Files
maplecontest/tools/monster/gen-combat-monster.mjs

77 lines
3.3 KiB
JavaScript

import { readFileSync, writeFileSync } from 'node:fs';
// 맵 몬스터에 적 타입(EnemyId)을 부여하고, BeginPlay 시 /common 컨트롤러에 자기등록하는 마커.
// 카드 전투 시 컨트롤러가 등록 목록으로 인카운터를 구성한다.
const MAP_NUMBERS = Array.from({ length: 11 }, (_, i) => i + 1); // map01~11
const NAME_TO_ENEMY = { '주황버섯': 'orange_mushroom', '파란버섯': 'blue_mushroom' };
const DEFAULT_ENEMY = 'orange_mushroom';
function prop(Type, Name, DefaultValue = 'nil') {
return { Type, DefaultValue, SyncDirection: 0, Attributes: [], Name };
}
function method(Name, Code, Arguments = [], ExecSpace = 6) {
return {
Return: { Type: 'void', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: null },
Arguments, Code, Scope: 2, ExecSpace, Attributes: [], Name,
};
}
function writeCodeblock() {
const cb = {
Id: '', GameId: '', EntryKey: 'codeblock://combatmonster', ContentType: 'x-mod/codeblock',
Content: '', Usage: 0, UsePublish: 1, UseService: 0, CoreVersion: '26.5.0.0', StudioVersion: '', DynamicLoading: 0,
ContentProto: { Use: 'Json', Json: {
CoreVersion: { Major: 0, Minor: 2 }, ScriptVersion: { Major: 1, Minor: 0 },
Description: '', Id: 'CombatMonster', Language: 1, Name: 'CombatMonster', Type: 1, Source: 0, Target: null,
Properties: [prop('string', 'EnemyId', '""'), prop('number', 'RegTries', '0')],
Methods: [
method('OnBeginPlay', `self.RegTries = 0
local eventId = 0
local function reg()
self.RegTries = self.RegTries + 1
local c = _EntityService:GetEntityByPath("/common")
if c ~= nil and c.SlayDeckController ~= nil then
c.SlayDeckController:RegisterMonster(self.Entity, self.EnemyId)
_TimerService:ClearTimer(eventId)
elseif self.RegTries > 50 then
_TimerService:ClearTimer(eventId)
end
end
eventId = _TimerService:SetTimerRepeat(reg, 0.1)`),
],
EntityEventHandlers: [],
} },
};
writeFileSync('RootDesk/MyDesk/CombatMonster.codeblock', JSON.stringify(cb, null, 2) + '\n', 'utf8');
}
const isMonster = (e) => typeof e.componentNames === 'string' && e.componentNames.includes('script.Monster');
function patchMap(nn) {
const tag = String(nn).padStart(2, '0');
const file = `map/map${tag}.map`;
const map = JSON.parse(readFileSync(file, 'utf8'));
let count = 0;
for (const e of map.ContentProto.Entities.filter(isMonster)) {
const comps = e.jsonString && e.jsonString['@components'];
if (!Array.isArray(comps)) {
console.warn(`[gen-combat-monster] entity "${(e.jsonString && e.jsonString.name) || e.path}" has no @components — skipped`);
continue;
}
const name = (e.jsonString && e.jsonString.name) || '';
const enemyId = NAME_TO_ENEMY[name] || DEFAULT_ENEMY;
e.jsonString['@components'] = comps.filter((c) => c['@type'] !== 'script.CombatMonster');
e.jsonString['@components'].push({ '@type': 'script.CombatMonster', Enable: true, EnemyId: enemyId });
const names = (e.componentNames || '').split(',').filter((s) => s && s !== 'script.CombatMonster');
names.push('script.CombatMonster');
e.componentNames = names.join(',');
count++;
}
writeFileSync(file, JSON.stringify(map, null, 2), 'utf8');
return `map${tag}(${count})`;
}
writeCodeblock();
const patched = MAP_NUMBERS.map(patchMap);
console.log('CombatMonster codeblock written; patched maps:', patched.join(', '));