feat(ui): style monster damage numbers
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@@ -1188,15 +1188,27 @@ function upsertUi() {
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const dmgPop = entity({
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id: guid('cmb', 250 + i), path: `${base}/DmgPop`, modelId: 'uitext', entryId: 'UIText',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent',
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displayOrder: 9,
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displayOrder: 11,
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components: [
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transform({ parentW: SLOT_W, parentH: SLOT_H, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 120, y: 30 }, pos: { x: 0, y: 60 } }),
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sprite({ color: TRANSPARENT }),
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text({ value: '', fontSize: 24, bold: true, color: { r: 1, g: 0.35, b: 0.3, a: 1 }, alignment: 4 }),
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transform({ parentW: SLOT_W, parentH: SLOT_H, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 170, y: 52 }, pos: { x: 0, y: 76 } }),
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sprite({ color: { r: 0.12, g: 0.02, b: 0.02, a: 0.72 }, type: 1 }),
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text({ value: '', fontSize: 36, bold: true, color: { r: 1, g: 0.9, b: 0.18, a: 1 }, alignment: 4, outlineWidth: 5 }),
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],
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});
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dmgPop.jsonString.enable = false;
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combat.push(dmgPop);
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const dmgAccent = entity({
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id: guid('cmb', 380 + i), path: `${base}/DmgPop/Accent`, modelId: 'uitext', entryId: 'UIText',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent',
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displayOrder: 12,
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components: [
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transform({ parentW: 170, parentH: 52, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 170, y: 20 }, pos: { x: 0, y: -22 } }),
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sprite({ color: TRANSPARENT }),
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text({ value: 'DAMAGE', fontSize: 14, bold: true, color: { r: 1, g: 0.28, b: 0.16, a: 1 }, alignment: 4, outlineWidth: 2 }),
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],
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});
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dmgAccent.jsonString.enable = false;
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combat.push(dmgAccent);
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const mBlockBadge = entity({
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id: guid('cmb', 270 + i), path: `${base}/BlockBadge`, modelId: 'uisprite', entryId: 'UISprite',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent',
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@@ -5001,9 +5013,26 @@ end
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self:SetText("/ui/DefaultGroup/CombatHud/PlayerPanel/Buffs", pb)
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self:RenderRun()`),
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method('ShowDmgPop', `local base = "/ui/DefaultGroup/CombatHud/MonsterSlot" .. tostring(slot) .. "/DmgPop"
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self:SetText(base, "-" .. string.format("%d", amount))
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local pop = _EntityService:GetEntityByPath(base)
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self:SetText(base, string.format("%d", amount))
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self:SetEntityEnabled(base, true)
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_TimerService:SetTimerOnce(function() self:SetEntityEnabled(base, false) end, 0.6)`, [
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self:SetEntityEnabled(base .. "/Accent", true)
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if pop ~= nil and pop.UITransformComponent ~= nil then
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pop.UITransformComponent.anchoredPosition = Vector2(0, 76)
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end
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local startY = 76
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for i = 1, 6 do
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_TimerService:SetTimerOnce(function()
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local p = _EntityService:GetEntityByPath(base)
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if p ~= nil and p.UITransformComponent ~= nil then
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p.UITransformComponent.anchoredPosition = Vector2(0, startY + i * 7)
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end
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end, 0.045 * i)
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end
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_TimerService:SetTimerOnce(function()
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self:SetEntityEnabled(base, false)
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self:SetEntityEnabled(base .. "/Accent", false)
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end, 0.48)`, [
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{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'slot' },
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{ Type: 'number', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: 'amount' },
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]),
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