feat: 메이플 전사 전직 카드와 연계 기믹 추가
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@@ -80,7 +80,15 @@ if self.PlayerThorns ~= nil and self.PlayerThorns > 0 then
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if pb ~= "" then pb = pb .. " " end
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pb = pb .. "가시" .. tostring(self.PlayerThorns)
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end
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if self.PlayerPowers ~= nil and #self.PlayerPowers > 0 then
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if self.ComboCount ~= nil and self.ComboCount > 0 then
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if pb ~= "" then pb = pb .. " " end
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pb = pb .. "콤보 " .. tostring(self.ComboCount) .. "/" .. tostring(self:GetComboMax())
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end
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if self.HolyChargeCount ~= nil and self.HolyChargeCount > 0 then
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if pb ~= "" then pb = pb .. " " end
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pb = pb .. "홀리 차지 " .. tostring(self.HolyChargeCount) .. "/" .. tostring(self:GetHolyChargeMax())
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end
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if self.PlayerPowers ~= nil and #self.PlayerPowers > 0 then
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local names = {}
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for i = 1, #self.PlayerPowers do
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local pc = self.Cards[self.PlayerPowers[i]]
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