refactor(music-lab): 컴포넌트 분할 — AudioPlayer, LyricsTab, CreditsBadge 추출
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -2426,3 +2426,26 @@
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animation: none !important;
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}
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}
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/* ── Phase 1: Credits Badge ─────────────────────────────── */
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.ms-credits-badge {
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display: inline-flex; align-items: center; gap: 6px;
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padding: 6px 14px; border-radius: 20px;
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background: rgba(245, 166, 35, 0.1);
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border: 1px solid rgba(245, 166, 35, 0.25);
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font-family: 'Courier Prime', monospace;
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font-size: 0.85rem; color: var(--ms-accent);
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}
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.ms-credits-badge__icon { font-size: 1rem; }
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.ms-credits-badge__value { font-weight: 700; font-size: 1.1rem; }
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.ms-credits-badge__label { color: var(--ms-muted); font-size: 0.75rem; text-transform: uppercase; }
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.ms-credits-badge.is-low {
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background: rgba(231, 76, 60, 0.15);
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border-color: rgba(231, 76, 60, 0.4);
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color: #e74c3c;
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animation: pulse-badge 1.5s ease-in-out infinite;
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}
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@keyframes pulse-badge {
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0%, 100% { opacity: 1; }
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50% { opacity: 0.6; }
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}
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@@ -7,15 +7,14 @@ import {
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getMusicProviders,
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getMusicStatus,
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getMusicModels,
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getMusicCredits,
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extendMusicTrack,
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removeVocals,
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getSavedLyrics,
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saveLyrics,
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updateLyrics,
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deleteLyrics,
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} from '../../api';
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import './MusicStudio.css';
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import AudioPlayer from './components/AudioPlayer';
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import { fmtTime } from './components/AudioPlayer';
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import CreditsBadge from './components/CreditsBadge';
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import LyricsTab from './components/LyricsTab';
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/* ─────────────────────────────────────────────
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데이터 상수
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@@ -83,12 +82,6 @@ const SIM_STEPS = [
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{ msg: 'Track ready!', pct: 100 },
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];
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/* ─────────────────────────────────────────────
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유틸
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───────────────────────────────────────────── */
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const pad = (n) => String(Math.floor(n)).padStart(2, '0');
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const fmtTime = (s) => `${pad(s / 60)}:${pad(s % 60)}`;
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/* ─────────────────────────────────────────────
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Loading Skeleton
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───────────────────────────────────────────── */
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@@ -261,125 +254,6 @@ const GenerationProgress = ({ progress, stepMsg }) => (
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</div>
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);
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/* ─────────────────────────────────────────────
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Audio Player (실제 <audio> 기반)
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───────────────────────────────────────────── */
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const AudioPlayer = ({ audioUrl, totalSec, accentColor }) => {
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const audioRef = useRef(null);
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const [playing, setPlaying] = useState(false);
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const [elapsed, setElapsed] = useState(0);
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const [duration, setDuration] = useState(totalSec ?? 0);
