Fix turn combat facing and player movement
This commit is contained in:
@@ -30,7 +30,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": null,
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"TargetType": null,
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@@ -39,7 +39,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": null,
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"TargetType": null,
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@@ -48,7 +48,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": null,
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"TargetType": null,
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@@ -57,7 +57,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 1
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},
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},
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{
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{
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"TargetType": null,
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"TargetType": null,
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@@ -118,7 +118,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 0.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": null,
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"TargetType": null,
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@@ -129,8 +129,8 @@
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},
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},
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"Value": {
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"Value": {
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"x": 0.0,
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"x": 0,
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"y": 0.0
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"y": 0
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}
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}
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},
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},
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{
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{
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@@ -185,7 +185,7 @@
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},
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},
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"Value": {
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"Value": {
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"x": 0.0,
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"x": 0,
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"y": 0.35
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"y": 0.35
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}
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}
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},
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},
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@@ -198,7 +198,7 @@
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},
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},
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"Value": {
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"Value": {
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"x": 0.0,
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"x": 0,
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"y": 0.35
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"y": 0.35
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}
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}
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},
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},
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@@ -218,7 +218,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 500.0
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"Value": 500
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},
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},
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{
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{
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"TargetType": "script.PlayerHit",
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"TargetType": "script.PlayerHit",
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@@ -254,7 +254,7 @@
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},
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},
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"Value": {
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"Value": {
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"$type": "MOD.Core.MODVector2, MOD.Core",
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"x": 0.0,
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"x": 0,
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"y": 0.35
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"y": 0.35
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}
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}
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},
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},
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@@ -265,7 +265,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": "MOD.Core.MovementComponent",
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"TargetType": "MOD.Core.MovementComponent",
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@@ -274,7 +274,7 @@
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"$type": "MODNativeType",
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"$type": "MODNativeType",
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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"type": "System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"
