From 8b4ece766a37d36550936d1c5b4a5bf4e9f3bfb9 Mon Sep 17 00:00:00 2001 From: gahusb Date: Thu, 2 Jul 2026 23:47:01 +0900 Subject: [PATCH] feat(warrior): add warrior promotion lineage --- RootDesk/MyDesk/SlayDeckController.codeblock | 6 +++--- tools/deck/cb/jobs.mjs | 9 ++++++++- tools/deck/lib/data.mjs | 16 ++++++++++++++-- 3 files changed, 25 insertions(+), 6 deletions(-) diff --git a/RootDesk/MyDesk/SlayDeckController.codeblock b/RootDesk/MyDesk/SlayDeckController.codeblock index 3980041..4b9c518 100644 --- a/RootDesk/MyDesk/SlayDeckController.codeblock +++ b/RootDesk/MyDesk/SlayDeckController.codeblock @@ -1852,7 +1852,7 @@ "Name": null }, "Arguments": [], - "Code": "if self.SelectedClass == \"magician\" then\n\tself.PlayerMaxHp = 70\nself.RunDeck = { \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"MagicGuard\", \"MagicGuard\", \"MagicGuard\", \"MagicGuard\", \"MagicClaw\" }\nelseif self.SelectedClass == \"rogue\" then\n\tself.PlayerMaxHp = 70\n\tself.RunDeck = { \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"Neutralize\", \"Survivor\" }\nelse\n\tself.PlayerMaxHp = 80\n\tself.RunDeck = { \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Defend\", \"Defend\", \"Defend\", \"Defend\", \"Bash\" }\nend\nself.PlayerMaxHp = self.PlayerMaxHp - self:AscStartHpPenalty()\nself.PlayerHp = self.PlayerMaxHp\nself.Gold = 0\nself.Floor = 1\nself.RunLength = 5\nself.RunActive = true\nself.RunRelics = {}\nself.RunPotions = {}\nself.PotionSlots = 3\nself.Potions = {\n\tredPotion = { name = \"빨간 포션\", desc = \"HP 20 회복\", effect = \"heal\", value = 20, icon = \"393e2a0d8da544899eaa8b22c97f832b\" },\n\tfirebomb = { name = \"화염병\", desc = \"적에게 피해 20\", effect = \"damage\", value = 20, icon = \"7ddb464c2574456289a4eb72ce86f193\" },\n\twarriorElixir = { name = \"전사의 물약\", desc = \"힘 +2\", effect = \"strength\", value = 2, icon = \"7cfbd410581e4073815daaf5f3e6c72f\" },\n\tguardPotion = { name = \"수호의 물약\", desc = \"방어도 +12\", effect = \"block\", value = 12, icon = \"8f8402dfa0f746e18bf606ed74302c0a\" },\n\tmanaElixir = { name = \"마나 엘릭서\", desc = \"에너지 +2\", effect = \"energy\", value = 2, icon = \"ec2778c366f6477ab0f8e7f06bcd73f4\" },\n\tcursedVial = { name = \"저주의 병\", desc = \"적에게 약화 3\", effect = \"weak\", value = 3, icon = \"a9a2763fdb6849dcba3028c737487680\" },\n}\nself.Relics = {\n\tironHeart = { name = \"강철 심장\", desc = \"전투 시작 시 방어도 +6\", hook = \"combatStart\", effect = \"block\", value = 6, icon = \"e555b3a62f3c49dbb2c53784e6bd481f\" },\n\tenergyCore = { name = \"에너지 코어\", desc = \"턴 시작 시 에너지 +1\", hook = \"turnStart\", effect = \"energy\", value = 1, icon = \"a41014f28b47434ab9f49ef104523862\" },\n\tvampire = { name = \"흡혈 송곳니\", desc = \"공격 카드 사용 시 HP +1\", hook = \"cardPlayed\", effect = \"healOnAttack\", value = 1, icon = \"ed64cde7e6c44b9e99502847e54f04e9\" },\n\tgoldIdol = { name = \"황금 우상\", desc = \"전투 승리 시 메소 +10\", hook = \"combatReward\", effect = \"gold\", value = 10, icon = \"03bb05c92b8f45edb0f3dad2e118fd5a\" },\n\tpotionBelt = { name = \"장인의 벨트\", desc = \"물약 슬롯이 5칸으로 늘어난다\", hook = \"passive\", effect = \"potionSlots\", value = 5, icon = \"36725b4566ac40d4902e2ab2113c2096\" },\n\tburningBlood = { name = \"자쿰의 투구\", desc = \"전투 승리 시 HP 6 회복\", hook = \"combatEnd\", effect = \"healOnWin\", value = 6, icon = \"07f994825ce34131b419d43e890c878d\" },\n\tvajra = { name = \"미스릴 해머\", desc = \"전투 시작 시 힘 +1\", hook = \"combatStart\", effect = \"strength\", value = 1, icon = \"59d2579d46dc41d590a9e6b141ad458b\" },\n\tanchor = { name = \"메이플 실드\", desc = \"첫 턴 방어도 +10\", hook = \"combatStart\", effect = \"block\", value = 10, icon = \"6349413e08cc49848862591863d056a0\" },\n\tbagOfPrep = { name = \"모험가의 배낭\", desc = \"첫 턴 드로우 +2\", hook = \"combatStart\", effect = \"draw\", value = 2, icon = \"77b240cb8af245b4801a714380267ae9\" },\n\tbloodVial = { name = \"피의 목걸이\", desc = \"전투 시작 시 HP 2 회복\", hook = \"combatStart\", effect = \"heal\", value = 2, icon = \"c782e949506a42c49eb139c7e65527d7\" },\n\tbronzeScales = { name = \"브론즈 체인메일\", desc = \"피격 시 공격자에게 3 반사\", hook = \"onPlayerDamaged\", effect = \"thorns\", value = 3, icon = \"87272346b145412391622cf803f888d1\" },\n\tstrawberry = { name = \"건강의 반지\", desc = \"획득 시 최대 HP +7\", hook = \"passive\", effect = \"maxHp\", value = 7, icon = \"58f643e29c354c2783a5ce9a72ec155c\" },\n\tpenNib = { name = \"황금 깃펜\", desc = \"10번째 공격마다 피해 2배\", hook = \"attackCalc\", effect = \"penNib\", value = 10, icon = \"4d38d721cc064d14b31b9e9a92754139\" },\n\tboot = { name = \"브론즈 부츠\", desc = \"5 미만 공격 피해가 5로\", hook = \"attackCalc\", effect = \"boot\", value = 5, icon = \"d572b3aa4dac4162aa0d9e551b055dce\" },\n\takabeko = { name = \"황소 투구\", desc = \"전투 첫 공격 피해 +8\", hook = \"attackCalc\", effect = \"akabeko\", value = 8, icon = \"eb3330a6e2274eff958639f8792119d3\" },\n\tcentennialPuzzle = { name = \"백년의 부적\", desc = \"전투 첫 피격 시 드로우 3\", hook = \"onPlayerDamaged\", effect = \"firstLossDraw\", value = 3, icon = \"cfe5ed6556b944fc83ab58b774bb2b73\" },\n\tmeatOnBone = { name = \"고기 망치\", desc = \"승리 시 HP 50% 이하면 12 회복\", hook = \"combatEnd\", effect = \"healIfLow\", value = 12, icon = \"a93e8e87f184411c98c96b877d9f8b10\" },\n\tselfFormingClay = { name = \"점토 갑옷\", desc = \"피해를 받으면 다음 턴 방어 +3\", hook = \"onPlayerDamaged\", effect = \"clayBlock\", value = 3, icon = \"bb446793c5204d5db7d33563fe79f648\" },\n\tchampionBelt = { name = \"챔피언 벨트\", desc = \"취약 부여 시 약화 1 추가\", hook = \"cardDebuff\", effect = \"vulnAddsWeak\", value = 1, icon = \"7ca8c63026034113a561d6adf679fed2\" },\n}\nself.RelicPool = { \"energyCore\", \"vampire\", \"goldIdol\", \"potionBelt\", \"burningBlood\", \"vajra\", \"anchor\", \"bagOfPrep\", \"bloodVial\", \"bronzeScales\", \"strawberry\", \"penNib\", \"boot\", \"akabeko\", \"centennialPuzzle\", \"meatOnBone\", \"selfFormingClay\", \"championBelt\" }\nself.Enemies = {\n\tslime = { name = \"슬라임\", maxHp = 45, intents = { { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 8 } } },\n\tslime_elite = { name = \"정예 슬라임\", maxHp = 70, intents = { { kind = \"Attack\", value = 14 }, { kind = \"Attack\", value = 8 }, { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tslime_boss = { name = \"슬라임 킹\", maxHp = 120, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 12 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 22 } } },\n\torange_mushroom = { name = \"주황버섯\", maxHp = 16, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 4 }, { kind = \"Attack\", value = 8 } } },\n\tblue_mushroom = { name = \"파란버섯\", maxHp = 22, intents = { { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 10 }, { kind = \"AddCard\", value = 0, card = \"Wound\", count = 1 } } },\n\tpig = { name = \"돼지\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 5 } } },\n\tgreen_mushroom = { name = \"초록버섯\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 3 }, { kind = \"Attack\", value = 9 } } },\n\tred_snail = { name = \"빨간 달팽이\", maxHp = 14, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 6 }, { kind = \"Attack\", value = 7 } } },\n\tstump = { name = \"나무토막\", maxHp = 19, intents = { { kind = \"Defend\", value = 5 }, { kind = \"Attack\", value = 8 }, { kind = \"Attack\", value = 6 } } },\n\tmushmom = { name = \"머쉬맘\", maxHp = 75, intents = { { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 2, effect = \"weak\" }, { kind = \"Attack\", value = 16 }, { kind = \"Attack\", value = 9 }, { kind = \"Defend\", value = 6 }, { kind = \"AddCard\", value = 0, card = \"Burn\", count = 1 } } },\n\tmodified_snail = { name = \"변형된 달팽이\", maxHp = 60, intents = { { kind = \"Attack\", value = 12 }, { kind = \"Defend\", value = 8 }, { kind = \"Attack\", value = 7 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tking_slime = { name = \"킹 슬라임\", maxHp = 130, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 14 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 12 }, { kind = \"Attack\", value = 24 } } },\n\toctopus = { name = \"문어\", maxHp = 15, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 4 } } },\n\tkapa_drake = { name = \"카파 드레이크\", maxHp = 24, intents = { { kind = \"Attack\", value = 9 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 6 }, { kind = \"Attack\", value = 11 } } },\n\tjunior_neki = { name = \"주니어 네키\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 8 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tjunior_bugi = { name = \"주니어 부기\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 5 }, { kind = \"Attack\", value = 9 } } },\n\tdile = { name = \"다일\", maxHp = 65, intents = { { kind = \"Attack\", value = 13 }, { kind = \"Defend\", value = 9 }, { kind = \"Attack\", value = 8 }, { kind = \"Attack\", value = 16 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tmano = { name = \"마노\", maxHp = 80, intents = { { kind = \"Defend\", value = 12 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"AddCard\", value = 0, card = \"Wound\", count = 1 } } },\n}\nself.CurrentNodeId = \"\"\nself.CurrentEnemyId = \"\"\nself.PlayerJob = \"\"\nself.Jobs = {\n\twarrior = {\n\t\t{ id = \"fighter\", name = \"파이터\", desc = \"공격 특화\\n콤보 어택 · 버서크\\n라이징 어택\", starter = \"ComboAttack\", tier = 2, parent = \"warrior\" },\n\t\t{ id = \"page\", name = \"페이지\", desc = \"속성 차지 특화\\n썬더/블리자드 차지\\n파워 가드\", starter = \"ThunderCharge\", tier = 2, parent = \"warrior\" },\n\t\t{ id = \"spearman\", name = \"스피어맨\", desc = \"방어·관통 특화\\n피어스 · 아이언 월\\n하이퍼 바디\", starter = \"Pierce\", tier = 2, parent = \"warrior\" },\n\t},\n\tmagician = {\n\t\t{ id = \"firepoison\", name = \"위자드(불·독)\", desc = \"화염·독 특화\\n파이어 애로우\\n포이즌 브레스 · 앰플\", starter = \"FireArrow\", tier = 2, parent = \"magician\" },\n\t\t{ id = \"icelightning\", name = \"위자드(썬·콜)\", desc = \"광역·빙결 특화\\n썬더 볼트(전체)\\n콜드 빔 · 칠링 스텝\", starter = \"ThunderBolt\", tier = 2, parent = \"magician\" },\n\t\t{ id = \"cleric\", name = \"클레릭\", desc = \"회복·축복 특화\\n힐 · 블레스\\n홀리 애로우\", starter = \"Heal\", tier = 2, parent = \"magician\" },\n\t},\n\trogue = {\n\t\t{ id = \"assassin\", name = \"Assassin\", desc = \"표창 중심 전직\\n표창 생성과 연속 공격\\n빠른 마무리\", starter = \"JavelinAcceleration\", tier = 2, parent = \"rogue\" },\n\t\t{ id = \"thief\", name = \"Thief\", desc = \"단검 중심 전직\\n드로우와 운영 강화\\n빠른 연계\", starter = \"DaggerAcceleration\", tier = 2, parent = \"rogue\" },\n\t},\n\tassassin = {\n\t\t{ id = \"hermit\", name = \"Hermit\", desc = \"Assassin의 3차 전직\\n표창 생성과 강화 심화\\n연속 공격 완성\", starter = \"SpiritJavelin\", tier = 3, parent = \"assassin\" },\n\t},\n\tthief = {\n\t\t{ id = \"thiefmaster\", name = \"Thief Master\", desc = \"Thief의 3차 전직\\n단검·교활·중독 심화\\n연계 운영 완성\", starter = \"Venom\", tier = 3, parent = \"thief\" },\n\t},\n}\nself.JobMeta = {\n\tfighter = { name = \"파이터\", starter = \"ComboAttack\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tpage = { name = \"페이지\", starter = \"ThunderCharge\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tspearman = { name = \"스피어맨\", starter = \"Pierce\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tfirepoison = { name = \"위자드(불·독)\", starter = \"FireArrow\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\ticelightning = { name = \"위자드(썬·콜)\", starter = \"ThunderBolt\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\tcleric = { name = \"클레릭\", starter = \"Heal\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\tassassin = { name = \"Assassin\", starter = \"JavelinAcceleration\", tier = 2, parent = \"rogue\", sourceClass = \"rogue\" },\n\tthief = { name = \"Thief\", starter = \"DaggerAcceleration\", tier = 2, parent = \"rogue\", sourceClass = \"rogue\" },\n\thermit = { name = \"Hermit\", starter = \"SpiritJavelin\", tier = 3, parent = \"assassin\", sourceClass = \"assassin\" },\n\tthiefmaster = { name = \"Thief Master\", starter = \"Venom\", tier = 3, parent = \"thief\", sourceClass = \"thief\" },\n}\nself.ClassGroups = {\n\twarrior = { \"warrior\", \"fighter\", \"page\", \"spearman\" },\n\tmagician = { \"magician\", \"firepoison\", \"icelightning\", \"cleric\" },\n\trogue = { \"rogue\", \"assassin\", \"hermit\", \"thief\", \"thiefmaster\" },\n}\nself.ClassLineages = {\n\twarrior = { \"warrior\" },\n\tfighter = { \"warrior\", \"fighter\" },\n\tpage = { \"warrior\", \"page\" },\n\tspearman = { \"warrior\", \"spearman\" },\n\tmagician = { \"magician\" },\n\tfirepoison = { \"magician\", \"firepoison\" },\n\ticelightning = { \"magician\", \"icelightning\" },\n\tcleric = { \"magician\", \"cleric\" },\n\trogue = { \"rogue\" },\n\tassassin = { \"rogue\", \"assassin\" },\n\thermit = { \"rogue\", \"assassin\", \"hermit\" },\n\tthief = { \"rogue\", \"thief\" },\n\tthiefmaster = { \"rogue\", \"thief\", \"thiefmaster\" },\n}\nself.CardFrames = {\n\twarrior = { normal = \"4bb57ef88ef449fdaf958f6cf37fe44b\", unique = \"4f71c124c8bc4e13b5e9fad392995f68\", legend = \"6d741a60c60743cb98ee740a1e2dbfed\" },\n\tmagician = { normal = \"d788d09f6f50467ebc67f01dec45f9e2\", unique = \"f5def2e8022b4e59a17d3c16414034fe\", legend = \"cff71f2e472041ce80c6fbd296f42e2d\" },\n\trogue = { normal = \"9487b06867bc46269ed1d855420f457f\", unique = \"b3081fb2fb1445fa90b12b01481a78ef\", legend = \"c357d2daf31a489d95b8fa47e50dd879\" },\n}\nself.ClassToFrame = {\n\twarrior = \"warrior\",\n\tfighter = \"warrior\",\n\tpage = \"warrior\",\n\tspearman = \"warrior\",\n\tmagician = \"magician\",\n\tfirepoison = \"magician\",\n\ticelightning = \"magician\",\n\tcleric = \"magician\",\n\tcurse = \"rogue\",\n\tshiv = \"rogue\",\n\trogue = \"rogue\",\n\tassassin = \"rogue\",\n\thermit = \"rogue\",\n\tthief = \"rogue\",\n\tthiefmaster = \"rogue\",\n}\nself.NodeIcons = {\n\tcombat = \"f98db6823e894a4f90308d61f75894ac\",\n\telite = \"793ed8a757534b89a82f460747d2df24\",\n\tboss = \"423056cdbbc04f4da131b9721c404d96\",\n\tshop = \"da37e1fac55d455b9ade08569f09f798\",\n\trest = \"b86c1b0568bd45f3ae4a4b97e1b4a594\",\n\ttreasure = \"f8a6d58e20f54e2ca899485055df1ce4\",\n}\nself.ClassPortraits = {\n\twarrior = \"28c88fdc5ab44f34a8b3fc1e19d4ce78\",\n\tmagician = \"3b9ea1f066a744bb859df47fef817277\",\n\trogue = \"efa920e58d31426486ef974106e7dc8b\",\n}\nself:GenerateMap()\nself:BindButtons()\nself:AddRelic(\"ironHeart\")\nself:ApplySoulUnlocks()\nself:RenderPotions()\nself:TeleportToActMap()\nself:ShowMap()", + "Code": "if self.SelectedClass == \"magician\" then\n\tself.PlayerMaxHp = 70\nself.RunDeck = { \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"EnergyBolt\", \"MagicGuard\", \"MagicGuard\", \"MagicGuard\", \"MagicGuard\", \"MagicClaw\" }\nelseif self.SelectedClass == \"rogue\" then\n\tself.PlayerMaxHp = 70\n\tself.RunDeck = { \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentStrike\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"SilentDefend\", \"Neutralize\", \"Survivor\" }\nelse\n\tself.PlayerMaxHp = 80\n\tself.RunDeck = { \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Strike\", \"Defend\", \"Defend\", \"Defend\", \"Defend\", \"Bash\" }\nend\nself.PlayerMaxHp = self.PlayerMaxHp - self:AscStartHpPenalty()\nself.PlayerHp = self.PlayerMaxHp\nself.Gold = 0\nself.Floor = 1\nself.RunLength = 5\nself.RunActive = true\nself.RunRelics = {}\nself.RunPotions = {}\nself.PotionSlots = 3\nself.Potions = {\n\tredPotion = { name = \"빨간 포션\", desc = \"HP 20 회복\", effect = \"heal\", value = 20, icon = \"393e2a0d8da544899eaa8b22c97f832b\" },\n\tfirebomb = { name = \"화염병\", desc = \"적에게 피해 20\", effect = \"damage\", value = 20, icon = \"7ddb464c2574456289a4eb72ce86f193\" },\n\twarriorElixir = { name = \"전사의 물약\", desc = \"힘 +2\", effect = \"strength\", value = 2, icon = \"7cfbd410581e4073815daaf5f3e6c72f\" },\n\tguardPotion = { name = \"수호의 물약\", desc = \"방어도 +12\", effect = \"block\", value = 12, icon = \"8f8402dfa0f746e18bf606ed74302c0a\" },\n\tmanaElixir = { name = \"마나 엘릭서\", desc = \"에너지 +2\", effect = \"energy\", value = 2, icon = \"ec2778c366f6477ab0f8e7f06bcd73f4\" },\n\tcursedVial = { name = \"저주의 병\", desc = \"적에게 약화 3\", effect = \"weak\", value = 3, icon = \"a9a2763fdb6849dcba3028c737487680\" },\n}\nself.Relics = {\n\tironHeart = { name = \"강철 심장\", desc = \"전투 시작 시 방어도 +6\", hook = \"combatStart\", effect = \"block\", value = 6, icon = \"e555b3a62f3c49dbb2c53784e6bd481f\" },\n\tenergyCore = { name = \"에너지 코어\", desc = \"턴 시작 시 에너지 +1\", hook = \"turnStart\", effect = \"energy\", value = 1, icon = \"a41014f28b47434ab9f49ef104523862\" },\n\tvampire = { name = \"흡혈 송곳니\", desc = \"공격 카드 사용 시 HP +1\", hook = \"cardPlayed\", effect = \"healOnAttack\", value = 1, icon = \"ed64cde7e6c44b9e99502847e54f04e9\" },\n\tgoldIdol = { name = \"황금 우상\", desc = \"전투 승리 시 메소 +10\", hook = \"combatReward\", effect = \"gold\", value = 10, icon = \"03bb05c92b8f45edb0f3dad2e118fd5a\" },\n\tpotionBelt = { name = \"장인의 벨트\", desc = \"물약 슬롯이 5칸으로 늘어난다\", hook = \"passive\", effect = \"potionSlots\", value = 5, icon = \"36725b4566ac40d4902e2ab2113c2096\" },\n\tburningBlood = { name = \"자쿰의 투구\", desc = \"전투 승리 시 HP 6 회복\", hook = \"combatEnd\", effect = \"healOnWin\", value = 6, icon = \"07f994825ce34131b419d43e890c878d\" },\n\tvajra = { name = \"미스릴 해머\", desc = \"전투 시작 시 힘 +1\", hook = \"combatStart\", effect = \"strength\", value = 1, icon = \"59d2579d46dc41d590a9e6b141ad458b\" },\n\tanchor = { name = \"메이플 실드\", desc = \"첫 턴 방어도 +10\", hook = \"combatStart\", effect = \"block\", value = 10, icon = \"6349413e08cc49848862591863d056a0\" },\n\tbagOfPrep = { name = \"모험가의 배낭\", desc = \"첫 턴 드로우 +2\", hook = \"combatStart\", effect = \"draw\", value = 2, icon = \"77b240cb8af245b4801a714380267ae9\" },\n\tbloodVial = { name = \"피의 목걸이\", desc = \"전투 시작 시 HP 2 회복\", hook = \"combatStart\", effect = \"heal\", value = 2, icon = \"c782e949506a42c49eb139c7e65527d7\" },\n\tbronzeScales = { name = \"브론즈 체인메일\", desc = \"피격 시 공격자에게 3 반사\", hook = \"onPlayerDamaged\", effect = \"thorns\", value = 3, icon = \"87272346b145412391622cf803f888d1\" },\n\tstrawberry = { name = \"건강의 반지\", desc = \"획득 시 최대 HP +7\", hook = \"passive\", effect = \"maxHp\", value = 7, icon = \"58f643e29c354c2783a5ce9a72ec155c\" },\n\tpenNib = { name = \"황금 깃펜\", desc = \"10번째 공격마다 피해 2배\", hook = \"attackCalc\", effect = \"penNib\", value = 10, icon = \"4d38d721cc064d14b31b9e9a92754139\" },\n\tboot = { name = \"브론즈 부츠\", desc = \"5 미만 공격 피해가 5로\", hook = \"attackCalc\", effect = \"boot\", value = 5, icon = \"d572b3aa4dac4162aa0d9e551b055dce\" },\n\takabeko = { name = \"황소 투구\", desc = \"전투 첫 공격 피해 +8\", hook = \"attackCalc\", effect = \"akabeko\", value = 8, icon = \"eb3330a6e2274eff958639f8792119d3\" },\n\tcentennialPuzzle = { name = \"백년의 부적\", desc = \"전투 첫 피격 시 드로우 3\", hook = \"onPlayerDamaged\", effect = \"firstLossDraw\", value = 3, icon = \"cfe5ed6556b944fc83ab58b774bb2b73\" },\n\tmeatOnBone = { name = \"고기 망치\", desc = \"승리 시 HP 50% 이하면 12 회복\", hook = \"combatEnd\", effect = \"healIfLow\", value = 12, icon = \"a93e8e87f184411c98c96b877d9f8b10\" },\n\tselfFormingClay = { name = \"점토 갑옷\", desc = \"피해를 받으면 다음 턴 방어 +3\", hook = \"onPlayerDamaged\", effect = \"clayBlock\", value = 3, icon = \"bb446793c5204d5db7d33563fe79f648\" },\n\tchampionBelt = { name = \"챔피언 벨트\", desc = \"취약 부여 시 약화 1 추가\", hook = \"cardDebuff\", effect = \"vulnAddsWeak\", value = 1, icon = \"7ca8c63026034113a561d6adf679fed2\" },\n}\nself.RelicPool = { \"energyCore\", \"vampire\", \"goldIdol\", \"potionBelt\", \"burningBlood\", \"vajra\", \"anchor\", \"bagOfPrep\", \"bloodVial\", \"bronzeScales\", \"strawberry\", \"penNib\", \"boot\", \"akabeko\", \"centennialPuzzle\", \"meatOnBone\", \"selfFormingClay\", \"championBelt\" }\nself.Enemies = {\n\tslime = { name = \"슬라임\", maxHp = 45, intents = { { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 8 } } },\n\tslime_elite = { name = \"정예 슬라임\", maxHp = 70, intents = { { kind = \"Attack\", value = 14 }, { kind = \"Attack\", value = 8 }, { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tslime_boss = { name = \"슬라임 킹\", maxHp = 120, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 12 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"Attack\", value = 22 } } },\n\torange_mushroom = { name = \"주황버섯\", maxHp = 16, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 4 }, { kind = \"Attack\", value = 8 } } },\n\tblue_mushroom = { name = \"파란버섯\", maxHp = 22, intents = { { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 4 }, { kind = \"Attack\", value = 10 }, { kind = \"AddCard\", value = 0, card = \"Wound\", count = 1 } } },\n\tpig = { name = \"돼지\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 5 } } },\n\tgreen_mushroom = { name = \"초록버섯\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 3 }, { kind = \"Attack\", value = 9 } } },\n\tred_snail = { name = \"빨간 달팽이\", maxHp = 14, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Defend\", value = 6 }, { kind = \"Attack\", value = 7 } } },\n\tstump = { name = \"나무토막\", maxHp = 19, intents = { { kind = \"Defend\", value = 5 }, { kind = \"Attack\", value = 8 }, { kind = \"Attack\", value = 6 } } },\n\tmushmom = { name = \"머쉬맘\", maxHp = 75, intents = { { kind = \"Defend\", value = 10 }, { kind = \"Debuff\", value = 2, effect = \"weak\" }, { kind = \"Attack\", value = 16 }, { kind = \"Attack\", value = 9 }, { kind = \"Defend\", value = 6 }, { kind = \"AddCard\", value = 0, card = \"Burn\", count = 1 } } },\n\tmodified_snail = { name = \"변형된 달팽이\", maxHp = 60, intents = { { kind = \"Attack\", value = 12 }, { kind = \"Defend\", value = 8 }, { kind = \"Attack\", value = 7 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tking_slime = { name = \"킹 슬라임\", maxHp = 130, intents = { { kind = \"Attack\", value = 18 }, { kind = \"Defend\", value = 14 }, { kind = \"Debuff\", value = 2, effect = \"vuln\" }, { kind = \"Attack\", value = 12 }, { kind = \"Attack\", value = 24 } } },\n\toctopus = { name = \"문어\", maxHp = 15, intents = { { kind = \"Attack\", value = 5 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 4 } } },\n\tkapa_drake = { name = \"카파 드레이크\", maxHp = 24, intents = { { kind = \"Attack\", value = 9 }, { kind = \"Attack\", value = 6 }, { kind = \"Defend\", value = 6 }, { kind = \"Attack\", value = 11 } } },\n\tjunior_neki = { name = \"주니어 네키\", maxHp = 18, intents = { { kind = \"Attack\", value = 6 }, { kind = \"Attack\", value = 8 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tjunior_bugi = { name = \"주니어 부기\", maxHp = 20, intents = { { kind = \"Attack\", value = 7 }, { kind = \"Defend\", value = 5 }, { kind = \"Attack\", value = 9 } } },\n\tdile = { name = \"다일\", maxHp = 65, intents = { { kind = \"Attack\", value = 13 }, { kind = \"Defend\", value = 9 }, { kind = \"Attack\", value = 8 }, { kind = \"Attack\", value = 16 }, { kind = \"Debuff\", value = 1, effect = \"weak\" } } },\n\tmano = { name = \"마노\", maxHp = 80, intents = { { kind = \"Defend\", value = 12 }, { kind = \"Attack\", value = 14 }, { kind = \"Debuff\", value = 1, effect = \"vuln\" }, { kind = \"Attack\", value = 10 }, { kind = \"AddCard\", value = 0, card = \"Wound\", count = 1 } } },\n}\nself.CurrentNodeId = \"\"\nself.CurrentEnemyId = \"\"\nself.PlayerJob = \"\"\nself.Jobs = {\n\twarrior = {\n\t\t{ id = \"fighter\", name = \"파이터\", desc = \"공격 특화\\n콤보 어택 · 버서크\\n라이징 어택\", starter = \"ComboAttack\", tier = 2, parent = \"warrior\" },\n\t\t{ id = \"page\", name = \"페이지\", desc = \"속성 차지 특화\\n썬더/블리자드 차지\\n파워 가드\", starter = \"ThunderCharge\", tier = 2, parent = \"warrior\" },\n\t\t{ id = \"spearman\", name = \"스피어맨\", desc = \"방어·관통 특화\\n피어스 · 아이언 월\\n하이퍼 바디\", starter = \"Pierce\", tier = 2, parent = \"warrior\" },\n\t},\n\tfighter = {\n\t\t{ id = \"crusader\", name = \"크루세이더\", desc = \"Fighter의 3차 전직\\n콤보 압박과 화력 심화\\n파이터 카드 계승\", starter = \"\", tier = 3, parent = \"fighter\" },\n\t},\n\tpage = {\n\t\t{ id = \"knight\", name = \"나이트\", desc = \"Page의 3차 전직\\n방어와 차지 운영 심화\\n페이지 카드 계승\", starter = \"\", tier = 3, parent = \"page\" },\n\t},\n\tspearman = {\n\t\t{ id = \"berserker\", name = \"버서커\", desc = \"Spearman의 3차 전직\\n관통과 생존 운영 심화\\n스피어맨 카드 계승\", starter = \"\", tier = 3, parent = \"spearman\" },\n\t},\n\tmagician = {\n\t\t{ id = \"firepoison\", name = \"위자드(불·독)\", desc = \"화염·독 특화\\n파이어 애로우\\n포이즌 브레스 · 앰플\", starter = \"FireArrow\", tier = 2, parent = \"magician\" },\n\t\t{ id = \"icelightning\", name = \"위자드(썬·콜)\", desc = \"광역·빙결 특화\\n썬더 볼트(전체)\\n콜드 빔 · 칠링 스텝\", starter = \"ThunderBolt\", tier = 2, parent = \"magician\" },\n\t\t{ id = \"cleric\", name = \"클레릭\", desc = \"회복·축복 특화\\n힐 · 블레스\\n홀리 애로우\", starter = \"Heal\", tier = 2, parent = \"magician\" },\n\t},\n\trogue = {\n\t\t{ id = \"assassin\", name = \"Assassin\", desc = \"표창 중심 전직\\n표창 생성과 연속 공격\\n빠른 마무리\", starter = \"JavelinAcceleration\", tier = 2, parent = \"rogue\" },\n\t\t{ id = \"thief\", name = \"Thief\", desc = \"단검 중심 전직\\n드로우와 운영 강화\\n빠른 연계\", starter = \"DaggerAcceleration\", tier = 2, parent = \"rogue\" },\n\t},\n\tassassin = {\n\t\t{ id = \"hermit\", name = \"Hermit\", desc = \"Assassin의 3차 전직\\n표창 생성과 강화 심화\\n연속 공격 완성\", starter = \"SpiritJavelin\", tier = 3, parent = \"assassin\" },\n\t},\n\tthief = {\n\t\t{ id = \"thiefmaster\", name = \"Thief Master\", desc = \"Thief의 3차 전직\\n단검·교활·중독 심화\\n연계 운영 완성\", starter = \"Venom\", tier = 3, parent = \"thief\" },\n\t},\n}\nself.JobMeta = {\n\tfighter = { name = \"파이터\", starter = \"ComboAttack\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tpage = { name = \"페이지\", starter = \"ThunderCharge\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tspearman = { name = \"스피어맨\", starter = \"Pierce\", tier = 2, parent = \"warrior\", sourceClass = \"warrior\" },\n\tcrusader = { name = \"크루세이더\", starter = \"\", tier = 3, parent = \"fighter\", sourceClass = \"fighter\" },\n\tknight = { name = \"나이트\", starter = \"\", tier = 3, parent = \"page\", sourceClass = \"page\" },\n\tberserker = { name = \"버서커\", starter = \"\", tier = 3, parent = \"spearman\", sourceClass = \"spearman\" },\n\tfirepoison = { name = \"위자드(불·독)\", starter = \"FireArrow\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\ticelightning = { name = \"위자드(썬·콜)\", starter = \"ThunderBolt\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\tcleric = { name = \"클레릭\", starter = \"Heal\", tier = 2, parent = \"magician\", sourceClass = \"magician\" },\n\tassassin = { name = \"Assassin\", starter = \"JavelinAcceleration\", tier = 2, parent = \"rogue\", sourceClass = \"rogue\" },\n\tthief = { name = \"Thief\", starter = \"DaggerAcceleration\", tier = 2, parent = \"rogue\", sourceClass = \"rogue\" },\n\thermit = { name = \"Hermit\", starter = \"SpiritJavelin\", tier = 3, parent = \"assassin\", sourceClass = \"assassin\" },\n\tthiefmaster = { name = \"Thief Master\", starter = \"Venom\", tier = 3, parent = \"thief\", sourceClass = \"thief\" },\n}\nself.ClassGroups = {\n\twarrior = { \"warrior\", \"fighter\", \"crusader\", \"page\", \"knight\", \"spearman\", \"berserker\" },\n\tmagician = { \"magician\", \"firepoison\", \"icelightning\", \"cleric\" },\n\trogue = { \"rogue\", \"assassin\", \"hermit\", \"thief\", \"thiefmaster\" },\n}\nself.ClassLineages = {\n\twarrior = { \"warrior\" },\n\tfighter = { \"warrior\", \"fighter\" },\n\tcrusader = { \"warrior\", \"fighter\", \"crusader\" },\n\tpage = { \"warrior\", \"page\" },\n\tknight = { \"warrior\", \"page\", \"knight\" },\n\tspearman = { \"warrior\", \"spearman\" },\n\tberserker = { \"warrior\", \"spearman\", \"berserker\" },\n\tmagician = { \"magician\" },\n\tfirepoison = { \"magician\", \"firepoison\" },\n\ticelightning = { \"magician\", \"icelightning\" },\n\tcleric = { \"magician\", \"cleric\" },\n\trogue = { \"rogue\" },\n\tassassin = { \"rogue\", \"assassin\" },\n\thermit = { \"rogue\", \"assassin\", \"hermit\" },\n\tthief = { \"rogue\", \"thief\" },\n\tthiefmaster = { \"rogue\", \"thief\", \"thiefmaster\" },\n}\nself.CardFrames = {\n\twarrior = { normal = \"4bb57ef88ef449fdaf958f6cf37fe44b\", unique = \"4f71c124c8bc4e13b5e9fad392995f68\", legend = \"6d741a60c60743cb98ee740a1e2dbfed\" },\n\tmagician = { normal = \"d788d09f6f50467ebc67f01dec45f9e2\", unique = \"f5def2e8022b4e59a17d3c16414034fe\", legend = \"cff71f2e472041ce80c6fbd296f42e2d\" },\n\trogue = { normal = \"9487b06867bc46269ed1d855420f457f\", unique = \"b3081fb2fb1445fa90b12b01481a78ef\", legend = \"c357d2daf31a489d95b8fa47e50dd879\" },\n}\nself.ClassToFrame = {\n\twarrior = \"warrior\",\n\tfighter = \"warrior\",\n\tpage = \"warrior\",\n\tspearman = \"warrior\",\n\tmagician = \"magician\",\n\tfirepoison = \"magician\",\n\ticelightning = \"magician\",\n\tcleric = \"magician\",\n\tcurse = \"rogue\",\n\tshiv = \"rogue\",\n\trogue = \"rogue\",\n\tassassin = \"rogue\",\n\thermit = \"rogue\",\n\tthief = \"rogue\",\n\tthiefmaster = \"rogue\",\n}\nself.NodeIcons = {\n\tcombat = \"f98db6823e894a4f90308d61f75894ac\",\n\telite = \"793ed8a757534b89a82f460747d2df24\",\n\tboss = \"423056cdbbc04f4da131b9721c404d96\",\n\tshop = \"da37e1fac55d455b9ade08569f09f798\",\n\trest = \"b86c1b0568bd45f3ae4a4b97e1b4a594\",\n\ttreasure = \"f8a6d58e20f54e2ca899485055df1ce4\",\n}\nself.ClassPortraits = {\n\twarrior = \"28c88fdc5ab44f34a8b3fc1e19d4ce78\",\n\tmagician = \"3b9ea1f066a744bb859df47fef817277\",\n\trogue = \"efa920e58d31426486ef974106e7dc8b\",\n}\nself:GenerateMap()\nself:BindButtons()\nself:AddRelic(\"ironHeart\")\nself:ApplySoulUnlocks()\nself:RenderPotions()\nself:TeleportToActMap()\nself:ShowMap()", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -4063,7 +4063,7 @@ "Name": null }, "Arguments": [], - "Code": "local current = self:CurrentClassId()\nlocal opts = nil\nif self.Jobs ~= nil then\n\topts = self.Jobs[current]\nend\nif opts == nil then\n\topts = {}\nend\nself.JobOpts = opts\nfor i = 1, 3 do\n\tlocal base = \"/ui/SelectUIGroup/JobSelectHud/Job_slot\" .. tostring(i)\n\tlocal o = opts[i]\n\tif o ~= nil then\n\t\tself:SetEntityEnabled(base, true)\n\t\tself:SetText(base .. \"/Name\", o.name)\n\t\tself:SetText(base .. \"/Desc\", o.desc)\n\t\tlocal sc = self.Cards[o.starter]\n\t\tif sc ~= nil then\n\t\t\tself:SetText(base .. \"/Starter\", \"대표 카드: \" .. sc.name)\n\t\tend\n\telse\n\t\tself:SetEntityEnabled(base, false)\n\tend\nend\nself:SetEntityEnabled(\"/ui/SelectUIGroup/JobSelectHud\", true)", + "Code": "local current = self:CurrentClassId()\nlocal opts = nil\nif self.Jobs ~= nil then\n\topts = self.Jobs[current]\nend\nif opts == nil then\n\topts = {}\nend\nself.JobOpts = opts\nfor i = 1, 3 do\n\tlocal base = \"/ui/SelectUIGroup/JobSelectHud/Job_slot\" .. tostring(i)\n\tlocal o = opts[i]\n\tif o ~= nil then\n\t\tself:SetEntityEnabled(base, true)\n\t\tself:SetText(base .. \"/Name\", o.name)\n\t\tself:SetText(base .. \"/Desc\", o.desc)\n\t\tlocal sc = nil\n\t\tif o.starter ~= nil and o.starter ~= \"\" then\n\t\t\tsc = self.Cards[o.starter]\n\t\tend\n\t\tif sc ~= nil then\n\t\t\tself:SetText(base .. \"/Starter\", \"대표 카드: \" .. sc.name)\n\t\telse\n\t\t\tself:SetText(base .. \"/Starter\", \"대표 카드: 계보 유지\")\n\t\tend\n\telse\n\t\tself:SetEntityEnabled(base, false)\n\tend\nend\nself:SetEntityEnabled(\"/ui/SelectUIGroup/JobSelectHud\", true)", "Scope": 2, "ExecSpace": 6, "Attributes": [], @@ -4101,7 +4101,7 @@ "Name": "jobId" } ], - "Code": "local current = self:CurrentClassId()\nlocal starter = \"\"\nlocal tier = 2\nlocal opts = {}\nif self.Jobs ~= nil and self.Jobs[current] ~= nil then\n\topts = self.Jobs[current]\nend\nfor i = 1, #opts do\n\tif opts[i].id == jobId then\n\t\tstarter = opts[i].starter or \"\"\n\t\ttier = opts[i].tier or 2\n\t\tbreak\n\tend\nend\nself.PlayerJob = jobId\nif starter ~= \"\" then\n\ttable.insert(self.RunDeck, starter)\n\tlocal sc = self.Cards[starter]\n\tif sc ~= nil then\n\t\tself:Toast(tostring(tier) .. \"차 전직: \" .. self:JobLabel() .. \"! 