Files
web-page/src/pages/agent-office/canvas/OfficeRenderer.js
gahusb 6cbdf95596 fix(agent-office): critical bug fixes from code review — wall pathfinding, drag/click, DPR, culling
- Pathfinder.setBlocked: remove blocked.clear() to preserve wall tiles set by setWalls()
- Pathfinder.findPath: fix dead-code goal exception — remove redundant isBlocked check, keep goal-tile exception in single guard
- OfficeRenderer: track mouseDownPos/_wasDragging; expose wasDragging() method for click-after-drag suppression
- OfficeRenderer._render: track _lastDpr to detect monitor DPR changes; use setTransform instead of scale to avoid accumulation
- TileMap.render: use clientWidth/clientHeight for viewport culling (CSS space, not buffer pixels)
- TaskTab: wrap JSON.parse in try/catch to prevent crash on malformed result_data

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-27 09:40:08 +09:00

317 lines
10 KiB
JavaScript

// src/pages/agent-office/canvas/OfficeRenderer.js
import mapData from '../assets/office-map.json';
import { TileMap } from './TileMap.js';
import { FurnitureRenderer } from './FurnitureRenderer.js';
import { Pathfinder } from './Pathfinder.js';
import { AgentSprite } from './AgentSprite.js';
import { OverlayRenderer } from './OverlayRenderer.js';
import { getTheme } from './themes.js';
const AGENT_META = {
stock: { displayName: '주식 트레이더', emoji: '📈', color: '#4488cc' },
music: { displayName: '음악 프로듀서', emoji: '🎵', color: '#44aa88' },
blog: { displayName: '블로그 마케터', emoji: '✍️', color: '#d97706' },
realestate: { displayName: '청약 애널리스트', emoji: '🏢', color: '#c026d3' },
lotto: { displayName: '로또 큐레이터', emoji: '🎱', color: '#ef4444' }
};
export class OfficeRenderer {
constructor(canvas) {
this.canvas = canvas;
this.ctx = canvas.getContext('2d');
// 맵 & 렌더러
this.tileMap = new TileMap(mapData);
this.furnitureRenderer = new FurnitureRenderer(mapData.furniture, mapData.tileSize);
this.pathfinder = new Pathfinder(mapData.cols, mapData.rows);
this.overlayRenderer = new OverlayRenderer();
// blocked 타일 설정
this.pathfinder.setWalls(mapData.floor);
this.pathfinder.setBlocked(mapData.blocked);
// 테마 & 뷰포트
this.theme = getTheme(
(typeof localStorage !== 'undefined' && localStorage.getItem('agent-office-theme')) || 'modern'
);
this.zoom = 2;
this.panX = 0;
this.panY = 0;
this._isPanning = false;
this._panStart = { x: 0, y: 0 };
// 에이전트
this.agents = new Map();
this._initAgents();
// 게임 루프
this._lastTime = 0;
this._animId = null;
this._lastDpr = window.devicePixelRatio || 1;
// 드래그 감지
this._mouseDownPos = { x: 0, y: 0 };
this._wasDragging = false;
// 이벤트
this._setupInputHandlers();
}
_initAgents() {
for (const [id, meta] of Object.entries(AGENT_META)) {
const waypoint = mapData.waypoints[`desk_${id}`];
if (!waypoint) continue;
const sprite = new AgentSprite(id, meta, waypoint.col, waypoint.row, this.pathfinder);
sprite.deskCol = waypoint.col;
sprite.deskRow = waypoint.row;
this.agents.set(id, sprite);
}
}
/** 줌/팬/클릭 이벤트 핸들러 */
_setupInputHandlers() {
// 마우스 휠 줌
this.canvas.addEventListener('wheel', (e) => {
e.preventDefault();
const oldZoom = this.zoom;
if (e.deltaY < 0) {
this.zoom = Math.min(this.zoom + 0.5, 4);
} else {
this.zoom = Math.max(this.zoom - 0.5, 1);
}
// 마우스 위치 기준 줌
if (this.zoom !== oldZoom) {
const rect = this.canvas.getBoundingClientRect();