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},
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},
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"Value": 1.0
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"Value": 0
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},
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},
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{
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{
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"TargetType": "MOD.Core.PlayerComponent",
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"TargetType": "MOD.Core.PlayerComponent",
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@@ -148,7 +148,7 @@
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"Name": null
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"Name": null
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},
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},
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"Arguments": [],
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"Arguments": [],
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"Code": "self:SetEntityEnabled(\"/ui/DefaultGroup/MainMenu\", false)\nself:SetEntityEnabled(\"/ui/DefaultGroup/CardHand\", true)\nself:SetEntityEnabled(\"/ui/DefaultGroup/DeckHud\", true)\nself:ConfigureTurnBasedMonsters()\nself:StartCombat()",
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"Code": "self:SetEntityEnabled(\"/ui/DefaultGroup/MainMenu\", false)\nself:SetEntityEnabled(\"/ui/DefaultGroup/CardHand\", true)\nself:SetEntityEnabled(\"/ui/DefaultGroup/DeckHud\", true)\nself:ConfigureTurnBasedMonsters()\nself:ConfigureTurnBasedPlayer()\nself:StartCombat()",
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"Scope": 2,
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"Scope": 2,
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"ExecSpace": 6,
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"ExecSpace": 6,
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"Attributes": [],
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"Attributes": [],
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@@ -201,12 +201,27 @@
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"Name": "monster"
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"Name": "monster"
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}
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}
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],
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],
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"Code": "if monster == nil then\n\treturn\nend\nif monster.AIWanderComponent ~= nil then\n\tmonster.AIWanderComponent.Enable = false\nend\nif monster.AIChaseComponent ~= nil then\n\tmonster.AIChaseComponent.Enable = false\nend\nif monster.MovementComponent ~= nil then\n\tmonster.MovementComponent.Enable = false\nend\nif monster.RigidbodyComponent ~= nil then\n\tmonster.RigidbodyComponent.MoveVelocity = Vector2.zero\n\tmonster.RigidbodyComponent.RealMoveVelocity = Vector2.zero\nend\nif monster.TransformComponent ~= nil then\n\tlocal scale = monster.TransformComponent.Scale\n\tmonster.TransformComponent.Scale = Vector3(-math.abs(scale.x), math.abs(scale.y), scale.z)\nend\nif monster.StateAnimationComponent ~= nil and monster.SpriteRendererComponent ~= nil then\n\tlocal stand = monster.StateAnimationComponent.ActionSheet[\"stand\"]\n\tif stand ~= nil and stand ~= \"\" then\n\t\tmonster.SpriteRendererComponent.SpriteRUID = stand\n\tend\nend",
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"Code": "if monster == nil then\n\treturn\nend\nif monster.AIWanderComponent ~= nil then\n\tmonster.AIWanderComponent.Enable = false\nend\nif monster.AIChaseComponent ~= nil then\n\tmonster.AIChaseComponent.Enable = false\nend\nif monster.MovementComponent ~= nil then\n\tmonster.MovementComponent.Enable = false\nend\nif monster.RigidbodyComponent ~= nil then\n\tmonster.RigidbodyComponent.MoveVelocity = Vector2.zero\n\tmonster.RigidbodyComponent.RealMoveVelocity = Vector2.zero\nend\nif monster.TransformComponent ~= nil then\n\tlocal scale = monster.TransformComponent.Scale\n\tmonster.TransformComponent.Scale = Vector3(math.abs(scale.x), math.abs(scale.y), scale.z)\nend\nif monster.StateAnimationComponent ~= nil and monster.SpriteRendererComponent ~= nil then\n\tlocal stand = monster.StateAnimationComponent.ActionSheet[\"stand\"]\n\tif stand ~= nil and stand ~= \"\" then\n\t\tmonster.SpriteRendererComponent.SpriteRUID = stand\n\tend\nend",
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"Scope": 2,
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"Scope": 2,
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"ExecSpace": 6,
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"ExecSpace": 6,
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"Attributes": [],
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"Attributes": [],
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"Name": "ConfigureMonsterForTurnCombat"
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"Name": "ConfigureMonsterForTurnCombat"
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},
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},
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{
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"Return": {
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"Type": "void",
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"DefaultValue": null,
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"SyncDirection": 0,
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"Attributes": [],
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"Name": null
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},
