도적 불가침 기능 추가
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@@ -426,6 +426,19 @@ for i = 1, #self.Hand do
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\tend
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end
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self.Hand = kept
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if self.PlayerPowers ~= nil then
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for i = 1, #self.PlayerPowers do
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local pc = self.Cards[self.PlayerPowers[i]]
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if pc ~= nil and pc.endTurnDexLoss ~= nil and pc.endTurnDexLoss > 0 then
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self.PlayerDex = self.PlayerDex - pc.endTurnDexLoss
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if self.PlayerDex < 0 then self.PlayerDex = 0 end
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end
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end
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end
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if self.PlayerIntangible ~= nil and self.PlayerIntangible > 0 then
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self.PlayerIntangible = self.PlayerIntangible - 1
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if self.PlayerIntangible < 0 then self.PlayerIntangible = 0 end
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end
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if self.PlayerWeak > 0 then self.PlayerWeak = self.PlayerWeak - 1 end
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if self.PlayerVuln > 0 then self.PlayerVuln = self.PlayerVuln - 1 end
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self:RenderHand(false)
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