feat(node-map): 임시 scenic 배경(Critias 도시 스프라이트) + BgImage 어둡게 틴트

배경을 작동하는 map/back SPRITE RUID로 교체(메이플 BackgroundComponent 대신). BgImage 색을 0.5로 낮춰 노드 가독성 확보. 교체는 data/nodeicons.json background만 수정.
This commit is contained in:
2026-06-15 15:59:43 +09:00
parent 67d21a9619
commit 6c35d959ac
3 changed files with 6 additions and 6 deletions

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@@ -7,5 +7,5 @@
"rest": "b86c1b0568bd45f3ae4a4b97e1b4a594", "rest": "b86c1b0568bd45f3ae4a4b97e1b4a594",
"treasure": "f8a6d58e20f54e2ca899485055df1ce4" "treasure": "f8a6d58e20f54e2ca899485055df1ce4"
}, },
"background": "d84241f17de344a097f5b96ac914f1d2" "background": "ef89906dd9844fcbaafc0b2313812eca"
} }

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@@ -1698,7 +1698,7 @@ function upsertUi() {
displayOrder: 0, displayOrder: 0,
components: [ components: [
transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 1920, y: 1080 }, pos: { x: 0, y: 0 }, align: ALIGN_CENTER }), transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 1920, y: 1080 }, pos: { x: 0, y: 0 }, align: ALIGN_CENTER }),
sprite({ dataId: NODEICONS.background, color: { r: 1, g: 1, b: 1, a: 1 }, type: 0, raycast: false }), sprite({ dataId: NODEICONS.background, color: { r: 0.5, g: 0.52, b: 0.58, a: 1 }, type: 0, raycast: false }),
], ],
})); }));
map.push(entity({ map.push(entity({

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@@ -34868,7 +34868,7 @@
"AnimClipPlayType": 0, "AnimClipPlayType": 0,
"EndFrameIndex": 2147483647, "EndFrameIndex": 2147483647,
"ImageRUID": { "ImageRUID": {
"DataId": "d84241f17de344a097f5b96ac914f1d2" "DataId": "ef89906dd9844fcbaafc0b2313812eca"
}, },
"LocalPosition": { "LocalPosition": {
"x": 0, "x": 0,
@@ -34883,9 +34883,9 @@
"PreserveSprite": 0, "PreserveSprite": 0,
"StartFrameIndex": 0, "StartFrameIndex": 0,
"Color": { "Color": {
"r": 1, "r": 0.5,
"g": 1, "g": 0.52,
"b": 1, "b": 0.58,
"a": 1 "a": 1
}, },
"DropShadow": false, "DropShadow": false,