feat(lotto): calibrate_winner_compute 당첨조합 역분석+percentile
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -91,6 +91,20 @@ def point_in_time_draws(draws: List[Tuple[int, List[int]]],
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return [(d, nums) for d, nums in draws if d < target_draw_no]
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def calibrate_winner_compute(draws, target_draw_no, winning6,
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sample_m: int = 2000, seed: Optional[int] = None) -> Dict[str, Any]:
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"""순수 연산: point-in-time 캐시로 당첨조합 채점 + 무작위 M표본 percentile."""
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pit = point_in_time_draws(draws, target_draw_no)
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cache = build_analysis_cache(pit)
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scores = score_combination(sorted(winning6), cache)
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win_total = scores["score_total"]
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samples = random_null_tickets(sample_m, seed=seed)
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le = sum(1 for t in samples
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if score_combination(t, cache)["score_total"] <= win_total)
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percentile = le / max(len(samples), 1)
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return {"scores": scores, "percentile": percentile, "cache_draws": len(pit)}
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def coverage_tickets(k: int, seed: Optional[int] = None) -> List[List[int]]:
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"""greedy 커버리지 — 아직 덜 쓰인 번호를 우선 배치해 번호를 넓게 분산.
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(휠링/보장설계는 향후. 현재는 distinct + 번호 사용 균등화)"""
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@@ -68,6 +68,17 @@ def test_point_in_time_excludes_target_draw():
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assert len(pit) == 29
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def test_calibrate_winner_scores_and_percentile():
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draws = _toy_draws(60)
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winning6 = [3, 11, 19, 27, 35, 44]
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res = bt.calibrate_winner_compute(draws, target_draw_no=60,
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winning6=winning6, sample_m=500, seed=9)
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assert set(res["scores"].keys()) >= {"score_total", "score_frequency",
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"score_fingerprint", "score_gap", "score_cooccur", "score_diversity"}
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assert 0.0 <= res["percentile"] <= 1.0
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assert res["cache_draws"] == 59 # 1..59
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def test_generate_pool_partial_fill(monkeypatch):
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"""weighted_sample_6이 항상 같은 조합만 반환하도록 패치 → cap에 먼저 걸려 len < n — 예외 없이 반환."""
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import random as _r
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