import { readFileSync, writeFileSync } from 'node:fs'; // 맵별 고정 카메라: 맵 로드 시 플레이어 CameraComponent를 data/camera.json 값으로 설정. // 새 CameraComponent를 만들지 않고(엔진 소유) 기존 카메라 속성만 런타임 설정한다. const CAM = JSON.parse(readFileSync('data/camera.json', 'utf8')); const MAP_NUMBERS = Array.from({ length: 11 }, (_, i) => i + 1); // map01~11 function prop(Type, Name, DefaultValue = 'nil') { return { Type, DefaultValue, SyncDirection: 0, Attributes: [], Name }; } function method(Name, Code, Arguments = [], ExecSpace = 6) { return { Return: { Type: 'void', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: null }, Arguments, Code, Scope: 2, ExecSpace, Attributes: [], Name, }; } function writeCodeblock() { const cb = { Id: '', GameId: '', EntryKey: 'codeblock://mapcamera', ContentType: 'x-mod/codeblock', Content: '', Usage: 0, UsePublish: 1, UseService: 0, CoreVersion: '26.5.0.0', StudioVersion: '', DynamicLoading: 0, ContentProto: { Use: 'Json', Json: { CoreVersion: { Major: 0, Minor: 2 }, ScriptVersion: { Major: 1, Minor: 0 }, Description: '', Id: 'MapCamera', Language: 1, Name: 'MapCamera', Type: 1, Source: 0, Target: null, Properties: [prop('number', 'CamTries', '0')], Methods: [ method('OnBeginPlay', `self.CamTries = 0 local eventId = 0 local function apply() self.CamTries = self.CamTries + 1 local cam = nil local lp = _UserService.LocalPlayer if lp ~= nil then cam = lp.CameraComponent end if cam == nil then cam = _CameraService:GetCurrentCameraComponent() end if cam ~= nil then cam.ZoomRatio = ${CAM.zoomRatio} cam.ScreenOffset = Vector2(${CAM.screenOffsetX}, ${CAM.screenOffsetY}) cam.ConfineCameraArea = ${CAM.confineCameraArea} cam.CameraOffset = Vector2(${CAM.cameraOffsetX}, ${CAM.cameraOffsetY}) end local pc = nil if lp ~= nil then pc = lp.PlayerControllerComponent if pc ~= nil then pc.LookDirectionX = 1 pc.FixedLookAt = true pc.Enable = false end end if cam ~= nil and pc ~= nil then _TimerService:ClearTimer(eventId) elseif self.CamTries > 30 then _TimerService:ClearTimer(eventId) end end eventId = _TimerService:SetTimerRepeat(apply, 0.1)`), ], EntityEventHandlers: [], }, }, }; writeFileSync('RootDesk/MyDesk/MapCamera.codeblock', JSON.stringify(cb, null, 2), 'utf8'); } function patchMap(nn) { const tag = String(nn).padStart(2, '0'); const file = `map/map${tag}.map`; const map = JSON.parse(readFileSync(file, 'utf8')); const root = map.ContentProto.Entities.find((e) => e.path === `/maps/map${tag}`); if (!root) throw new Error(`[gen-camera] 맵 루트 없음: ${file}`); // idempotent: 기존 script.MapCamera 제거 후 재추가 root.jsonString['@components'] = root.jsonString['@components'].filter((c) => c['@type'] !== 'script.MapCamera'); root.jsonString['@components'].push({ '@type': 'script.MapCamera', Enable: true }); const names = (root.componentNames || '').split(',').filter((s) => s && s !== 'script.MapCamera'); names.push('script.MapCamera'); root.componentNames = names.join(','); writeFileSync(file, JSON.stringify(map, null, 2), 'utf8'); return `map${tag}`; } writeCodeblock(); const patched = MAP_NUMBERS.map(patchMap); console.log('MapCamera codeblock written; patched maps:', patched.join(', '));