신규 카드 - \" .. sc.name)\n\tend\nend\nself:SetText(\"/ui/RunUIGroup/CombatHud/PlayerPanel/Name\", self:JobLabel())\nself:SetEntityEnabled(\"/ui/SelectUIGroup/JobSelectHud\", false)\nself:ContinueAfterBoss()", + "Code": "local current = self:CurrentClassId()\nlocal starter = \"\"\nlocal tier = 2\nlocal opts = {}\nif self.Jobs ~= nil and self.Jobs[current] ~= nil then\n\topts = self.Jobs[current]\nend\nfor i = 1, #opts do\n\tif opts[i].id == jobId then\n\t\tstarter = opts[i].starter or \"\"\n\t\ttier = opts[i].tier or 2\n\t\tbreak\n\tend\nend\nself.PlayerJob = jobId\nif starter ~= \"\" then\n\ttable.insert(self.RunDeck, starter)\n\tlocal sc = self.Cards[starter]\n\tif sc ~= nil then\n\t\tself:Toast(tostring(tier) .. \"차 전직: \" .. self:JobLabel() .. \"! 신규 카드 - \" .. sc.name)\n\tend\nelse\n\tself:Toast(tostring(tier) .. \"차 전직: \" .. self:JobLabel() .. \"!\")\nend\nself:SetText(\"/ui/RunUIGroup/CombatHud/PlayerPanel/Name\", self:JobLabel())\nself:SetEntityEnabled(\"/ui/SelectUIGroup/JobSelectHud\", false)\nself:ContinueAfterBoss()", "Scope": 2, "ExecSpace": 6, "Attributes": [], diff --git a/tools/deck/cb/jobs.mjs b/tools/deck/cb/jobs.mjs index d689313..f571268 100644 --- a/tools/deck/cb/jobs.mjs +++ b/tools/deck/cb/jobs.mjs @@ -77,9 +77,14 @@ for i = 1, 3 do self:SetEntityEnabled(base, true) self:SetText(base .. "/Name", o.name) self:SetText(base .. "/Desc", o.desc) - local sc = self.Cards[o.starter] + local sc = nil + if o.starter ~= nil and o.starter ~= "" then + sc = self.Cards[o.starter] + end if sc ~= nil then self:SetText(base .. "/Starter", "대표 카드: " .. sc.name) + else + self:SetText(base .. "/Starter", "대표 카드: 계보 유지") end else self:SetEntityEnabled(base, false) @@ -111,6 +116,8 @@ if starter ~= "" then if sc ~= nil then self:Toast(tostring(tier) .. "차 전직: " .. self:JobLabel() .. "! 신규 카드 - " .. sc.name) end +else + self:Toast(tostring(tier) .. "차 전직: " .. self:JobLabel() .. "!") end self:SetText("/ui/RunUIGroup/CombatHud/PlayerPanel/Name", self:JobLabel()) self:SetEntityEnabled("/ui/SelectUIGroup/JobSelectHud", false) diff --git a/tools/deck/lib/data.mjs b/tools/deck/lib/data.mjs index f0148fe..4aea606 100644 --- a/tools/deck/lib/data.mjs +++ b/tools/deck/lib/data.mjs @@ -23,6 +23,15 @@ const JOBS = { { id: 'page', name: '페이지', desc: '속성 차지 특화\n썬더/블리자드 차지\n파워 가드', starter: 'ThunderCharge', tier: 2, parent: 'warrior' }, { id: 'spearman', name: '스피어맨', desc: '방어·관통 특화\n피어스 · 아이언 월\n하이퍼 바디', starter: 'Pierce', tier: 2, parent: 'warrior' }, ], + fighter: [ + { id: 'crusader', name: '크루세이더', desc: 'Fighter의 3차 전직\n콤보 압박과 화력 심화\n파이터 카드 계승', starter: '', tier: 3, parent: 'fighter' }, + ], + page: [ + { id: 'knight', name: '나이트', desc: 'Page의 3차 전직\n방어와 차지 운영 심화\n페이지 카드 계승', starter: '', tier: 3, parent: 'page' }, + ], + spearman: [ + { id: 'berserker', name: '버서커', desc: 'Spearman의 3차 전직\n관통과 생존 운영 심화\n스피어맨 카드 계승', starter: '', tier: 3, parent: 'spearman' }, + ], magician: [ { id: 'firepoison', name: '위자드(불·독)', desc: '화염·독 특화\n파이어 애로우\n포이즌 브레스 · 앰플', starter: 'FireArrow', tier: 2, parent: 'magician' }, { id: 'icelightning', name: '위자드(썬·콜)', desc: '광역·빙결 특화\n썬더 볼트(전체)\n콜드 빔 · 칠링 스텝', starter: 'ThunderBolt', tier: 2, parent: 'magician' }, @@ -41,12 +50,12 @@ const JOBS = { }; for (const [cls, jobs] of Object.entries(JOBS)) { for (const j of jobs) { - if (!CARDS.cards[j.starter]) throw new Error(`[gen-slaydeck] JOBS.${cls}.${j.id} 대표 카드 없음: ${j.starter}`); + if (j.starter && !CARDS.cards[j.starter]) throw new Error(`[gen-slaydeck] JOBS.${cls}.${j.id} 대표 카드 없음: ${j.starter}`); } } const CLASS_GROUPS = { - warrior: ['warrior', 'fighter', 'page', 'spearman'], + warrior: ['warrior', 'fighter', 'crusader', 'page', 'knight', 'spearman', 'berserker'], magician: ['magician', 'firepoison', 'icelightning', 'cleric'], rogue: ['rogue', 'assassin', 'hermit', 'thief', 'thiefmaster'], }; @@ -54,8 +63,11 @@ const CLASS_GROUPS = { const CLASS_LINEAGES = { warrior: ['warrior'], fighter: ['warrior', 'fighter'], + crusader: ['warrior', 'fighter', 'crusader'], page: ['warrior', 'page'], + knight: ['warrior', 'page', 'knight'], spearman: ['warrior', 'spearman'], + berserker: ['warrior', 'spearman', 'berserker'], magician: ['magician'], firepoison: ['magician', 'firepoison'], icelightning: ['magician', 'icelightning'],