc:ConnectEvent(ButtonClickEvent, function() self:BuyCard(i) end)\n\tend\nend\nlocal shopLeave = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Leave\")\nif shopLeave ~= nil and shopLeave.ButtonComponent ~= nil then\n\tshopLeave:ConnectEvent(ButtonClickEvent, function() self:LeaveNode() end)\nend\nlocal shopRelic = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Relic\")\nif shopRelic ~= nil and shopRelic.ButtonComponent ~= nil then\n\tshopRelic:ConnectEvent(ButtonClickEvent, function() self:BuyRelic() end)\nend\nlocal restLeave = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/RestHud/Leave\")\nif restLeave ~= nil and restLeave.ButtonComponent ~= nil then\n\trestLeave:ConnectEvent(ButtonClickEvent, function() self:LeaveNode() end)\nend\nfor i = 1, 4 do\n\tlocal ms = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/MonsterSlot\" .. tostring(i))\n\tif ms ~= nil and ms.ButtonComponent ~= nil then\n\t\tms:ConnectEvent(ButtonClickEvent, function() self:SetTarget(i) end)\n\tend\nend\nfor i = 1, 10 do\n\tlocal rs = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/RelicSlot\" .. tostring(i))\n\tif rs ~= nil and rs.UITouchReceiveComponent ~= nil then\n\t\tlocal idx = i\n\t\trs:ConnectEvent(UITouchEnterEvent, function()\n\t\t\tlocal rid = nil\n\t\t\tif self.RunRelics ~= nil then rid = self.RunRelics[idx] end\n\t\t\tif rid ~= nil and self.Relics[rid] ~= nil then\n\t\t\t\tself:ShowTooltip(self.Relics[rid].name, self.Relics[rid].desc, -240 + (idx - 1) * 48)\n\t\t\tend\n\t\tend)\n\t\trs:ConnectEvent(UITouchExitEvent, function() self:HideTooltip() end)\n\tend\nend\nfor i = 1, 5 do\n\tlocal ps = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/TopBar/PotionSlot\" .. tostring(i))\n\tif ps ~= nil and ps.UITouchReceiveComponent ~= nil then\n\t\tlocal idx = i\n\t\tps:ConnectEvent(UITouchEnterEvent, function()\n\t\t\tlocal pid = nil\n\t\t\tif self.RunPotions ~= nil then pid = self.RunPotions[idx] end\n\t\t\tif pid ~= nil and self.Potions[pid] ~= nil then\n\t\t\t\tself:ShowTooltip(self.Potions[pid].name, self.Potions[pid].desc, 240 + (idx - 1) * 44)\n\t\t\tend\n\t\tend)\n\t\tps:ConnectEvent(UITouchExitEvent, function() self:HideTooltip() end)\n\t\tps:ConnectEvent(UITouchDownEvent, function() self:OpenPotionMenu(idx) end)\n\tend\nend\nlocal pmUse = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Use\")\nif pmUse ~= nil and pmUse.ButtonComponent ~= nil then\n\tpmUse:ConnectEvent(ButtonClickEvent, function() self:UsePotion() end)\nend\nlocal pmToss = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Toss\")\nif pmToss ~= nil and pmToss.ButtonComponent ~= nil then\n\tpmToss:ConnectEvent(ButtonClickEvent, function() self:TossPotion() end)\nend\nlocal pmClose = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/CombatHud/PotionMenu/Close\")\nif pmClose ~= nil and pmClose.ButtonComponent ~= nil then\n\tpmClose:ConnectEvent(ButtonClickEvent, function() self:ClosePotionMenu() end)\nend\nlocal shopPotion = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/ShopHud/Potion\")\nif shopPotion ~= nil and shopPotion.ButtonComponent ~= nil then\n\tshopPotion:ConnectEvent(ButtonClickEvent, function() self:BuyPotion() end)\nend", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -1559,7 +1580,7 @@ "Name": null }, "Arguments": [], - "Code": "local anyAlive = false\nfor i = 1, #self.Monsters do\n\tif self.Monsters[i].alive == true then anyAlive = true; break end\nend\nif anyAlive == false then\n\tself.CombatOver = true\n\tself.Gold = self.Gold + 25\n\tself:ApplyRelics(\"combatEnd\")\n\tself:ApplyRelics(\"combatReward\")\n\tself:MaybeDropPotion()\n\tself:RenderRun()\n\tlocal node = self.MapNodes[self.CurrentNodeId]\n\tif node ~= nil and node.type == \"elite\" then\n\t\tself.Gold = self.Gold + 15\n\t\tlocal nid = self:PickNewRelic()\n\t\tif nid ~= \"\" then\n\t\t\tself:AddRelic(nid)\n\t\t\tlocal nr = self.Relics[nid]\n\t\t\tif nr ~= nil then\n\t\t\t\tself:Toast(\"유물 획득: \" .. nr.name)\n\t\t\tend\n\t\tend\n\tend\n\tif node ~= nil and node.type == \"boss\" then\n\t\tlocal bid = self:PickNewRelic()\n\t\tif bid ~= \"\" then\n\t\t\tself:AddRelic(bid)\n\t\t\tlocal br = self.Relics[bid]\n\t\t\tif br ~= nil then\n\t\t\t\tself:Toast(\"유물 획득: \" .. br.name)\n\t\t\tend\n\t\tend\n\tend\n\tif node ~= nil and node.type == \"boss\" then\n\t\tif self.Floor < self.RunLength then\n\t\t\tself.Floor = self.Floor + 1\n\t\t\tself.CurrentNodeId = \"\"\n\t\t\tself.CurrentEnemyId = \"\"\n\t\t\tself:RenderRun()\n\t\t\tself:TeleportToActMap()\n\t\t\tself:ShowMap()\n\t\telse\n\t\t\tself:EndRun(\"런 클리어!