- gen-slaydeck의 upsertUi 함수를 legacy/upsert-ui.mjs로 추출(롤백/참조용, 직접 실행 시에만 동작 — import 무해) - legacy/hud/* 이동으로 깨진 상대경로 ../lib/ → ../../lib/ 교정(15종) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
139 lines
7.4 KiB
JavaScript
139 lines
7.4 KiB
JavaScript
import { UI_FILE, COMMON_FILE, UI_ROOT, GENERATED_UI_SECTIONS, UI_APPEND_ORDER, DISABLED_STOCK_CONTROLS, TRANSPARENT, DARK, GOLD, ATTACK, DEFEND, SKILL, DAMAGE_DIGIT_RUIDS, DAMAGE_POP_MAX_DIGITS, DAMAGE_POP_DIGIT_W, DAMAGE_POP_DIGIT_H, DAMAGE_POP_DIGIT_SPACING, MAX_MONSTERS, HEAD_OFFSET_Y, HP_BAR_W, WHITE, CARD_NAME_TEXT, CARD_DESC_TEXT, cardFaceLayout, CARD_W, CARD_H, CARD_SPACING, CARD_XS, ALIGN_CENTER, ALIGN_BOTTOM_CENTER, guid, transform, sprite, button, text, scrollLayoutGroup, popupLayerFor, uiOrderFor, displayOrderFor, applySortingOverride, entity, uiPath, sectionRoot, isGeneratedUiEntity, appendUiSection } from '../../lib/ui-helpers.mjs';
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import { CARDS, ENEMIES, CLASSES, JOBS, SOUL_UNLOCKS, luaSoulShopTable, CARDFRAMES, RARITIES, frameRuid, luaFramesTable, luaNodeIconsTable, MAP_ROWS, MAP_COLS, CHEST_CLOSED_RUID, CHEST_OPEN_RUID, NODEICONS, CHARS, CAM, RELICS, luaRelicsTable, POTIONS, luaPotionsTable, luaIntentsArray, luaEnemiesTable, luaStr, luaJobsTable, luaCardsTable, luaDeckTable } from '../../lib/data.mjs';
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export function buildDeckInspect() {
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const inspect = [];
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const inspectHud = entity({
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id: guid('ins', 0),
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path: '/ui/DefaultGroup/DeckInspectHud',
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modelId: 'uisprite',
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entryId: 'UISprite',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent',
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displayOrder: 15,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 1920, y: 1080 }, pos: { x: 0, y: 0 }, align: ALIGN_CENTER }),
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sprite({ color: { r: 0.04, g: 0.05, b: 0.07, a: 0.78 }, type: 1, raycast: true }),
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],
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});
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inspectHud.jsonString.enable = false;
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inspect.push(inspectHud);
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inspect.push(entity({
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id: guid('ins', 1),
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path: '/ui/DefaultGroup/DeckInspectHud/Panel',
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modelId: 'uisprite',
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entryId: 'UISprite',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent',
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displayOrder: 0,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 1040, y: 760 }, pos: { x: 0, y: 10 }, align: ALIGN_CENTER }),
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sprite({ color: { r: 0.08, g: 0.09, b: 0.11, a: 0.96 }, type: 1 }),
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],
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}));
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inspect.push(entity({
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id: guid('ins', 2),
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path: '/ui/DefaultGroup/DeckInspectHud/Title',
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modelId: 'uitext',
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entryId: 'UIText',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent',
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displayOrder: 1,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 720, y: 54 }, pos: { x: 0, y: 350 } }),
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sprite({ color: TRANSPARENT }),
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text({ value: '\uB371 \uBCF4\uAE30', fontSize: 34, bold: true, color: GOLD, alignment: 4 }),
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],
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}));
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inspect.push(entity({
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id: guid('ins', 3),
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path: '/ui/DefaultGroup/DeckInspectHud/Close',
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modelId: 'uibutton',
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entryId: 'UIButton',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ButtonComponent,MOD.Core.TextComponent',
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displayOrder: 2,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 78, y: 52 }, pos: { x: 466, y: 350 } }),
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sprite({ color: { r: 0.16, g: 0.18, b: 0.22, a: 1 }, type: 1, raycast: true }),
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button(),
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text({ value: 'X', fontSize: 26, bold: true, color: GOLD, alignment: 4 }),
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],
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}));
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inspect.push(entity({
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id: guid('ins', 4),
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path: '/ui/DefaultGroup/DeckInspectHud/Empty',
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modelId: 'uitext',
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entryId: 'UIText',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent',
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displayOrder: 3,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 600, y: 50 }, pos: { x: 0, y: 30 } }),
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sprite({ color: TRANSPARENT }),
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text({ value: '\uCE74\uB4DC\uAC00 \uC5C6\uC2B5\uB2C8\uB2E4', fontSize: 28, bold: true, color: { r: 0.82, g: 0.86, b: 0.9, a: 1 }, alignment: 4 }),
