맵 전투 구도를 Slay the Spire 2 스타일로 재배치

플레이어 스폰을 좌측으로, 몬스터 4종을 우측 그룹으로 정렬해 좌우 대치 구도 구성.

- SpawnLocation: x 0.0 → -5.0 (좌측 1/3)
- monster-43(비행): x -1.85 → 2.4 (높이 유지)
- StaticMonsterTemplate: x 1.61 → 3.8
- ChaseMonsterTemplate: x 2.87 → 5.2
- MoveMonsterTemplate: x 4.46 → 6.6

지형 x범위(-8.93~8.03) 내 우측 일렬 그룹. y(지면 높이)는 보존.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-06 01:10:27 +09:00
parent 0b576aa3b5
commit 4904224d10

View File

@@ -6303,7 +6303,7 @@
"z": 0.0 "z": 0.0
}, },
"Position": { "Position": {
"x": 0.0, "x": -5.0,
"y": 0.0, "y": 0.0,
"z": 999.999 "z": 999.999
}, },
@@ -6381,7 +6381,7 @@
{ {
"@type": "MOD.Core.TransformComponent", "@type": "MOD.Core.TransformComponent",
"Position": { "Position": {
"x": 1.61286092, "x": 3.8,
"y": 0.03499998, "y": 0.03499998,
"z": 999.999 "z": 999.999
}, },
@@ -6528,7 +6528,7 @@
{ {
"@type": "MOD.Core.TransformComponent", "@type": "MOD.Core.TransformComponent",
"Position": { "Position": {
"x": 4.46158028, "x": 6.6,
"y": 0.03499998, "y": 0.03499998,
"z": 999.999 "z": 999.999
}, },
@@ -6684,7 +6684,7 @@
{ {
"@type": "MOD.Core.TransformComponent", "@type": "MOD.Core.TransformComponent",
"Position": { "Position": {
"x": 2.87478113, "x": 5.2,
"y": 0.03499998, "y": 0.03499998,
"z": 999.999 "z": 999.999
}, },
@@ -6837,7 +6837,7 @@
{ {
"@type": "MOD.Core.TransformComponent", "@type": "MOD.Core.TransformComponent",
"Position": { "Position": {
"x": -1.84943926, "x": 2.4,
"y": 1.27528822, "y": 1.27528822,
"z": 999.999 "z": 999.999
}, },