fix(ui): keep deck popups above monster hp #33

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maple merged 1 commits from fix/deck-popup-layering into main 2026-06-11 01:44:49 +09:00
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Summary

  • Keep monster HP UI enabled while deck popups are open
  • Raise DeckInspectHud and DeckAllHud above CombatHud using explicit UI append order and sorting layers
  • Document the DefaultGroup UI generation structure

Verification

  • node --check tools\deck\gen-slaydeck.mjs
  • node tools\deck\gen-slaydeck.mjs
  • JSON parse check for ui/DefaultGroup.ui, RootDesk/MyDesk/SlayDeckController.codeblock, Global/common.gamelogic
  • Manual confirmation that deck popups now cover monster HP UI
## Summary - Keep monster HP UI enabled while deck popups are open - Raise DeckInspectHud and DeckAllHud above CombatHud using explicit UI append order and sorting layers - Document the DefaultGroup UI generation structure ## Verification - node --check tools\deck\gen-slaydeck.mjs - node tools\deck\gen-slaydeck.mjs - JSON parse check for ui/DefaultGroup.ui, RootDesk/MyDesk/SlayDeckController.codeblock, Global/common.gamelogic - Manual confirmation that deck popups now cover monster HP UI
maple added 1 commit 2026-06-11 01:43:10 +09:00
maple merged commit fb5f0d6d5b into main 2026-06-11 01:44:49 +09:00
maple deleted branch fix/deck-popup-layering 2026-06-11 01:44:53 +09:00
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Reference: gahusb/maplecontest#33