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"Arguments": [],
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"Code": "local player = nil\npcall(function()\n\tif _UserService ~= nil and _UserService.LocalPlayer ~= nil then\n\t\tplayer = _UserService.LocalPlayer\n\tend\nend)\npcall(function()\n\tif player == nil and _UserService ~= nil and _UserService.LocalPlayerEntity ~= nil then\n\t\tplayer = _UserService.LocalPlayerEntity\n\tend\nend)\npcall(function()\n\tif player == nil and _UserService ~= nil and _UserService.GetLocalPlayer ~= nil then\n\t\tplayer = _UserService:GetLocalPlayer()\n\tend\nend)\nif player ~= nil and player.Entity ~= nil then\n\tplayer = player.Entity\nend\nif player == nil then\n\treturn\nend\nif player.PlayerControllerComponent ~= nil then\n\tplayer.PlayerControllerComponent.Enable = false\n\tpcall(function() player.PlayerControllerComponent.LookDirectionX = 1 end)\nend\nif player.MovementComponent ~= nil then\n\tplayer.MovementComponent.Enable = false\n\tpcall(function() player.MovementComponent.InputSpeed = 0 end)\n\tpcall(function() player.MovementComponent.JumpForce = 0 end)\nend\nif player.RigidbodyComponent ~= nil then\n\tplayer.RigidbodyComponent.MoveVelocity = Vector2.zero\n\tplayer.RigidbodyComponent.RealMoveVelocity = Vector2.zero\nend\nif player.TransformComponent ~= nil then\n\tlocal scale = player.TransformComponent.Scale\n\tplayer.TransformComponent.Scale = Vector3(math.abs(scale.x), math.abs(scale.y), scale.z)\nend",
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"Scope": 2,
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"ExecSpace": 6,
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"Attributes": [],
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"Name": "ConfigureTurnBasedPlayer"
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},
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{
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{
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"Return": {
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"Return": {
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"Type": "void",
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"Type": "void",
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@@ -6392,7 +6392,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6691,7 +6691,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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"w": 1
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},
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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"z": 1
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"z": 1
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@@ -6392,7 +6392,7 @@
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"w": 1
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"Scale": {
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"Scale": {
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"x": -1,
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"w": 1
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"Scale": {
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"x": -1,
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@@ -6392,7 +6392,7 @@
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"w": 1
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"Scale": {
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"Scale": {
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"x": -1,
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"z": 1
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"w": 1
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"Scale": {
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"x": -1,
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"y": 1,
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"z": 1
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"y": 1,
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"y": 1,
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"z": 1
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"z": 1
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},
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},
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@@ -6392,7 +6392,7 @@
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"w": 1
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},
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"Scale": {
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"Scale": {
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"x": -1,
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"x": 1,
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"y": 1,
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"y": 1,
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"z": 1
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},
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@@ -6540,7 +6540,7 @@
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"w": 1
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"w": 1
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},
|
},
|
||||||
"Scale": {
|
"Scale": {
|
||||||
"x": -1,
|
"x": 1,
|
||||||
"y": 1,
|
"y": 1,
|
||||||
"z": 1
|
"z": 1
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -6392,7 +6392,7 @@
|
|||||||
"w": 1
|
"w": 1
|
||||||
},
|
},
|
||||||
"Scale": {
|
"Scale": {
|
||||||
"x": -1,
|
"x": 1,
|
||||||
"y": 1,
|
"y": 1,
|
||||||
"z": 1
|
"z": 1
|
||||||
},
|
},
|
||||||
@@ -6540,7 +6540,7 @@
|
|||||||
"w": 1
|
"w": 1
|
||||||
},
|
},
|
||||||
"Scale": {
|
"Scale": {
|
||||||
"x": -1,
|
"x": 1,
|
||||||
"y": 1,
|
"y": 1,
|
||||||
"z": 1
|
"z": 1
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -6392,7 +6392,7 @@
|
|||||||
"w": 1
|
"w": 1
|
||||||
},
|
},
|
||||||
"Scale": {
|
"Scale": {
|
||||||
"x": -1,
|
"x": 1,
|
||||||