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const [volume, setVolume] = useState(1);
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/* 실제 오디오가 없으면 가짜 타이머로 폴백 */
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const isFake = !audioUrl;
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const timerRef = useRef(null);
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const total = duration || totalSec || 60;
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const togglePlay = () => {
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if (isFake) {
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if (playing) {
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clearInterval(timerRef.current);
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setPlaying(false);
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} else {
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setPlaying(true);
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timerRef.current = setInterval(() => {
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setElapsed((e) => {
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if (e >= total - 1) {
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clearInterval(timerRef.current);
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setPlaying(false);
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return 0;
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}
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return e + 1;
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});
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}, 1000);
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}
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return;
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}
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const el = audioRef.current;
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if (!el) return;
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playing ? el.pause() : el.play();
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};
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const handleSeek = (e) => {
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const rect = e.currentTarget.getBoundingClientRect();
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const ratio = (e.clientX - rect.left) / rect.width;
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const newTime = ratio * total;
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if (!isFake && audioRef.current) {
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audioRef.current.currentTime = newTime;
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}
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setElapsed(newTime);
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};
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const handleVolumeChange = (e) => {
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const v = Number(e.target.value);
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setVolume(v);
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if (!isFake && audioRef.current) audioRef.current.volume = v;
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};
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useEffect(() => () => clearInterval(timerRef.current), []);
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const progress = (elapsed / total) * 100;
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return (
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<div className="ms-audio-player" style={{ '--player-accent': accentColor }}>
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{!isFake && (
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<audio
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ref={audioRef}
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src={audioUrl}
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onLoadedMetadata={(e) => setDuration(e.target.duration)}
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onTimeUpdate={(e) => setElapsed(e.target.currentTime)}
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onPlay={() => setPlaying(true)}
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onPause={() => setPlaying(false)}
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onEnded={() => { setPlaying(false); setElapsed(0); }}
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/>
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)}
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<button
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type="button"
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className={`ms-player__play ${playing ? 'is-playing' : ''}`}
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onClick={togglePlay}
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aria-label={playing ? '일시정지' : '재생'}
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>
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{playing ? (
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<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor">
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<rect x="3" y="2" width="4" height="12" rx="1" />
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<rect x="9" y="2" width="4" height="12" rx="1" />
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</svg>
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) : (
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<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor">
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<path d="M4 2l10 6-10 6V2z" />
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</svg>
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)}
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</button>
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<div className="ms-player__timeline">
