데이터→sim(TDD)→CombatMonster 마커→컨트롤러 멀티 전투(상태/PlayCard/EnemyTurn/승리/렌더)→슬롯 UI→재생성·플레이테스트. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
데이터→sim(TDD)→CombatMonster 마커→컨트롤러 멀티 전투(상태/PlayCard/EnemyTurn/승리/렌더)→슬롯 UI→재생성·플레이테스트. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>