도적 카드 공용 효과 추가
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@@ -162,6 +162,8 @@ function luaCardsTable(cards) {
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if (c.damagePerAttackPlayedThisTurn != null) fields.push(`damagePerAttackPlayedThisTurn = ${c.damagePerAttackPlayedThisTurn}`);
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if (c.damagePerDiscardedThisTurn != null) fields.push(`damagePerDiscardedThisTurn = ${c.damagePerDiscardedThisTurn}`);
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if (c.damagePerSkillInHand != null) fields.push(`damagePerSkillInHand = ${c.damagePerSkillInHand}`);
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if (c.damagePerTurn != null) fields.push(`damagePerTurn = ${c.damagePerTurn}`);
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if (c.poisonPerTurn != null) fields.push(`poisonPerTurn = ${c.poisonPerTurn}`);
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if (c.otherHandAtLeast != null) fields.push(`otherHandAtLeast = ${c.otherHandAtLeast}`);
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if (c.bonusHitsWhenOtherHandAtLeast != null) fields.push(`bonusHitsWhenOtherHandAtLeast = ${c.bonusHitsWhenOtherHandAtLeast}`);
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if (c.block != null) fields.push(`block = ${c.block}`);
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@@ -193,6 +195,8 @@ function luaCardsTable(cards) {
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if (c.turnStartShiv != null) fields.push(`turnStartShiv = ${c.turnStartShiv}`);
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if (c.turnStartDraw != null) fields.push(`turnStartDraw = ${c.turnStartDraw}`);
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if (c.turnStartDiscard != null) fields.push(`turnStartDiscard = ${c.turnStartDiscard}`);
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if (c.handCostZeroThisTurn === true) fields.push('handCostZeroThisTurn = true');
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if (c.drawDisabledThisTurn === true) fields.push('drawDisabledThisTurn = true');
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if (c.addShivPerDiscard === true) fields.push('addShivPerDiscard = true');
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if (c.nextTurnBlock != null) fields.push(`nextTurnBlock = ${c.nextTurnBlock}`);
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if (c.nextTurnDraw != null) fields.push(`nextTurnDraw = ${c.nextTurnDraw}`);
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