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<div className="ms-player__bar" onClick={handleSeek} role="slider"
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aria-label="재생 위치" aria-valuenow={Math.round(elapsed)} aria-valuemin={0} aria-valuemax={Math.round(total)}>
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<div className="ms-player__fill" style={{ width: `${progress}%` }} />
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<div className="ms-player__thumb" style={{ left: `${progress}%` }} />
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</div>
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<div className="ms-player__times">
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<span>{fmtTime(elapsed)}</span>
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<span>{fmtTime(total)}</span>
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</div>
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</div>
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<div className="ms-volume">
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<svg width="14" height="14" viewBox="0 0 14 14" fill="currentColor" aria-hidden>
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<path d="M2 5h2.5l3-3v10l-3-3H2V5zm8.5-1.5a4.5 4.5 0 010 7" stroke="currentColor" strokeWidth="1.2" fill="none" strokeLinecap="round"/>
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</svg>
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<input
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type="range" min={0} max={1} step={0.02} value={volume}
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onChange={handleVolumeChange}
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className="ms-volume__slider"
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aria-label="볼륨"
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/>
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</div>
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</div>
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);
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};
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/* ─────────────────────────────────────────────
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Track Result Card
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───────────────────────────────────────────── */
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@@ -611,241 +485,6 @@ const Library = ({ tracks, onDelete, onRefresh, onExtend, onVocalRemoval, isGene
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);
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};
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/* ─────────────────────────────────────────────
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Lyrics Tab
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───────────────────────────────────────────── */
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const LyricsTab = ({ onUseInCreate }) => {
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const [lyrPrompt, setLyrPrompt] = useState('');
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const [lyrLoading, setLyrLoading] = useState(false);
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const [lyrError, setLyrError] = useState(null);
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const [copied, setCopied] = useState(null); // id
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const [saved, setSaved] = useState([]); // DB에 저장된 가사
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const [loadingSaved, setLoadingSaved] = useState(true);
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const [editingId, setEditingId] = useState(null);
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const [editTitle, setEditTitle] = useState('');
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const [editText, setEditText] = useState('');
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/* ── 저장된 가사 로드 ── */
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useEffect(() => {
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setLoadingSaved(true);
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getSavedLyrics()
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.then((data) => setSaved(data.lyrics ?? []))
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.catch(() => {})
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.finally(() => setLoadingSaved(false));
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}, []);
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/* ── AI 생성 → 즉시 저장 ── */
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const handleGenerate = async () => {
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if (!lyrPrompt.trim() || lyrLoading) return;
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setLyrLoading(true);
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setLyrError(null);
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try {
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const res = await generateMusicLyrics(lyrPrompt.trim());
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if (res?.text) {
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const record = await saveLyrics({
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title: res.title || '',
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text: res.text,
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prompt: lyrPrompt.trim(),
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});
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setSaved((prev) => [record, ...prev]);
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} else {
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setLyrError('가사 생성 결과가 없습니다');