\")\n\t\tend\n\telse\n\t\tself:OfferReward()\n\tend\nelseif self.PlayerHp <= 0 then\n\tself.CombatOver = true\n\tself:EndRun(\"패배...\")\nend", + "Code": "local anyAlive = false\nfor i = 1, #self.Monsters do\n\tif self.Monsters[i].alive == true then anyAlive = true; break end\nend\nif anyAlive == false then\n\tself.CombatOver = true\n\tself.Gold = self.Gold + 25\n\tself:ApplyRelics(\"combatEnd\")\n\tself:ApplyRelics(\"combatReward\")\n\tself:MaybeDropPotion()\n\tself:RenderRun()\n\tlocal node = self.MapNodes[self.CurrentNodeId]\n\tif node ~= nil and node.type == \"elite\" then\n\t\tself.Gold = self.Gold + 15\n\t\tlocal nid = self:PickNewRelic()\n\t\tif nid ~= \"\" then\n\t\t\tself:AddRelic(nid)\n\t\t\tlocal nr = self.Relics[nid]\n\t\t\tif nr ~= nil then\n\t\t\t\tself:Toast(\"유물 획득: \" .. nr.name)\n\t\t\tend\n\t\tend\n\tend\n\tif node ~= nil and node.type == \"boss\" then\n\t\tlocal bid = self:PickNewRelic()\n\t\tif bid ~= \"\" then\n\t\t\tself:AddRelic(bid)\n\t\t\tlocal br = self.Relics[bid]\n\t\t\tif br ~= nil then\n\t\t\t\tself:Toast(\"유물 획득: \" .. br.name)\n\t\t\tend\n\t\tend\n\tend\n\tif node ~= nil and node.type == \"boss\" then\n\t\tif self.Floor < self.RunLength then\n\t\t\tself.Floor = self.Floor + 1\n\t\t\tself.CurrentNodeId = \"\"\n\t\t\tself.CurrentEnemyId = \"\"\n\t\t\tself:GenerateMap()\n\t\t\tself:RenderRun()\n\t\t\tself:TeleportToActMap()\n\t\t\tself:ShowMap()\n\t\telse\n\t\t\tself:EndRun(\"런 클리어!\")\n\t\tend\n\telse\n\t\tself:OfferReward()\n\tend\nelseif self.PlayerHp <= 0 then\n\tself.CombatOver = true\n\tself:EndRun(\"패배...\")\nend", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -1830,7 +1851,7 @@ "Name": null }, "Arguments": [], - "Code": "self:SetText(\"/ui/DefaultGroup/CombatHud/TopBar/Floor\", \"막 \" .. string.format(\"%d\", self.Floor) .. \"/\" .. string.format(\"%d\", self.RunLength))\nself:SetText(\"/ui/DefaultGroup/CombatHud/TopBar/Gold\", \"골드 \" .. string.format(\"%d\", self.Gold))", + "Code": "self:SetText(\"/ui/DefaultGroup/CombatHud/TopBar/Floor\", \"막 \" .. string.format(\"%d\", self.Floor) .. \"/\" .. string.format(\"%d\", self.RunLength) .. \" · \" .. string.format(\"%d\", self.Depth) .. \"층\")\nself:SetText(\"/ui/DefaultGroup/CombatHud/TopBar/Gold\", \"메소 \" .. string.format(\"%d\", self.Gold))", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -2191,6 +2212,21 @@ "Attributes": [], "Name": "ShowMap" }, + { + "Return": { + "Type": "void", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": null + }, + "Arguments": [], + "Code": "-- 절차 생성 — tools/map/rogue-map.mjs(JS 미러)와 로직 동기화 유지\nself.MapNodes = {}\nself.MapStart = {}\nself.VisitedNodes = {}\nself.Depth = 0\nself.MapNodes[\"boss\"] = { type = \"boss\", row = 7 + 1, col = 0, next = {} }\nlocal cols = { 1, 2, 3, 4 }\nfor i = #cols, 2, -1 do\n\tlocal j = math.random(1, i)\n\tcols[i], cols[j] = cols[j], cols[i]\nend\nlocal starts = { cols[1], cols[2], math.random(1, 4), math.random(1, 4) }\nfor p = 1, 4 do\n\tlocal c = starts[p]\n\tlocal sid = \"r1c\" .. tostring(c)\n\tif self.MapNodes[sid] == nil then\n\t\tself.MapNodes[sid] = { type = \"combat\", row = 1, col = c, next = {} }\n\tend\n\tlocal found = false\n\tfor i = 1, #self.MapStart do\n\t\tif self.MapStart[i] == sid then found = true end\n\tend\n\tif found == false then\n\t\ttable.insert(self.MapStart, sid)\n\tend\n\tfor r = 1, 7 - 1 do\n\t\tlocal nc = c + math.random(-1, 1)\n\t\tif nc < 1 then nc = 1 end\n\t\tif nc > 4 then nc = 4 end\n\t\tlocal nid = \"r\" .. tostring(r + 1) .. \"c\" .. tostring(nc)\n\t\tif self.MapNodes[nid] == nil then\n\t\t\tself.MapNodes[nid] = { type = \"combat\", row = r + 1, col = nc, next = {} }\n\t\tend\n\t\tlocal fid = \"r\" .. tostring(r) .. \"c\" .. tostring(c)\n\t\tlocal dup = false\n\t\tfor i = 1, #self.MapNodes[fid].next do\n\t\t\tif self.MapNodes[fid].next[i] == nid then dup = true end\n\t\tend\n\t\tif dup == false then\n\t\t\ttable.insert(self.MapNodes[fid].next, nid)\n\t\tend\n\t\tc = nc\n\tend\n\tlocal lid = \"r\" .. tostring(7) .. \"c\" .. tostring(c)\n\tlocal bdup = false\n\tfor i = 1, #self.MapNodes[lid].next do\n\t\tif self.MapNodes[lid].next[i] == \"boss\" then bdup = true end\n\tend\n\tif bdup == false then\n\t\ttable.insert(self.MapNodes[lid].next, \"boss\")\n\tend\nend\nfor r = 3, 7 do\n\tfor c = 1, 4 do\n\t\tlocal id = \"r\" .. tostring(r) .. \"c\" .. tostring(c)\n\t\tlocal node = self.MapNodes[id]\n\t\tif node ~= nil