fix(ascension): UserId 접근을 PlayerComponent.UserId로 (빌드 경고 2건 해소)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -2467,7 +2467,7 @@ function writeCodeblocks() {
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method('OnBeginPlay', `self:ShowMainMenu()
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local lp = _UserService.LocalPlayer
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if lp ~= nil then
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self:ReqLoadAscension(lp.UserId)
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self:ReqLoadAscension(lp.PlayerComponent.UserId)
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end`),
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method('ReqLoadAscension', `local ds = _DataStorageService:GetUserDataStorage(userId)
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local errCode, value = ds:GetAndWait("ascensionUnlocked")
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@@ -3738,7 +3738,7 @@ if text == "런 클리어!" and self.AscensionLevel >= self.AscensionUnlocked an
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self.AscensionUnlocked = self.AscensionUnlocked + 1
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local lp = _UserService.LocalPlayer
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if lp ~= nil then
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self:SaveAscension(self.AscensionUnlocked, lp.UserId)
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self:SaveAscension(self.AscensionUnlocked, lp.PlayerComponent.UserId)
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end
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self:RenderAscension()
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msg = "런 클리어! 승천 " .. string.format("%d", self.AscensionUnlocked) .. " 해금!"
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