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}
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} catch (e) {
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setLyrError(e.message || '가사 생성에 실패했습니다');
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} finally {
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setLyrLoading(false);
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}
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};
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/* ── 복사 ── */
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const handleCopy = (text, id) => {
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navigator.clipboard.writeText(text).then(() => {
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setCopied(id);
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setTimeout(() => setCopied(null), 2000);
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});
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};
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/* ── 삭제 ── */
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const handleDelete = async (id) => {
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try {
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await deleteLyrics(id);
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setSaved((prev) => prev.filter((l) => l.id !== id));
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} catch {}
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};
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/* ── 수정 시작 ── */
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const startEdit = (item) => {
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setEditingId(item.id);
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setEditTitle(item.title);
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setEditText(item.text);
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};
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/* ── 수정 저장 ── */
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const handleSaveEdit = async () => {
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if (editingId == null) return;
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try {
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const updated = await updateLyrics(editingId, { title: editTitle, text: editText });
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setSaved((prev) => prev.map((l) => l.id === editingId ? updated : l));
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setEditingId(null);
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} catch {}
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};
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/* ── 수정 취소 ── */
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const cancelEdit = () => setEditingId(null);
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return (
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<div className="ms-lyrics-tab">
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<div className="ms-lyrics-tab__form">
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<div className="ms-lyrics-tab__head">
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<h2 className="ms-lyrics-tab__title">AI Lyrics Generator</h2>
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<p className="ms-lyrics-tab__desc">
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원하는 분위기, 주제, 스타일을 설명하면 AI가 가사를 작성합니다.
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</p>
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</div>
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<div className="ms-lyrics-tab__input-wrap">
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<textarea
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className="ms-lyrics-tab__input"
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placeholder="예: 비 오는 밤, 혼자 걷는 도시의 거리를 배경으로 한 감성적인 발라드 가사"
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value={lyrPrompt}
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onChange={(e) => setLyrPrompt(e.target.value)}
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rows={3}
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maxLength={200}
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onKeyDown={(e) => { if (e.key === 'Enter' && !e.shiftKey) { e.preventDefault(); handleGenerate(); } }}
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/>
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<div className="ms-lyrics-tab__input-footer">
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<span className="ms-lyrics-tab__count">{lyrPrompt.length}/200</span>
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<button
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type="button"
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className={`ms-btn ms-btn--accent ${lyrLoading ? 'is-loading' : ''}`}
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onClick={handleGenerate}
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disabled={!lyrPrompt.trim() || lyrLoading}
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>
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{lyrLoading ? (
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<><span className="ms-btn__spinner" /> 생성 중...</>
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) : (
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'✨ 가사 생성'
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)}
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</button>
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</div>
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</div>
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{lyrError && (
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<div className="ms-error-banner">