then\n\t\t\tlocal eliteParent = false\n\t\t\tfor pid, pn in pairs(self.MapNodes) do\n\t\t\t\tif pn.row == r - 1 and pn.type == \"elite\" then\n\t\t\t\t\tfor i = 1, #pn.next do\n\t\t\t\t\t\tif pn.next[i] == id then eliteParent = true end\n\t\t\t\t\tend\n\t\t\t\tend\n\t\t\tend\n\t\t\tlocal w\n\t\t\tif r == 7 then\n\t\t\t\tw = { { \"rest\", 50 }, { \"combat\", 25 }, { \"shop\", 10 }, { \"elite\", 8 }, { \"treasure\", 7 } }\n\t\t\telseif r >= 4 then\n\t\t\t\tw = { { \"combat\", 45 }, { \"elite\", 16 }, { \"shop\", 12 }, { \"rest\", 12 }, { \"treasure\", 15 } }\n\t\t\telse\n\t\t\t\tw = { { \"combat\", 45 }, { \"shop\", 12 }, { \"rest\", 12 } }\n\t\t\tend\n\t\t\tlocal total = 0\n\t\t\tfor i = 1, #w do\n\t\t\t\tif w[i][1] == \"elite\" and eliteParent == true then\n\t\t\t\t\tw[i][2] = 0\n\t\t\t\tend\n\t\t\t\ttotal = total + w[i][2]\n\t\t\tend\n\t\t\tlocal roll = math.random() * total\n\t\t\tlocal acc = 0\n\t\t\tfor i = 1, #w do\n\t\t\t\tacc = acc + w[i][2]\n\t\t\t\tif roll <= acc then\n\t\t\t\t\tnode.type = w[i][1]\n\t\t\t\t\tbreak\n\t\t\t\tend\n\t\t\tend\n\t\tend\n\tend\nend", + "Scope": 2, + "ExecSpace": 6, + "Attributes": [], + "Name": "GenerateMap" + }, { "Return": { "Type": "boolean", @@ -2214,6 +2250,66 @@ "Attributes": [], "Name": "IsReachable" }, + { + "Return": { + "Type": "void", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": null + }, + "Arguments": [ + { + "Type": "string", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": "id" + } + ], + "Code": "local base = \"/ui/DefaultGroup/MapHud/Node_\" .. id\nlocal e = _EntityService:GetEntityByPath(base)\nif e == nil then\n\treturn\nend\nlocal node = self.MapNodes[id]\nif node == nil then\n\te.Enable = false\n\treturn\nend\ne.Enable = true\nlocal tname = \"전투\"\nlocal r0 = 0.78\nlocal g0 = 0.36\nlocal b0 = 0.32\nif node.type == \"elite\" then\n\ttname = \"엘리트\"\n\tr0 = 0.62\n\tg0 = 0.4\n\tb0 = 0.85\nelseif node.type == \"shop\" then\n\ttname = \"상점\"\n\tr0 = 0.9\n\tg0 = 0.75\n\tb0 = 0.35\nelseif node.type == \"rest\" then\n\ttname = \"휴식\"\n\tr0 = 0.4\n\tg0 = 0.75\n\tb0 = 0.45\nelseif node.type == \"treasure\" then\n\ttname = \"보물\"\n\tr0 = 0.35\n\tg0 = 0.7\n\tb0 = 0.75\nelseif node.type == \"boss\" then\n\ttname = \"보스\"\n\tr0 = 0.85\n\tg0 = 0.25\n\tb0 = 0.25\nend\nself:SetText(base .. \"/Label\", tname)\nlocal reachable = self:IsReachable(id)\nlocal visited = false\nif self.VisitedNodes ~= nil then\n\tfor i = 1, #self.VisitedNodes do\n\t\tif self.VisitedNodes[i] == id then visited = true end\n\tend\nend\nif e.SpriteGUIRendererComponent ~= nil then\n\tif id == self.CurrentNodeId then\n\t\te.SpriteGUIRendererComponent.Color = Color(0.95, 0.8, 0.3, 1)\n\telseif visited == true then\n\t\te.SpriteGUIRendererComponent.Color = Color(0.18, 0.19, 0.22, 0.9)\n\telseif reachable == true then\n\t\te.SpriteGUIRendererComponent.Color = Color(r0, g0, b0, 1)\n\telse\n\t\te.SpriteGUIRendererComponent.Color = Color(r0 * 0.45, g0 * 0.45, b0 * 0.45, 0.55)\n\tend\nend\nif e.ButtonComponent ~= nil then\n\te.ButtonComponent.Enable = reachable\nend", + "Scope": 2, + "ExecSpace": 6, + "Attributes": [], + "Name": "RenderMapNode" + }, + { + "Return": { + "Type": "void", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": null + }, + "Arguments": [ + { + "Type": "string", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": "dotId" + }, + { + "Type": "string", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": "fromId" + }, + { + "Type": "string", + "DefaultValue": null, + "SyncDirection": 0, + "Attributes": [], + "Name": "toId" + } + ], + "Code": "local node = self.MapNodes[fromId]\nlocal has = false\nif node ~= nil then\n\tfor i = 1, #node.next do\n\t\tif node.next[i] == toId then has = true end\n\tend\nend\nfor k = 1, 3 do\n\tlocal d = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud/Dot_\" .. dotId .. \"_\" .. tostring(k))\n\tif d ~= nil then\n\t\td.Enable = has\n\t\tif has == true and d.SpriteGUIRendererComponent ~= nil then\n\t\t\tif fromId == self.CurrentNodeId then\n\t\t\t\td.SpriteGUIRendererComponent.Color = Color(0.95, 0.8, 0.3, 1)\n\t\t\telse\n\t\t\t\td.SpriteGUIRendererComponent.Color = Color(0.5, 0.5, 0.55, 0.8)\n\t\t\tend\n\t\tend\n\tend\nend", + "Scope": 2, + "ExecSpace": 6, + "Attributes": [], + "Name": "RenderMapDots" + }, { "Return": { "Type": "void", @@ -2223,7 +2319,7 @@ "Name": null }, "Arguments": [], - "Code": "for id, node in pairs(self.MapNodes) do\n\tlocal e = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud/Node_\" .. id)\n\tif