feat: P15 — 로비를 전용 맵 + 월드 NPC로 (근접·클릭 상호작용, 로비 한정 이동·공격) #54

Merged
gahusb merged 9 commits from feature/p15-lobby-map-npc into main 2026-06-14 13:04:19 +09:00
2 changed files with 4 additions and 1 deletions
Showing only changes of commit de1e69de7d - Show all commits

View File

@@ -47,7 +47,7 @@
"Name": null
},
"Arguments": [],
"Code": "self.LockTries = 0\nlocal eventId = 0\nlocal function apply()\n\tself.LockTries = self.LockTries + 1\n\tlocal pc = nil\n\tlocal lp = _UserService.LocalPlayer\n\tif lp ~= nil then\n\t\tpc = lp.PlayerControllerComponent\n\tend\n\tif pc ~= nil then\n\t\tpc.LookDirectionX = 1\n\t\tpc.FixedLookAt = true\n\t\tpc.Enable = false\n\tend\n\tif pc ~= nil then\n\t\t_TimerService:ClearTimer(eventId)\n\telseif self.LockTries > 30 then\n\t\t_TimerService:ClearTimer(eventId)\n\tend\nend\neventId = _TimerService:SetTimerRepeat(apply, 0.1)",
"Code": "self.LockTries = 0\nlocal eventId = 0\nlocal function apply()\n\tself.LockTries = self.LockTries + 1\n\tlocal pc = nil\n\tlocal lp = _UserService.LocalPlayer\n\tif lp ~= nil then\n\t\tpc = lp.PlayerControllerComponent\n\tend\n\tif pc ~= nil then\n\t\tpc.LookDirectionX = 1\n\t\tpc.FixedLookAt = true\n\t\tpc.Enable = false\n\tend\n\tif lp ~= nil and lp.RigidbodyComponent ~= nil then\n\t\tlp.RigidbodyComponent.WalkAcceleration = 0\n\tend\n\tif pc ~= nil then\n\t\t_TimerService:ClearTimer(eventId)\n\telseif self.LockTries > 30 then\n\t\t_TimerService:ClearTimer(eventId)\n\tend\nend\neventId = _TimerService:SetTimerRepeat(apply, 0.1)",
"Scope": 2,
"ExecSpace": 6,
"Attributes": [],

View File

@@ -65,6 +65,9 @@ local function apply()
pc.FixedLookAt = ${FIXED_LOOK_AT}
pc.Enable = ${CONTROLLER_ENABLE}
end
if lp ~= nil and lp.RigidbodyComponent ~= nil then
lp.RigidbodyComponent.WalkAcceleration = 0
end
if pc ~= nil then
_TimerService:ClearTimer(eventId)
elseif self.LockTries > 30 then