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<span>⚠ {lyrError}</span>
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</div>
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)}
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</div>
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{lyrLoading && (
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<div className="ms-lyrics-tab__loading">
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<div className="ms-lyrics-tab__loading-bar" />
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<p>AI가 가사를 작성하고 있습니다...</p>
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</div>
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)}
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{/* 저장된 가사 목록 */}
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{loadingSaved && (
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<div className="ms-lyrics-tab__loading">
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<div className="ms-lyrics-tab__loading-bar" />
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<p>저장된 가사를 불러오는 중...</p>
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</div>
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)}
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{!loadingSaved && saved.length === 0 && !lyrLoading && (
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<div className="ms-lyrics-tab__empty">
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<span className="ms-lyrics-tab__empty-icon">🎤</span>
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<p>저장된 가사가 없습니다</p>
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<p className="ms-lyrics-tab__empty-hint">
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프롬프트를 입력하면 AI가 [Verse], [Chorus] 등 섹션이 포함된 가사를 작성합니다
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</p>
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</div>
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)}
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<div className="ms-lyrics-tab__results">
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{saved.map((item) => (
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<div key={item.id} className={`ms-lyrics-card ${editingId === item.id ? 'is-editing' : ''}`}>
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<div className="ms-lyrics-card__header">
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{editingId === item.id ? (
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<input
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className="ms-lyrics-card__title-input"
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value={editTitle}
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onChange={(e) => setEditTitle(e.target.value)}
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placeholder="제목"
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/>
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) : (
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<>
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{item.title && <h3 className="ms-lyrics-card__title">{item.title}</h3>}
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<span className="ms-lyrics-card__prompt">{item.prompt}</span>
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</>
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)}
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<span className="ms-lyrics-card__date">
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{item.created_at ? new Date(item.created_at).toLocaleDateString('ko-KR') : ''}
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</span>
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</div>
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{editingId === item.id ? (
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<textarea
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className="ms-lyrics-card__text-input"
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value={editText}
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onChange={(e) => setEditText(e.target.value)}
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rows={12}
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/>
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) : (
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<pre className="ms-lyrics-card__text">{item.text}</pre>
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)}
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<div className="ms-lyrics-card__actions">
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{editingId === item.id ? (
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<>
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<button type="button" className="ms-btn ms-btn--accent ms-btn--sm" onClick={handleSaveEdit}>
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✓ 저장
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</button>
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<button type="button" className="ms-btn ms-btn--ghost ms-btn--sm" onClick={cancelEdit}>
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취소
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</button>
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</>
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) : (
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<>
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<button
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type="button"
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className="ms-btn ms-btn--ghost ms-btn--sm"
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onClick={() => handleCopy(item.text, item.id)}
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>
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{copied === item.id ? '✓ 복사됨' : '📋 복사'}