"y": 1,
|
"y": 1,
|
||||||
"z": 1
|
"z": 1
|
||||||
},
|
},
|
||||||
@@ -6540,7 +6540,7 @@
|
|||||||
"w": 1
|
"w": 1
|
||||||
},
|
},
|
||||||
"Scale": {
|
"Scale": {
|
||||||
"x": -1,
|
"x": 1,
|
||||||
"y": 1,
|
"y": 1,
|
||||||
"z": 1
|
"z": 1
|
||||||
},
|
},
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ function patchMonsterEntity(entity) {
|
|||||||
|
|
||||||
const transform = component(entity, 'MOD.Core.TransformComponent');
|
const transform = component(entity, 'MOD.Core.TransformComponent');
|
||||||
if (transform?.Scale) {
|
if (transform?.Scale) {
|
||||||
transform.Scale.x = -Math.abs(transform.Scale.x || 1);
|
transform.Scale.x = Math.abs(transform.Scale.x || 1);
|
||||||
transform.Scale.y = Math.abs(transform.Scale.y || 1);
|
transform.Scale.y = Math.abs(transform.Scale.y || 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
20
tools/freeze-turn-player.mjs
Normal file
20
tools/freeze-turn-player.mjs
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
import { readFileSync, writeFileSync } from 'node:fs';
|
||||||
|
|
||||||
|
const file = 'Global/DefaultPlayer.model';
|
||||||
|
const data = JSON.parse(readFileSync(file, 'utf8'));
|
||||||
|
const values = data.ContentProto.Json.Values || [];
|
||||||
|
|
||||||
|
for (const value of values) {
|
||||||
|
if (value.TargetType === null && ['speed', 'jumpForce', 'walkAcceleration'].includes(value.Name)) {
|
||||||
|
value.Value = 0;
|
||||||
|
}
|
||||||
|
if (value.TargetType === 'MOD.Core.MovementComponent' && ['InputSpeed', 'JumpForce'].includes(value.Name)) {
|
||||||
|
value.Value = 0;
|
||||||
|
}
|
||||||
|
if (value.TargetType === 'MOD.Core.RigidbodyComponent' && ['MoveVelocity', 'RealMoveVelocity'].includes(value.Name)) {
|
||||||
|
value.Value = { x: 0, y: 0 };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
writeFileSync(file, `${JSON.stringify(data, null, 2)}\n`, 'utf8');
|
||||||
|
console.log('Turn-combat player movement disabled.');
|
||||||
@@ -468,6 +468,7 @@ self.NewGameHandler = buttonEntity:ConnectEvent(ButtonClickEvent, self.StartNewG
|
|||||||
self:SetEntityEnabled("/ui/DefaultGroup/CardHand", true)
|
self:SetEntityEnabled("/ui/DefaultGroup/CardHand", true)
|
||||||
self:SetEntityEnabled("/ui/DefaultGroup/DeckHud", true)
|
self:SetEntityEnabled("/ui/DefaultGroup/DeckHud", true)
|
||||||
self:ConfigureTurnBasedMonsters()
|
self:ConfigureTurnBasedMonsters()
|
||||||
|
self:ConfigureTurnBasedPlayer()
|
||||||
self:StartCombat()`),
|
self:StartCombat()`),
|
||||||
method('StartCombat', `self.MaxEnergy = 3
|
method('StartCombat', `self.MaxEnergy = 3
|
||||||
self.Turn = 0
|
self.Turn = 0
|
||||||
@@ -505,7 +506,7 @@ if monster.RigidbodyComponent ~= nil then
|
|||||||
end
|
end
|
||||||
if monster.TransformComponent ~= nil then
|
if monster.TransformComponent ~= nil then
|
||||||
\tlocal scale = monster.TransformComponent.Scale
|
\tlocal scale = monster.TransformComponent.Scale
|
||||||
\tmonster.TransformComponent.Scale = Vector3(-math.abs(scale.x), math.abs(scale.y), scale.z)
|
\tmonster.TransformComponent.Scale = Vector3(math.abs(scale.x), math.abs(scale.y), scale.z)
|
||||||
end
|
end
|
||||||
if monster.StateAnimationComponent ~= nil and monster.SpriteRendererComponent ~= nil then
|
if monster.StateAnimationComponent ~= nil and monster.SpriteRendererComponent ~= nil then
|
||||||
\tlocal stand = monster.StateAnimationComponent.ActionSheet["stand"]
|
\tlocal stand = monster.StateAnimationComponent.ActionSheet["stand"]
|
||||||
@@ -513,6 +514,45 @@ if monster.StateAnimationComponent ~= nil and monster.SpriteRendererComponent ~=
|
|||||||
\t\tmonster.SpriteRendererComponent.SpriteRUID = stand
|
\t\tmonster.SpriteRendererComponent.SpriteRUID = stand
|
||||||
\tend
|
\tend
|
||||||
end`, [{ Type: 'Entity', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'monster' }]),
|
end`, [{ Type: 'Entity', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'monster' }]),
|
||||||
|
method('ConfigureTurnBasedPlayer', `local player = nil
|
||||||
|
pcall(function()
|
||||||
|
\tif _UserService ~= nil and _UserService.LocalPlayer ~= nil then
|
||||||
|
\t\tplayer = _UserService.LocalPlayer
|
||||||
|
\tend
|
||||||
|
end)
|
||||||
|
pcall(function()
|
||||||
|
\tif player == nil and _UserService ~= nil and _UserService.LocalPlayerEntity ~= nil then
|
||||||
|
\t\tplayer = _UserService.LocalPlayerEntity
|
||||||
|
\tend
|
||||||
|
end)
|
||||||
|
pcall(function()
|
||||||
|
\tif player == nil and _UserService ~= nil and _UserService.GetLocalPlayer ~= nil then
|
||||||
|
\t\tplayer = _UserService:GetLocalPlayer()
|
||||||
|
\tend
|
||||||
|
end)
|
||||||
|
if player ~= nil and player.Entity ~= nil then
|
||||||
|
\tplayer = player.Entity
|
||||||
|
end
|
||||||
|
if player == nil then
|
||||||
|
\treturn
|
||||||
|
end
|
||||||
|
if player.PlayerControllerComponent ~= nil then
|
||||||
|
\tplayer.PlayerControllerComponent.Enable = false
|
||||||
|
\tpcall(function() player.PlayerControllerComponent.LookDirectionX = 1 end)
|
||||||
|
end
|
||||||
|
if player.MovementComponent ~= nil then
|
||||||
|
\tplayer.MovementComponent.Enable = false
|
||||||
|
\tpcall(function() player.MovementComponent.InputSpeed = 0 end)
|
||||||
|
\tpcall(function() player.MovementComponent.JumpForce = 0 end)
|
||||||
|
end
|
||||||
|
if player.RigidbodyComponent ~= nil then
|
||||||
|
\tplayer.RigidbodyComponent.MoveVelocity = Vector2.zero
|
||||||
|
\tplayer.RigidbodyComponent.RealMoveVelocity = Vector2.zero
|
||||||
|
end
|
||||||
|
if player.TransformComponent ~= nil then
|
||||||
|
\tlocal scale = player.TransformComponent.Scale
|
||||||
|
\tplayer.TransformComponent.Scale = Vector3(math.abs(scale.x), math.abs(scale.y), scale.z)
|
||||||
|
end`),
|
||||||
method('Shuffle', `if list == nil then
|
method('Shuffle', `if list == nil then
|
||||||
\treturn
|
\treturn
|
||||||
end
|
end
|
||||||
|
|||||||
Reference in New Issue
Block a user