Refine rogue progression and card pools

This commit is contained in:
2026-06-29 23:34:19 +09:00
parent b4a4560678
commit 95d6155086
13 changed files with 276 additions and 380 deletions

View File

@@ -707,7 +707,7 @@ if anyAlive == false then
end
end
if node ~= nil and node.type == "boss" then
if self.PlayerJob == "" and self.Floor < self.RunLength then
if self:ShouldOfferJobChoice() == true then
self:ShowJobChoice()
else
if self.PlayerJob ~= "" then self:AwardSouls(1) end