feat: UI 메이커-저작 전환 + 컨트롤러 재연결 + MainMenu 부트 #74
@@ -95,7 +95,19 @@ self:BuildMonsters()
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self:RenderCombat()
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self:StartPlayerTurn()
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self:ApplyRelics("combatStart")
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self:RenderCombat()`),
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self:RenderCombat()
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local slotTid = 0
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slotTid = _TimerService:SetTimerRepeat(function()
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if self.CombatOver == true or self.Monsters == nil or #self.Monsters == 0 then
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_TimerService:ClearTimer(slotTid)
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return
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end
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for i = 1, #self.Monsters do
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if self.Monsters[i] ~= nil and self.Monsters[i].alive == true then
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self:PositionMonsterSlot(i)
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end
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end
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end, 0.15)`),
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method('RegisterMonster', `if self.Registered == nil then
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self.Registered = {}
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end
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