e ~= nil then\n\t\tlocal reachable = self:IsReachable(id)\n\t\tif e.SpriteGUIRendererComponent ~= nil then\n\t\t\tif reachable then\n\t\t\t\te.SpriteGUIRendererComponent.Color = Color(0.3, 0.55, 0.85, 1)\n\t\t\telse\n\t\t\t\te.SpriteGUIRendererComponent.Color = Color(0.2, 0.22, 0.26, 0.6)\n\t\t\tend\n\t\tend\n\t\tif e.ButtonComponent ~= nil then\n\t\t\te.ButtonComponent.Enable = reachable\n\t\tend\n\tend\nend", + "Code": "for r = 1, 7 do\n\tfor c = 1, 4 do\n\t\tself:RenderMapNode(\"r\" .. tostring(r) .. \"c\" .. tostring(c))\n\tend\nend\nself:RenderMapNode(\"boss\")\nfor r = 1, 7 - 1 do\n\tfor c = 1, 4 do\n\t\tlocal fid = \"r\" .. tostring(r) .. \"c\" .. tostring(c)\n\t\tfor c2 = c - 1, c + 1 do\n\t\t\tif c2 >= 1 and c2 <= 4 then\n\t\t\t\tself:RenderMapDots(fid .. \"_\" .. tostring(c2), fid, \"r\" .. tostring(r + 1) .. \"c\" .. tostring(c2))\n\t\t\tend\n\t\tend\n\tend\nend\nfor c = 1, 4 do\n\tlocal fid = \"r\" .. tostring(7) .. \"c\" .. tostring(c)\n\tself:RenderMapDots(fid .. \"_b\", fid, \"boss\")\nend\n", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -2246,7 +2342,7 @@ "Name": "id" } ], - "Code": "if self.RunActive ~= true then\n\treturn\nend\nif self:IsReachable(id) ~= true then\n\treturn\nend\nself.CurrentNodeId = id\nlocal hud = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud\")\nif hud ~= nil then\n\thud.Enable = false\nend\nlocal node = self.MapNodes[id]\nif node.type == \"shop\" then\n\tself:ShowShop()\nelseif node.type == \"rest\" then\n\tself:ShowRest()\nelse\n\tself.CurrentEnemyId = node.enemy\n\tself:StartCombat()\nend", + "Code": "if self.RunActive ~= true then\n\treturn\nend\nif self:IsReachable(id) ~= true then\n\treturn\nend\nself.CurrentNodeId = id\nif self.VisitedNodes == nil then\n\tself.VisitedNodes = {}\nend\ntable.insert(self.VisitedNodes, id)\nlocal hud = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/MapHud\")\nif hud ~= nil then\n\thud.Enable = false\nend\nlocal node = self.MapNodes[id]\nself.Depth = node.row\nself:RenderRun()\nif node.type == \"shop\" then\n\tself:ShowShop()\nelseif node.type == \"rest\" then\n\tself:ShowRest()\nelseif node.type == \"treasure\" then\n\tself:ShowTreasure()\nelse\n\tself.CurrentEnemyId = \"\"\n\tself:StartCombat()\nend", "Scope": 2, "ExecSpace": 6, "Attributes": [], diff --git a/tools/deck/gen-slaydeck.mjs b/tools/deck/gen-slaydeck.mjs index 736d302..e1aafbd 100644 --- a/tools/deck/gen-slaydeck.mjs +++ b/tools/deck/gen-slaydeck.mjs @@ -1454,23 +1454,28 @@ function upsertUi() { text({ value: '다음 노드 선택', fontSize: 40, bold: true, color: GOLD, alignment: 4 }), ], })); + // 절차 생성 맵용 정적 그리드 — 노드 7행×4열 + 보스, 점선 도트. RenderMap이 런타임 토글. + const nodeX = (c) => -270 + (c - 1) * 180; + const nodeY = (r) => -330 + (r - 1) * 105; + const BOSS_POS = { x: 0, y: 405 }; let mapN = 2; - for (const [id, node] of Object.entries(MAP.nodes)) { + const pushMapNode = (id, pos, size, label) => { const nodePath = `/ui/DefaultGroup/MapHud/Node_${id}`; - const pos = { x: node.col * 180, y: (node.row - (MAX_ROW + 1) / 2) * 140 }; - map.push(entity({ + const nodeEnt = entity({ id: guid('map', mapN++), path: nodePath, modelId: 'uisprite', entryId: 'UISprite', componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent', - displayOrder: node.row, + displayOrder: 5, components: [ - transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 150, y: 80 }, pos }), - sprite({ color: { r: 0.3, g: 0.55, b: 0.85, a: 1 }, type: 1, raycast: true }), + transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size, pos }), + sprite({ color: { r: 0.2, g: 0.22, b: 0.26, a: 1 }, type: 1, raycast: true }), button(), ], - })); + }); + nodeEnt.jsonString.enable = false; + map.push(nodeEnt); map.push(entity({ id: guid('map', mapN++), path: `${nodePath}/Label`, @@ -1479,11 +1484,47 @@ function upsertUi() { componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent', displayOrder: 0, components: [ - transform({ parentW: 150, parentH: 80, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 144, y: 72 }, pos: { x: 0, y: 0 } }), + transform({ parentW: size.x, parentH: size.y, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: size.x + 20, y: 30 }, pos: { x: 0, y: 0 } }), sprite({ color: TRANSPARENT }), - text({ value: node.enemy ? `${TYPE_KO[node.type]}\n${ENEMIES.enemies[node.enemy].name}` : TYPE_KO[node.type], fontSize: 20, bold: true }), + text({ value: label, fontSize: id === 'boss' ? 