도적 불가침 기능 추가
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@@ -68,6 +68,10 @@ self:SetHpBar("/ui/RunUIGroup/CombatHud/PlayerPanel/HpBarFill", self.PlayerHp, s
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self:SetEntityEnabled("/ui/RunUIGroup/CombatHud/PlayerPanel/BlockBadge", self.PlayerBlock > 0)
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self:SetText("/ui/RunUIGroup/CombatHud/PlayerPanel/BlockBadge/Value", string.format("%d", self.PlayerBlock))
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local pb = self:BuffsLabel(self.PlayerStr, self.PlayerWeak, self.PlayerVuln, 0)
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if self.PlayerIntangible ~= nil and self.PlayerIntangible > 0 then
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if pb ~= "" then pb = pb .. " " end
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pb = pb .. "불가침" .. tostring(self.PlayerIntangible)
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end
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if self.PlayerDex ~= nil and self.PlayerDex > 0 then
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if pb ~= "" then pb = pb .. " " end
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pb = pb .. "민첩+" .. tostring(self.PlayerDex)
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