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</button>
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<button
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type="button"
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className="ms-btn ms-btn--ghost ms-btn--sm"
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onClick={() => onUseInCreate(item.text)}
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>
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🎵 Create에서 사용
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</button>
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<button
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type="button"
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className="ms-btn ms-btn--ghost ms-btn--sm"
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onClick={() => startEdit(item)}
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>
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✏️ 수정
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</button>
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<button
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type="button"
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className="ms-btn ms-btn--ghost ms-btn--sm ms-btn--danger-text"
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onClick={() => handleDelete(item.id)}
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>
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🗑 삭제
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</button>
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</>
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)}
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</div>
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</div>
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))}
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</div>
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</div>
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||||
);
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};
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/* ─────────────────────────────────────────────
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Main Page
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||||
───────────────────────────────────────────── */
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@@ -874,7 +513,6 @@ export default function MusicStudio() {
|
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const [lyricsLoading, setLyricsLoading] = useState(false);
|
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const [model, setModel] = useState('V4');
|
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const [models, setModels] = useState([]);
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const [credits, setCredits] = useState(null);
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/* ── 생성 상태 ── */
|
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const [isGenerating, setIsGenerating] = useState(false);
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@@ -917,14 +555,11 @@ export default function MusicStudio() {
|
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.catch(() => setProviderError(true));
|
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}, []); // eslint-disable-line react-hooks/exhaustive-deps
|
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/* ── 모델 & 크레딧 로드 ── */
|
||||
/* ── 모델 로드 ── */
|
||||
useEffect(() => {
|
||||
getMusicModels()
|
||||
.then((data) => setModels(data.models ?? []))
|
||||
.catch(() => {});
|
||||
getMusicCredits()
|
||||
.then((data) => setCredits(data))
|
||||
.catch(() => {});
|
||||
}, []);
|
||||
|
||||
/* ── 가사 AI 생성 ── */
|
||||
@@ -1188,14 +823,7 @@ export default function MusicStudio() {
|
||||
</p>
|
||||
</div>
|
||||
<div className="ms-header__right">
|
||||
{credits && (
|
||||
<div className="ms-credits">
|
||||
<span className="ms-credits__label">Credits</span>
|
||||
<span className="ms-credits__value">
|
||||
{credits.credits_left ?? credits.remaining ?? '—'}
|
||||
</span>
|
||||
</div>
|
||||
)}
|
||||
<CreditsBadge />
|
||||
<SonicRadar isGenerating={isGenerating} accentColor={accentColor} />
|
||||
</div>
|
||||
</header>
|
||||
|
||||
128
src/pages/music/components/AudioPlayer.jsx
Normal file
128
src/pages/music/components/AudioPlayer.jsx
Normal file
@@ -0,0 +1,128 @@
|
||||
import React, { useRef, useState, useEffect } from 'react';
|
||||
|
||||
/* ─────────────────────────────────────────────
|
||||
유틸
|
||||
───────────────────────────────────────────── */
|
||||
const pad = (n) => String(Math.floor(n)).padStart(2, '0');
|
||||
export const fmtTime = (s) => `${pad(s / 60)}:${pad(s % 60)}`;
|
||||
|
||||
/* ─────────────────────────────────────────────
|
||||
Audio Player (실제 <audio> 기반)
|
||||
───────────────────────────────────────────── */
|
||||
const AudioPlayer = ({ audioUrl, totalSec, accentColor }) => {
|
||||
const audioRef = useRef(null);
|
||||
const [playing, setPlaying] = useState(false);
|
||||
const [elapsed, setElapsed] = useState(0);
|
||||
const [duration, setDuration] = useState(totalSec ?? 0);
|
||||
const [volume, setVolume] = useState(1);
|
||||
|
||||
/* 실제 오디오가 없으면 가짜 타이머로 폴백 */
|
||||
const isFake = !audioUrl;
|
||||
const timerRef = useRef(null);
|
||||
|
||||
const total = duration || totalSec || 60;
|
||||
|
||||
const togglePlay = () => {
|
||||
if (isFake) {
|
||||
if (playing) {
|
||||
clearInterval(timerRef.current);
|
||||
setPlaying(false);
|
||||
} else {
|
||||
setPlaying(true);
|
||||
timerRef.current = setInterval(() => {
|
||||
setElapsed((e) => {
|
||||
if (e >= total - 1) {
|
||||
clearInterval(timerRef.current);
|
||||
setPlaying(false);
|
||||
return 0;
|
||||
}
|
||||
return e + 1;
|
||||
});
|
||||