18 : 15, bold: true, color: { r: 1, g: 1, b: 1, a: 1 }, alignment: 4 }), ], })); + }; + for (let r = 1; r <= MAP_ROWS; r++) { + for (let c = 1; c <= MAP_COLS; c++) { + pushMapNode(`r${r}c${c}`, { x: nodeX(c), y: nodeY(r) }, { x: 56, y: 56 }, ''); + } + } + pushMapNode('boss', BOSS_POS, { x: 72, y: 72 }, '보스'); + const pushDots = (dotId, from, to) => { + for (let k = 1; k <= 3; k++) { + const t = k / 4; + const dot = entity({ + id: guid('map', mapN++), + path: `/ui/DefaultGroup/MapHud/Dot_${dotId}_${k}`, + modelId: 'uisprite', + entryId: 'UISprite', + componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent', + displayOrder: 1, + components: [ + transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 8, y: 8 }, pos: { x: from.x + (to.x - from.x) * t, y: from.y + (to.y - from.y) * t } }), + sprite({ color: { r: 0.5, g: 0.5, b: 0.55, a: 0.8 }, type: 1 }), + ], + }); + dot.jsonString.enable = false; + map.push(dot); + } + }; + for (let r = 1; r < MAP_ROWS; r++) { + for (let c = 1; c <= MAP_COLS; c++) { + for (let c2 = c - 1; c2 <= c + 1; c2++) { + if (c2 < 1 || c2 > MAP_COLS) continue; + pushDots(`r${r}c${c}_${c2}`, { x: nodeX(c), y: nodeY(r) }, { x: nodeX(c2), y: nodeY(r + 1) }); + } + } + } + for (let c = 1; c <= MAP_COLS; c++) { + pushDots(`r${MAP_ROWS}c${c}_b`, { x: nodeX(c), y: nodeY(MAP_ROWS) }, BOSS_POS); } emit('MapHud', map); @@ -3570,22 +3611,114 @@ for i = 1, #list do end end return false`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'id' }], 0, 'boolean'), - method('RenderMap', `for id, node in pairs(self.MapNodes) do - local e = _EntityService:GetEntityByPath("/ui/DefaultGroup/MapHud/Node_" .. id) - if e ~= nil then - local reachable = self:IsReachable(id) - if e.SpriteGUIRendererComponent ~= nil then - if reachable then - e.SpriteGUIRendererComponent.Color = Color(0.3, 0.55, 0.85, 1) + method('RenderMapNode', `local base = "/ui/DefaultGroup/MapHud/Node_" .. id +local e = _EntityService:GetEntityByPath(base) +if e == nil then + return +end +local node = self.MapNodes[id] +if node == nil then + e.Enable = false + return +end +e.Enable = true +local tname = "전투" +local r0 = 0.78 +local g0 = 0.36 +local b0 = 0.32 +if node.type == "elite" then + tname = "엘리트" + r0 = 0.62 + g0 = 0.4 + b0 = 0.85 +elseif node.type == "shop" then + tname = "상점" + r0 = 0.9 + g0 = 0.75 + b0 = 0.35 +elseif node.type == "rest" then + tname = "휴식" + r0 = 0.4 + g0 = 0.75 + b0 = 0.45 +elseif node.type == "treasure" then + tname = "보물" + r0 = 0.35 + g0 = 0.7 + b0 = 0.75 +elseif node.type == "boss" then + tname = "보스" + r0 = 0.85 + g0 = 0.25 + b0 = 0.25 +end +self:SetText(base .. "/Label", tname) +local reachable = self:IsReachable(id) +local visited = false +if self.VisitedNodes ~= nil then + for i = 1, #self.VisitedNodes do + if self.VisitedNodes[i] == id then visited = true end + end +end +if e.SpriteGUIRendererComponent ~= nil then + if id == self.CurrentNodeId then + e.SpriteGUIRendererComponent.Color = Color(0.95, 0.8, 0.3, 1) + elseif visited == true then + e.SpriteGUIRendererComponent.Color = Color(0.18, 0.19, 0.22, 0.9) + elseif reachable == true then + e.SpriteGUIRendererComponent.Color = Color(r0, g0, b0, 1) + else + e.SpriteGUIRendererComponent.Color = Color(r0 * 0.45, g0 * 0.45, b0 * 0.45, 0.55) + end +end +if e.ButtonComponent ~= nil then + e.ButtonComponent.Enable = reachable +end`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'id' }]), + method('RenderMapDots', `local node = self.MapNodes[fromId] +local has = false +if node ~= nil then + for i = 1, #node.next do + if node.next[i] == toId then has = true end + end +end +for k = 1, 3 do + local d = _EntityService:GetEntityByPath("/ui/DefaultGroup/MapHud/Dot_" .. dotId .. "_" .. tostring(k)) + if d ~= nil then + d.Enable = has + if has == true and d.SpriteGUIRendererComponent ~= nil then + if fromId == self.CurrentNodeId then + d.SpriteGUIRendererComponent.Color = Color(0.95, 0.8, 0.3, 1) else - e.SpriteGUIRendererComponent.Color = Color(0.2, 0.22, 0.26, 0.6) + d.SpriteGUIRendererComponent.Color = Color(0.5, 0.5, 0.55, 0.8) end end - if e.ButtonComponent ~= nil then - e.ButtonComponent.Enable = reachable + end +end`, [ + { Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'dotId' }, + { Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'fromId' }, + { Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'toId' }, + ]), + method('RenderMap', `for r = 1, ${MAP_ROWS} do + for c = 1, ${MAP_COLS} do + self:RenderMapNode("r" .. tostring(r) .. "c" .. tostring(c)) + end +end +self:RenderMapNode("boss") +for r = 1, ${MAP_ROWS} - 1 do + for c = 1, ${MAP_COLS} do + local fid = "r" .. tostring(r) .. "c" .. tostring(c) + for c2 = c - 1, c + 1 do + if c2 >= 1 and c2 <= ${MAP_COLS} then + self:RenderMapDots(fid .. "_" .. tostring(c2), fid, "r" .. tostring(r + 1) .. "c" .. tostring(c2)) + end end end -end`), +end +for c = 1, ${MAP_COLS} do + local fid = "r" .. tostring(${MAP_ROWS}) .. "c" .. tostring(c) + self:RenderMapDots(fid .. "_b", fid, "boss") +end +`), method('PickNode', `if self.RunActive ~= true then return end diff --git a/ui/DefaultGroup.ui b/ui/DefaultGroup.ui index 2a66001..3b490eb 100644 --- a/ui/DefaultGroup.ui +++ b/ui/DefaultGroup.ui @@ -28266,16 +28266,16 @@ }, { "id": "0cd00002-0000-4000-8000-00000cd00002", - "path": "/ui/DefaultGroup/MapHud/Node_A", + "path": "/ui/DefaultGroup/MapHud/Node_r1c1", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_A", - "path": "/ui/DefaultGroup/MapHud/Node_A", + "name": "Node_r1c1", + "path": "/ui/DefaultGroup/MapHud/Node_r1c1", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 1, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -28301,20 +28301,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": -105, - "y": -170 + "x": -242, + "y": -302 }, "OffsetMin": { - "x": -255, - "y": -250 + "x": -298, + "y": -358 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -28324,12 +28324,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": -180, - "y": -210 + "x": -270, + "y": -330 }, "Position": { - "x": -180, - "y": -210, + "x": -270, + "y": -330, "z": 0 }, "QuaternionRotation": { @@ -28365,9 +28365,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -28454,11 +28454,11 @@ }, { "id": "0cd00003-0000-4000-8000-00000cd00003", - "path": "/ui/DefaultGroup/MapHud/Node_A/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c1/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_A/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c1/Label", "nameEditable": true, "enable": true, "visible": true, @@ -28489,20 +28489,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -28609,8 +28609,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -28632,7 +28632,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "전투\n슬라임", + "Text": "", "UseOutLine": true, "Enable": true } @@ -28642,16 +28642,16 @@ }, { "id": "0cd00004-0000-4000-8000-00000cd00004", - "path": "/ui/DefaultGroup/MapHud/Node_B", + "path": "/ui/DefaultGroup/MapHud/Node_r1c2", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_B", - "path": "/ui/DefaultGroup/MapHud/Node_B", + "name": "Node_r1c2", + "path": "/ui/DefaultGroup/MapHud/Node_r1c2", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 1, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -28677,20 +28677,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 255, - "y": -170 + "x": -62, + "y": -302 }, "OffsetMin": { - "x": 105, - "y": -250 + "x": -118, + "y": -358 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -28700,12 +28700,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": 180, - "y": -210 + "x": -90, + "y": -330 }, "Position": { - "x": 180, - "y": -210, + "x": -90, + "y": -330, "z": 0 }, "QuaternionRotation": { @@ -28741,9 +28741,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -28830,11 +28830,11 @@ }, { "id": "0cd00005-0000-4000-8000-00000cd00005", - "path": "/ui/DefaultGroup/MapHud/Node_B/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c2/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_B/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c2/Label", "nameEditable": true, "enable": true, "visible": true, @@ -28865,20 +28865,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -28985,8 +28985,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -29008,7 +29008,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "전투\n슬라임", + "Text": "", "UseOutLine": true, "Enable": true } @@ -29018,16 +29018,16 @@ }, { "id": "0cd00006-0000-4000-8000-00000cd00006", - "path": "/ui/DefaultGroup/MapHud/Node_C", + "path": "/ui/DefaultGroup/MapHud/Node_r1c3", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_C", - "path": "/ui/DefaultGroup/MapHud/Node_C", + "name": "Node_r1c3", + "path": "/ui/DefaultGroup/MapHud/Node_r1c3", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 2, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -29053,20 +29053,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": -105, - "y": -30 + "x": 118, + "y": -302 }, "OffsetMin": { - "x": -255, - "y": -110 + "x": 62, + "y": -358 