Files
maplecontest/RootDesk/MyDesk/PlayerAttack.codeblock
gahusb 0b576aa3b5 Initial commit: SlayMaple 로컬 워크스페이스 + Gitea 연동
- MSW 로컬 워크스페이스 데이터(Global/RootDesk/map/ui) 형상관리 시작
- Slay the Spire 풍 덱빌더 전투 프레임워크 초안 포함
- README.md: 협업(로컬 워크스페이스+git) 방식·구조·프레임워크 현황 문서화
- .gitignore: Authorization 토큰 포함된 .mcp.json/.codex 제외

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-06 00:59:27 +09:00

178 lines
4.9 KiB
Plaintext

{
"Id": "",
"GameId": "",
"EntryKey": "codeblock://playerattack",
"ContentType": "x-mod/codeblock",
"Content": "",
"Usage": 0,
"UsePublish": 1,
"UseService": 0,
"CoreVersion": "26.5.0.0",
"StudioVersion": "0.1.0.0",
"DynamicLoading": 0,
"ContentProto": {
"Use": "Json",
"Json": {
"CoreVersion": {
"Major": 0,
"Minor": 2
},
"ScriptVersion": {
"Major": 1,
"Minor": 4
},
"Description": "",
"Id": "PlayerAttack",
"Language": 1,
"Name": "PlayerAttack",
"Type": 4,
"Source": 1,
"Target": "MOD.Core.AttackComponent",
"Properties": [
{
"Type": "any",
"DefaultValue": "nil",
"SyncDirection": 0,
"Attributes": [
{
"$type": "MOD.Core.Script.HideFromInspectorScriptAttribute, MOD.Core"
}
],
"Name": "Shape"
}
],
"Methods": [
{
"Return": {
"Type": "void",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": null
},
"Arguments": [],
"Code": "self.Shape = BoxShape(Vector2.zero, Vector2.one, 0)",
"Scope": 2,
"ExecSpace": 1,
"Attributes": [],
"Name": "OnBeginPlay"
},
{
"Return": {
"Type": "void",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": null
},
"Arguments": [],
"Code": "local playerController = self.Entity.PlayerControllerComponent\nlocal transform = self.Entity.TransformComponent\nif playerController and transform then\n\tlocal worldPosition = transform.WorldPosition\n\tlocal attackOffset = Vector2(worldPosition.x + 0.5 * playerController.LookDirectionX, worldPosition.y + 0.5)\n\tself.Shape.Position = attackOffset\n\n\tself:AttackFast(self.Shape, nil, CollisionGroups.Monster)\nend",
"Scope": 2,
"ExecSpace": 1,
"Attributes": [],
"Name": "AttackNormal"
},
{
"Return": {
"Type": "int",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": null
},
"Arguments": [
{
"Type": "Entity",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "attacker"
},
{
"Type": "Entity",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "defender"
},
{
"Type": "string",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "attackInfo"
}
],
"Code": "return 50",
"Scope": 2,
"ExecSpace": 0,
"Attributes": [],
"Name": "CalcDamage"
},
{
"Return": {
"Type": "boolean",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": null
},
"Arguments": [
{
"Type": "Entity",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "attacker"
},
{
"Type": "Entity",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "defender"
},
{
"Type": "string",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": "attackInfo"
}
],
"Code": "return _UtilLogic:RandomDouble() < 0.3",
"Scope": 2,
"ExecSpace": 0,
"Attributes": [],
"Name": "CalcCritical"
},
{
"Return": {
"Type": "number",
"DefaultValue": null,
"SyncDirection": 0,
"Attributes": [],
"Name": null
},
"Arguments": [],
"Code": "return 2",
"Scope": 2,
"ExecSpace": 0,
"Attributes": [],
"Name": "GetCriticalDamageRate"
}
],
"EntityEventHandlers": [
{
"Name": "HandlePlayerActionEvent",
"EventName": "PlayerActionEvent",
"ParameterName": "event",
"Target": "self",
"Code": "-- Parameters\nlocal ActionName = event.ActionName\n-- local PlayerEntity = event.PlayerEntity\n--------------------------------------------------------\n\nif ActionName == \"Attack\" then\n\tself:AttackNormal()\nend",
"Scope": 1,
"ExecSpace": 1
}
]
}
}
}