}, 1000);
|
||||
}
|
||||
return;
|
||||
}
|
||||
const el = audioRef.current;
|
||||
if (!el) return;
|
||||
playing ? el.pause() : el.play();
|
||||
};
|
||||
|
||||
const handleSeek = (e) => {
|
||||
const rect = e.currentTarget.getBoundingClientRect();
|
||||
const ratio = (e.clientX - rect.left) / rect.width;
|
||||
const newTime = ratio * total;
|
||||
if (!isFake && audioRef.current) {
|
||||
audioRef.current.currentTime = newTime;
|
||||
}
|
||||
setElapsed(newTime);
|
||||
};
|
||||
|
||||
const handleVolumeChange = (e) => {
|
||||
const v = Number(e.target.value);
|
||||
setVolume(v);
|
||||
if (!isFake && audioRef.current) audioRef.current.volume = v;
|
||||
};
|
||||
|
||||
useEffect(() => () => clearInterval(timerRef.current), []);
|
||||
|
||||
const progress = (elapsed / total) * 100;
|
||||
|
||||
return (
|
||||
<div className="ms-audio-player" style={{ '--player-accent': accentColor }}>
|
||||
{!isFake && (
|
||||
<audio
|
||||
ref={audioRef}
|
||||
src={audioUrl}
|
||||
onLoadedMetadata={(e) => setDuration(e.target.duration)}
|
||||
onTimeUpdate={(e) => setElapsed(e.target.currentTime)}
|
||||
onPlay={() => setPlaying(true)}
|
||||
onPause={() => setPlaying(false)}
|
||||
onEnded={() => { setPlaying(false); setElapsed(0); }}
|
||||
/>
|
||||
)}
|
||||
<button
|
||||
type="button"
|
||||
className={`ms-player__play ${playing ? 'is-playing' : ''}`}
|
||||
onClick={togglePlay}
|
||||
aria-label={playing ? '일시정지' : '재생'}
|
||||
>
|
||||
{playing ? (
|
||||
<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor">
|
||||
<rect x="3" y="2" width="4" height="12" rx="1" />
|
||||
<rect x="9" y="2" width="4" height="12" rx="1" />
|
||||
</svg>
|
||||
) : (
|
||||
<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor">
|
||||
<path d="M4 2l10 6-10 6V2z" />
|
||||
</svg>
|
||||
)}
|
||||
</button>
|
||||
|
||||
<div className="ms-player__timeline">
|
||||
<div className="ms-player__bar" onClick={handleSeek} role="slider"
|
||||
aria-label="재생 위치" aria-valuenow={Math.round(elapsed)} aria-valuemin={0} aria-valuemax={Math.round(total)}>
|
||||
<div className="ms-player__fill" style={{ width: `${progress}%` }} />
|
||||
<div className="ms-player__thumb" style={{ left: `${progress}%` }} />
|
||||
</div>
|
||||
<div className="ms-player__times">
|
||||
<span>{fmtTime(elapsed)}</span>
|
||||
<span>{fmtTime(total)}</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className="ms-volume">
|
||||
<svg width="14" height="14" viewBox="0 0 14 14" fill="currentColor" aria-hidden>
|
||||
<path d="M2 5h2.5l3-3v10l-3-3H2V5zm8.5-1.5a4.5 4.5 0 010 7" stroke="currentColor" strokeWidth="1.2" fill="none" strokeLinecap="round"/>
|
||||
</svg>
|
||||
<input
|
||||
type="range" min={0} max={1} step={0.02} value={volume}
|
||||
onChange={handleVolumeChange}
|
||||
className="ms-volume__slider"
|
||||
aria-label="볼륨"
|
||||
/>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default AudioPlayer;
|
||||
36
src/pages/music/components/CreditsBadge.jsx
Normal file
36
src/pages/music/components/CreditsBadge.jsx
Normal file
@@ -0,0 +1,36 @@
|
||||
import React, { useEffect, useState, useCallback } from 'react';
|
||||
import { getMusicCredits } from '../../../api';
|
||||
|
||||
const CreditsBadge = () => {
|
||||
const [credits, setCredits] = useState(null);
|
||||
|
||||
const fetchCredits = useCallback(async () => {
|
||||
try {
|
||||
const data = await getMusicCredits();
|
||||
setCredits(data);
|
||||
} catch {}
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
fetchCredits();
|
||||
const interval = setInterval(fetchCredits, 30000);
|
||||
return () => clearInterval(interval);
|
||||
}, [fetchCredits]);
|
||||
|
||||
if (!credits) return null;
|
||||
|
||||
const remaining = credits.credits_left ?? credits.remaining ?? credits.data ?? null;
|
||||
if (remaining == null) return null;
|
||||
|
||||
const isLow = remaining <= 10;
|
||||
|
||||
return (
|
||||
<div className={`ms-credits-badge ${isLow ? 'is-low' : ''}`}>
|
||||
<span className="ms-credits-badge__icon">⚡</span>
|
||||
<span className="ms-credits-badge__value">{remaining}</span>
|
||||
<span className="ms-credits-badge__label">credits</span>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default CreditsBadge;
|
||||
245
src/pages/music/components/LyricsTab.jsx
Normal file
245
src/pages/music/components/LyricsTab.jsx
Normal file
@@ -0,0 +1,245 @@
|
||||
import React, { useEffect, useState } from 'react';
|
||||
import {
|
||||
generateMusicLyrics,
|
||||
getSavedLyrics,
|
||||
saveLyrics,
|
||||
updateLyrics,
|
||||
deleteLyrics,
|
||||
} from '../../../api';
|
||||
|
||||
/* ─────────────────────────────────────────────
|
||||
Lyrics Tab
|
||||
───────────────────────────────────────────── */
|
||||
const LyricsTab = ({ onUseInCreate }) => {
|
||||
const [lyrPrompt, setLyrPrompt] = useState('');
|
||||
const [lyrLoading, setLyrLoading] = useState(false);
|
||||
const [lyrError, setLyrError] = useState(null);
|
||||
const [copied, setCopied] = useState(null); // id
|
||||
const [saved, setSaved] = useState([]); // DB에 저장된 가사
|
||||
const [loadingSaved, setLoadingSaved] = useState(true);
|
||||
const [editingId, setEditingId] = useState(null);
|
||||
const [editTitle, setEditTitle] = useState('');
|
||||
const [editText, setEditText] = useState('');
|
||||
|
||||
/* ── 저장된 가사 로드 ── */
|
||||
useEffect(() => {
|
||||
setLoadingSaved(true);
|
||||
getSavedLyrics()
|
||||
.then((data) => setSaved(data.lyrics ?? []))
|
||||
.catch(() => {})
|
||||
.finally(() => setLoadingSaved(false));
|
||||
}, []);
|
||||
|
||||
/* ── AI 생성 → 즉시 저장 ── */
|
||||
const handleGenerate = async () => {
|
||||
if (!lyrPrompt.trim() || lyrLoading) return;
|
||||
setLyrLoading(true);
|
||||
setLyrError(null);
|
||||
try {
|
||||
const res = await generateMusicLyrics(lyrPrompt.trim());
|
||||
if (res?.text) {
|
||||
