도적 불가침 기능 추가
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@@ -415,6 +415,9 @@ if self.PlayerBlock > 0 then
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self.PlayerBlock = self.PlayerBlock - absorbed
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dmg = dmg - absorbed
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end
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if dmg > 0 and self.PlayerIntangible ~= nil and self.PlayerIntangible > 0 and dmg > 1 then
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dmg = 1
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end
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if dmg > 0 then
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self.PlayerHp = self.PlayerHp - dmg
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local reflect = self.PlayerThorns or 0
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