fix(combat-ui): 보상 화면에서 손패/덱HUD 숨김 (플레이테스트 발견)

보상 오버레이 아래로 손패가 비쳐 시각 충돌 → OfferReward 진입 시 CardHand/DeckHud off
(PickReward→ShowMap 경로가 상태 복원).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-11 02:27:13 +09:00
parent 659ae2a60f
commit 2f73910e47
2 changed files with 4 additions and 2 deletions

View File

@@ -2458,7 +2458,9 @@ end`, [{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], N
end`, [{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'slot' }]),
method('RenderRun', `self:SetText("/ui/DefaultGroup/CombatHud/TopBar/Floor", "막 " .. string.format("%d", self.Floor) .. "/" .. string.format("%d", self.RunLength))
self:SetText("/ui/DefaultGroup/CombatHud/TopBar/Gold", "골드 " .. string.format("%d", self.Gold))`),
method('OfferReward', `local pool = {}
method('OfferReward', `self:SetEntityEnabled("/ui/DefaultGroup/CardHand", false)
self:SetEntityEnabled("/ui/DefaultGroup/DeckHud", false)
local pool = {}
for id, _ in pairs(self.Cards) do
table.insert(pool, id)
end