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],
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}));
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inspect.push(entity({
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id: guid('ins', 5),
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path: '/ui/DefaultGroup/DeckInspectHud/Grid',
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modelId: 'uiempty',
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entryId: 'UIEmpty',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.ScrollLayoutGroupComponent',
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displayOrder: 4,
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components: [
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transform({ parentW: 1920, parentH: 1080, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: 950, y: 610 }, pos: { x: 0, y: 0 } }),
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sprite({ color: TRANSPARENT, type: 1, raycast: true }),
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scrollLayoutGroup({ cellSize: { x: 158, y: 214 }, spacing: { x: 22, y: 22 }, columns: 5 }),
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],
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}));
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const INSPECT_CARD_COUNT = 60;
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const INSPECT_CARD_W = 158;
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const INSPECT_CARD_H = 214;
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// 카드 단위 엔티티는 v2 네임스페이스(ins2/all2/rwd2/shp2) — 자식 구성이 바뀌면 id를 통째로 새로 발급해야 함.
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// 구 id를 다른 path에 재사용하면 메이커 refresh의 id 기준 in-place 병합이 꼬여 자식이 소실됨 (P13 실측).
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for (let i = 1; i <= INSPECT_CARD_COUNT; i++) {
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const insBase = 6 + (i - 1) * 7;
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const cardPath = `/ui/DefaultGroup/DeckInspectHud/Grid/Card${i}`;
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const card = entity({
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id: guid('ins2', insBase),
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path: cardPath,
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modelId: 'uisprite',
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entryId: 'UISprite',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent',
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displayOrder: i,
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components: [
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transform({ parentW: 950, parentH: 610, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: { x: INSPECT_CARD_W, y: INSPECT_CARD_H }, pos: { x: 0, y: 0 } }),
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sprite({ dataId: CARDFRAMES.frames.warrior.normal, color: WHITE, type: 0 }),
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],
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});
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card.jsonString.enable = false;
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inspect.push(card);
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const inspectLayout = cardFaceLayout(INSPECT_CARD_W);
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for (const [tIdx, [suffix, cfg]] of inspectLayout.texts.map(([sfx, c]) => [sfx, { ...c, value: sfx === 'Cost' ? '1' : '' }]).entries()) {
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const dOrder = suffix === 'Cost' ? 7 : suffix === 'Name' ? 6 : 8;
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inspect.push(entity({
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id: guid('ins2', insBase + 1 + tIdx),
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path: `${cardPath}/${suffix}`,
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modelId: 'uitext',
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entryId: 'UIText',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent,MOD.Core.TextComponent',
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displayOrder: dOrder,
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components: [
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transform({ parentW: INSPECT_CARD_W, parentH: INSPECT_CARD_H, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: cfg.size, pos: cfg.pos }),
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sprite({ color: TRANSPARENT }),
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text({ value: cfg.value, fontSize: cfg.fontSize, bold: cfg.bold, color: cfg.color, dropShadow: cfg.dropShadow, outlineWidth: cfg.outlineWidth }),
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],
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}));
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}
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inspect.push(entity({
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id: guid('ins2', insBase + 6),
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path: `${cardPath}/Art`,
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modelId: 'uisprite',
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entryId: 'UISprite',
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componentNames: 'MOD.Core.UITransformComponent,MOD.Core.SpriteGUIRendererComponent',
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displayOrder: 5,
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components: [
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transform({ parentW: INSPECT_CARD_W, parentH: INSPECT_CARD_H, anchor: { x: 0.5, y: 0.5 }, pivot: { x: 0.5, y: 0.5 }, size: inspectLayout.art.size, pos: inspectLayout.art.pos }),
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sprite({ color: WHITE, type: 0, raycast: false }),
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],
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}));
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}
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return inspect;
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}
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