diff --git a/RootDesk/MyDesk/SlayDeckController.codeblock b/RootDesk/MyDesk/SlayDeckController.codeblock index 20a3a90..aefbdb6 100644 --- a/RootDesk/MyDesk/SlayDeckController.codeblock +++ b/RootDesk/MyDesk/SlayDeckController.codeblock @@ -1060,7 +1060,7 @@ "Name": null }, "Arguments": [], - "Code": "self.CodexMode = true\nself.ClassDeckMode = false\nlocal list = {}\nfor id, c in pairs(self.Cards) do\n\tif c.curse ~= true then\n\t\ttable.insert(list, id)\n\tend\nend\ntable.sort(list)\nself.CodexCards = list\nlocal close = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud/Close\")\nif close ~= nil and close.ButtonComponent ~= nil then\n\tif self.AllDeckCloseHandler ~= nil then\n\t\tclose:DisconnectEvent(ButtonClickEvent, self.AllDeckCloseHandler)\n\tend\n\tself.AllDeckCloseHandler = close:ConnectEvent(ButtonClickEvent, function() self:CloseAllDeck() end)\nend\nself:SetEntityEnabled(\"/ui/DefaultGroup/LobbyHud\", false)\nlocal hud = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud\")\nif hud ~= nil then\n\thud.Enable = true\nend\nself:RenderAllDeck()", + "Code": "self.CodexMode = true\nself.ClassDeckMode = true\nlocal close = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud/Close\")\nif close ~= nil and close.ButtonComponent ~= nil then\n\tif self.AllDeckCloseHandler ~= nil then\n\t\tclose:DisconnectEvent(ButtonClickEvent, self.AllDeckCloseHandler)\n\tend\n\tself.AllDeckCloseHandler = close:ConnectEvent(ButtonClickEvent, function() self:CloseAllDeck() end)\nend\nself:BindClassDeckTabs()\nself:SetEntityEnabled(\"/ui/DefaultGroup/LobbyHud\", false)\nself:SetClassDeckTab(\"warrior\")\nlocal hud = _EntityService:GetEntityByPath(\"/ui/DefaultGroup/DeckAllHud\")\nif hud ~= nil then\n\thud.Enable = true\nend\nself:RenderAllDeck()", "Scope": 2, "ExecSpace": 6, "Attributes": [], diff --git a/tools/deck/gen-slaydeck.mjs b/tools/deck/gen-slaydeck.mjs index a01a701..e034731 100644 --- a/tools/deck/gen-slaydeck.mjs +++ b/tools/deck/gen-slaydeck.mjs @@ -3076,15 +3076,7 @@ bindClick("/ui/DefaultGroup/LobbyHud/AscPlus", function() self:AdjustAscension(1 bindClick("/ui/DefaultGroup/BoardHud/Close", function() self:CloseBoard() end) bindClick("/ui/DefaultGroup/SoulShopHud/Close", function() self:CloseSoulShop() end)`), method('ShowCodex', `self.CodexMode = true -self.ClassDeckMode = false -local list = {} -for id, c in pairs(self.Cards) do - if c.curse ~= true then - table.insert(list, id) - end -end -table.sort(list) -self.CodexCards = list +self.ClassDeckMode = true local close = _EntityService:GetEntityByPath("/ui/DefaultGroup/DeckAllHud/Close") if close ~= nil and close.ButtonComponent ~= nil then if self.AllDeckCloseHandler ~= nil then @@ -3092,7 +3084,9 @@ if close ~= nil and close.ButtonComponent ~= nil then end self.AllDeckCloseHandler = close:ConnectEvent(ButtonClickEvent, function() self:CloseAllDeck() end) end +self:BindClassDeckTabs() self:SetEntityEnabled("/ui/DefaultGroup/LobbyHud", false) +self:SetClassDeckTab("warrior") local hud = _EntityService:GetEntityByPath("/ui/DefaultGroup/DeckAllHud") if hud ~= nil then hud.Enable = true