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -29076,12 +29076,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": -180, - "y": -70 + "x": 90, + "y": -330 }, "Position": { - "x": -180, - "y": -70, + "x": 90, + "y": -330, "z": 0 }, "QuaternionRotation": { @@ -29117,9 +29117,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -29206,11 +29206,11 @@ }, { "id": "0cd00007-0000-4000-8000-00000cd00007", - "path": "/ui/DefaultGroup/MapHud/Node_C/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c3/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_C/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c3/Label", "nameEditable": true, "enable": true, "visible": true, @@ -29241,20 +29241,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -29361,8 +29361,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -29384,7 +29384,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "휴식", + "Text": "", "UseOutLine": true, "Enable": true } @@ -29394,16 +29394,16 @@ }, { "id": "0cd00008-0000-4000-8000-00000cd00008", - "path": "/ui/DefaultGroup/MapHud/Node_D", + "path": "/ui/DefaultGroup/MapHud/Node_r1c4", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_D", - "path": "/ui/DefaultGroup/MapHud/Node_D", + "name": "Node_r1c4", + "path": "/ui/DefaultGroup/MapHud/Node_r1c4", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 2, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -29429,20 +29429,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 255, - "y": -30 + "x": 298, + "y": -302 }, "OffsetMin": { - "x": 105, - "y": -110 + "x": 242, + "y": -358 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -29452,12 +29452,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": 180, - "y": -70 + "x": 270, + "y": -330 }, "Position": { - "x": 180, - "y": -70, + "x": 270, + "y": -330, "z": 0 }, "QuaternionRotation": { @@ -29493,9 +29493,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -29582,11 +29582,11 @@ }, { "id": "0cd00009-0000-4000-8000-00000cd00009", - "path": "/ui/DefaultGroup/MapHud/Node_D/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c4/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_D/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r1c4/Label", "nameEditable": true, "enable": true, "visible": true, @@ -29617,20 +29617,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -29737,8 +29737,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -29760,7 +29760,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "상점", + "Text": "", "UseOutLine": true, "Enable": true } @@ -29770,16 +29770,16 @@ }, { "id": "0cd0000a-0000-4000-8000-00000cd0000a", - "path": "/ui/DefaultGroup/MapHud/Node_E", + "path": "/ui/DefaultGroup/MapHud/Node_r2c1", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_E", - "path": "/ui/DefaultGroup/MapHud/Node_E", + "name": "Node_r2c1", + "path": "/ui/DefaultGroup/MapHud/Node_r2c1", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 3, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -29805,20 +29805,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": -105, - "y": 110 + "x": -242, + "y": -197 }, "OffsetMin": { - "x": -255, - "y": 30 + "x": -298, + "y": -253 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -29828,12 +29828,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": -180, - "y": 70 + "x": -270, + "y": -225 }, "Position": { - "x": -180, - "y": 70, + "x": -270, + "y": -225, "z": 0 }, "QuaternionRotation": { @@ -29869,9 +29869,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -29958,11 +29958,11 @@ }, { "id": "0cd0000b-0000-4000-8000-00000cd0000b", - "path": "/ui/DefaultGroup/MapHud/Node_E/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c1/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_E/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c1/Label", "nameEditable": true, "enable": true, "visible": true, @@ -29993,20 +29993,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -30113,8 +30113,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -30136,7 +30136,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "엘리트\n정예 슬라임", + "Text": "", "UseOutLine": true, "Enable": true } @@ -30146,16 +30146,16 @@ }, { "id": "0cd0000c-0000-4000-8000-00000cd0000c", - "path": "/ui/DefaultGroup/MapHud/Node_F", + "path": "/ui/DefaultGroup/MapHud/Node_r2c2", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_F", - "path": "/ui/DefaultGroup/MapHud/Node_F", + "name": "Node_r2c2", + "path": "/ui/DefaultGroup/MapHud/Node_r2c2", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 3, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -30181,20 +30181,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 255, - "y": 110 + "x": -62, + "y": -197 }, "OffsetMin": { - "x": 105, - "y": 30 + "x": -118, + "y": -253 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -30204,12 +30204,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": 180, - "y": 70 + "x": -90, + "y": -225 }, "Position": { - "x": 180, - "y": 70, + "x": -90, + "y": -225, "z": 0 }, "QuaternionRotation": { @@ -30245,9 +30245,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -30334,11 +30334,11 @@ }, { "id": "0cd0000d-0000-4000-8000-00000cd0000d", - "path": "/ui/DefaultGroup/MapHud/Node_F/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c2/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_F/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c2/Label", "nameEditable": true, "enable": true, "visible": true, @@ -30369,20 +30369,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -30489,8 +30489,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -30512,7 +30512,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "전투\n슬라임", + "Text": "", "UseOutLine": true, "Enable": true } @@ -30522,16 +30522,16 @@ }, { "id": "0cd0000e-0000-4000-8000-00000cd0000e", - "path": "/ui/DefaultGroup/MapHud/Node_BOSS", + "path": "/ui/DefaultGroup/MapHud/Node_r2c3", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", "jsonString": { - "name": "Node_BOSS", - "path": "/ui/DefaultGroup/MapHud/Node_BOSS", + "name": "Node_r2c3", + "path": "/ui/DefaultGroup/MapHud/Node_r2c3", "nameEditable": true, - "enable": true, + "enable": false, "visible": true, "localize": true, - "displayOrder": 4, + "displayOrder": 5, "pathConstraints": "////", "revision": 1, "origin": { @@ -30557,20 +30557,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 75, - "y": 250 + "x": 118, + "y": -197 }, "OffsetMin": { - "x": -75, - "y": 170 + "x": 62, + "y": -253 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 150, - "y": 80 + "x": 56, + "y": 56 }, "UIMode": 1, "UIScale": { @@ -30580,12 +30580,12 @@ }, "UIVersion": 2, "anchoredPosition": { - "x": 0, - "y": 210 + "x": 90, + "y": -225 }, "Position": { - "x": 0, - "y": 210, + "x": 90, + "y": -225, "z": 0 }, "QuaternionRotation": { @@ -30621,9 +30621,9 @@ "PreserveSprite": 0, "StartFrameIndex": 0, "Color": { - "r": 0.3, - "g": 0.55, - "b": 0.85, + "r": 0.2, + "g": 0.22, + "b": 0.26, "a": 1 }, "DropShadow": false, @@ -30710,11 +30710,11 @@ }, { "id": "0cd0000f-0000-4000-8000-00000cd0000f", - "path": "/ui/DefaultGroup/MapHud/Node_BOSS/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c3/Label", "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent", "jsonString": { "name": "Label", - "path": "/ui/DefaultGroup/MapHud/Node_BOSS/Label", + "path": "/ui/DefaultGroup/MapHud/Node_r2c3/Label", "nameEditable": true, "enable": true, "visible": true, @@ -30745,20 +30745,20 @@ }, "MobileOnly": false, "OffsetMax": { - "x": 72, - "y": 36 + "x": 38, + "y": 15 }, "OffsetMin": { - "x": -72, - "y": -36 + "x": -38, + "y": -15 }, "Pivot": { "x": 0.5, "y": 0.5 }, "RectSize": { - "x": 144, - "y": 72 + "x": 76, + "y": 30 }, "UIMode": 1, "UIScale": { @@ -30865,8 +30865,8 @@ "b": 1, "a": 1 }, - "FontSize": 20, - "MaxSize": 20, + "FontSize": 15, + "MaxSize": 15, "MinSize": 8, "OutlineColor": { "r": 0.08, @@ -30888,7 +30888,7 @@ "bottom": 0 }, "SizeFit": false, - "Text": "보스\n슬라임 킹", + "Text": "", "UseOutLine": true, "Enable": true } @@ -30896,6 +30896,35350 @@ "@version": 1 } }, + { + "id": "0cd00010-0000-4000-8000-00000cd00010", + "path": "/ui/DefaultGroup/MapHud/Node_r2c4", + "componentNames": "MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent", + "jsonString": { + "name": "Node_r2c4", + "path": "/ui/DefaultGroup/MapHud/Node_r2c4", + "nameEditable": true, + "enable": false, + "visible": true, + "localize": true, + "displayOrder": 5, + "pathConstraints": "////", + "revision": 1, + "origin": { + "type": "Model", + "entry_id": "UISprite", + "sub_entity_id": null, + "root_entity_id": null, + "replaced_model_id": null + }, + "modelId": "uisprite", + "@components": [ + { + "@type": "MOD.Core.UITransformComponent", + "ActivePlatform": 255, + "AlignmentOption": 0, + "AnchorsMax": { + "x": 0.5, + "y": 0.5 + }, + "AnchorsMin": { + "x": 0.5, + "y": 0.5 + }, + "MobileOnly": false, + "OffsetMax": { + "x": 298, + "y": -197 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