const record = await saveLyrics({
|
||||
title: res.title || '',
|
||||
text: res.text,
|
||||
prompt: lyrPrompt.trim(),
|
||||
});
|
||||
setSaved((prev) => [record, ...prev]);
|
||||
} else {
|
||||
setLyrError('가사 생성 결과가 없습니다');
|
||||
}
|
||||
} catch (e) {
|
||||
setLyrError(e.message || '가사 생성에 실패했습니다');
|
||||
} finally {
|
||||
setLyrLoading(false);
|
||||
}
|
||||
};
|
||||
|
||||
/* ── 복사 ── */
|
||||
const handleCopy = (text, id) => {
|
||||
navigator.clipboard.writeText(text).then(() => {
|
||||
setCopied(id);
|
||||
setTimeout(() => setCopied(null), 2000);
|
||||
});
|
||||
};
|
||||
|
||||
/* ── 삭제 ── */
|
||||
const handleDelete = async (id) => {
|
||||
try {
|
||||
await deleteLyrics(id);
|
||||
setSaved((prev) => prev.filter((l) => l.id !== id));
|
||||
} catch {}
|
||||
};
|
||||
|
||||
/* ── 수정 시작 ── */
|
||||
const startEdit = (item) => {
|
||||
setEditingId(item.id);
|
||||
setEditTitle(item.title);
|
||||
setEditText(item.text);
|
||||
};
|
||||
|
||||
/* ── 수정 저장 ── */
|
||||
const handleSaveEdit = async () => {
|
||||
if (editingId == null) return;
|
||||
try {
|
||||
const updated = await updateLyrics(editingId, { title: editTitle, text: editText });
|
||||
setSaved((prev) => prev.map((l) => l.id === editingId ? updated : l));
|
||||
setEditingId(null);
|
||||
} catch {}
|
||||
};
|
||||
|
||||
/* ── 수정 취소 ── */
|
||||
const cancelEdit = () => setEditingId(null);
|
||||
|
||||
return (
|
||||
<div className="ms-lyrics-tab">
|
||||
<div className="ms-lyrics-tab__form">
|
||||
<div className="ms-lyrics-tab__head">
|
||||
<h2 className="ms-lyrics-tab__title">AI Lyrics Generator</h2>
|
||||
<p className="ms-lyrics-tab__desc">
|
||||
원하는 분위기, 주제, 스타일을 설명하면 AI가 가사를 작성합니다.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div className="ms-lyrics-tab__input-wrap">
|
||||
<textarea
|
||||
className="ms-lyrics-tab__input"
|
||||
placeholder="예: 비 오는 밤, 혼자 걷는 도시의 거리를 배경으로 한 감성적인 발라드 가사"
|
||||
value={lyrPrompt}
|
||||
onChange={(e) => setLyrPrompt(e.target.value)}
|
||||
rows={3}
|
||||
maxLength={200}
|
||||
onKeyDown={(e) => { if (e.key === 'Enter' && !e.shiftKey) { e.preventDefault(); handleGenerate(); } }}
|
||||
/>
|
||||
<div className="ms-lyrics-tab__input-footer">
|
||||
<span className="ms-lyrics-tab__count">{lyrPrompt.length}/200</span>
|
||||
<button
|
||||
type="button"
|
||||
className={`ms-btn ms-btn--accent ${lyrLoading ? 'is-loading' : ''}`}
|
||||
onClick={handleGenerate}
|
||||
disabled={!lyrPrompt.trim() || lyrLoading}
|
||||
>
|
||||
{lyrLoading ? (
|
||||
<><span className="ms-btn__spinner" /> 생성 중...</>
|
||||
) : (
|
||||
'✨ 가사 생성'
|
||||
)}
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{lyrError && (
|
||||
<div className="ms-error-banner">
|
||||
<span>⚠ {lyrError}</span>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{lyrLoading && (
|
||||
<div className="ms-lyrics-tab__loading">
|
||||
<div className="ms-lyrics-tab__loading-bar" />
|
||||
<p>AI가 가사를 작성하고 있습니다...</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* 저장된 가사 목록 */}
|
||||
{loadingSaved && (
|
||||
<div className="ms-lyrics-tab__loading">
|
||||
<div className="ms-lyrics-tab__loading-bar" />
|
||||
<p>저장된 가사를 불러오는 중...</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{!loadingSaved && saved.length === 0 && !lyrLoading && (
|
||||
<div className="ms-lyrics-tab__empty">
|
||||
<span className="ms-lyrics-tab__empty-icon">🎤</span>
|
||||
<p>저장된 가사가 없습니다</p>
|
||||
<p className="ms-lyrics-tab__empty-hint">
|
||||
프롬프트를 입력하면 AI가 [Verse], [Chorus] 등 섹션이 포함된 가사를 작성합니다
|
||||
</p>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="ms-lyrics-tab__results">
|
||||
{saved.map((item) => (
|
||||
<div key={item.id} className={`ms-lyrics-card ${editingId === item.id ? 'is-editing' : ''}`}>
|
||||
<div className="ms-lyrics-card__header">
|
||||
{editingId === item.id ? (
|
||||
<input
|
||||
className="ms-lyrics-card__title-input"
|
||||
value={editTitle}
|
||||
onChange={(e) => setEditTitle(e.target.value)}
|
||||
placeholder="제목"
|
||||
/>
|
||||
) : (
|
||||
<>
|
||||
{item.title && <h3 className="ms-lyrics-card__title">{item.title}</h3>}
|
||||
<span className="ms-lyrics-card__prompt">{item.prompt}</span>
|
||||
</>
|
||||
)}
|
||||
<span className="ms-lyrics-card__date">
|
||||
{item.created_at ? new Date(item.created_at).toLocaleDateString('ko-KR') : ''}
|
||||
</span>
|
||||
</div>
|
||||
|
||||
{editingId === item.id ? (
|
||||
<textarea
|
||||
className="ms-lyrics-card__text-input"
|
||||
value={editText}
|
||||
onChange={(e) => setEditText(e.target.value)}
|
||||
rows={12}
|
||||
/>
|
||||
) : (
|
||||
<pre className="ms-lyrics-card__text">{item.text}</pre>
|
||||
)}
|
||||
|
||||
<div className="ms-lyrics-card__actions">
|
||||
{editingId === item.id ? (
|
||||
<>
|
||||
<button type="button" className="ms-btn ms-btn--accent ms-btn--sm" onClick={handleSaveEdit}>
|
||||
✓ 저장
|
||||
</button>
|
||||
<button type="button" className="ms-btn ms-btn--ghost ms-btn--sm" onClick={cancelEdit}>
|
||||
취소
|
||||
</button>
|
||||
</>
|
||||
) : (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
className="ms-btn ms-btn--ghost ms-btn--sm"
|
||||
onClick={() => handleCopy(item.text, item.id)}
|
||||
>
|
||||
{copied === item.id ? '✓ 복사됨' : '📋 복사'}
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="ms-btn ms-btn--ghost ms-btn--sm"
|
||||
onClick={() => onUseInCreate(item.text)}
|
||||
>
|
||||
🎵 Create에서 사용
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="ms-btn ms-btn--ghost ms-btn--sm"
|
||||
onClick={() => startEdit(item)}
|
||||
>
|
||||
✏️ 수정
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
className="ms-btn ms-btn--ghost ms-btn--sm ms-btn--danger-text"
|
||||
onClick={() => handleDelete(item.id)}
|
||||
>
|
||||
🗑 삭제
|
||||
</button>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export default LyricsTab;
|
||||
Reference in New Issue
Block a user