const mx = e.clientX - rect.left;
const my = e.clientY - rect.top;
const ratio = this.zoom / oldZoom;
this.panX = mx - (mx - this.panX) * ratio;
this.panY = my - (my - this.panY) * ratio;
}
}, { passive: false });
// 마우스 드래그 패닝
this.canvas.addEventListener('mousedown', (e) => {
if (e.button === 0) {
this._isPanning = true;
this._panStart = { x: e.clientX - this.panX, y: e.clientY - this.panY };
this._mouseDownPos = { x: e.clientX, y: e.clientY };
this._wasDragging = false;
}
});
this._onMouseMove = (e) => {
if (this._isPanning) {
this.panX = e.clientX - this._panStart.x;
this.panY = e.clientY - this._panStart.y;
const dx = e.clientX - this._mouseDownPos.x;
const dy = e.clientY - this._mouseDownPos.y;
if (Math.abs(dx) > 5 || Math.abs(dy) > 5) this._wasDragging = true;
}
};
this._onMouseUp = () => {
this._isPanning = false;
};
window.addEventListener('mousemove', this._onMouseMove);
window.addEventListener('mouseup', this._onMouseUp);
// 터치 (모바일)
let lastTouchDist = 0;
let lastTouchCenter = { x: 0, y: 0 };
this.canvas.addEventListener('touchstart', (e) => {
if (e.touches.length === 1) {
this._isPanning = true;
this._panStart = { x: e.touches[0].clientX - this.panX, y: e.touches[0].clientY - this.panY };
} else if (e.touches.length === 2) {
this._isPanning = false;
const dx = e.touches[0].clientX - e.touches[1].clientX;
const dy = e.touches[0].clientY - e.touches[1].clientY;
lastTouchDist = Math.hypot(dx, dy);
lastTouchCenter = {
x: (e.touches[0].clientX + e.touches[1].clientX) / 2,
y: (e.touches[0].clientY + e.touches[1].clientY) / 2
};
}
}, { passive: false });
this.canvas.addEventListener('touchmove', (e) => {
e.preventDefault();
if (e.touches.length === 1 && this._isPanning) {
this.panX = e.touches[0].clientX - this._panStart.x;
this.panY = e.touches[0].clientY - this._panStart.y;
} else if (e.touches.length === 2) {
const dx = e.touches[0].clientX - e.touches[1].clientX;
const dy = e.touches[0].clientY - e.touches[1].clientY;
const dist = Math.hypot(dx, dy);
const oldZoom = this.zoom;
this.zoom = Math.min(4, Math.max(1, this.zoom * (dist / lastTouchDist)));
lastTouchDist = dist;
const rect = this.canvas.getBoundingClientRect();
const cx = lastTouchCenter.x - rect.left;
const cy = lastTouchCenter.y - rect.top;
const ratio = this.zoom / oldZoom;
this.panX = cx - (cx - this.panX) * ratio;
this.panY = cy - (cy - this.panY) * ratio;
}
}, { passive: false });
this.canvas.addEventListener('touchend', () => {
this._isPanning = false;
});
}
/** 클릭 히트 테스트 — AgentOffice에서 호출 */
hitTest(clientX, clientY) {
const rect = this.canvas.getBoundingClientRect();
const screenX = clientX - rect.left;
const screenY = clientY - rect.top;
const { col, row } = this.tileMap.screenToTile(screenX, screenY, this.zoom, this.panX, this.panY);
// 에이전트 히트 (역순, 최상위 우선)
for (const [id, sprite] of [...this.agents.entries()].reverse()) {
const dx = Math.abs(sprite.x - col);
const dy = Math.abs(sprite.y - row);
if (dx < 1.2 && dy < 1.5) {
return { type: 'agent', id };
}
}
return { type: 'empty' };
}
/** 에이전트 상태 업데이트 (WebSocket에서 호출) */
updateAgentState(agentId, state, detail) {
const sprite = this.agents.get(agentId);
if (!sprite) return;
sprite.onStateChange(state, detail, mapData.waypoints);
}
/** 에이전트 알림 배지 설정 */
setAgentNotification(agentId, count) {
const sprite = this.agents.get(agentId);
if (sprite) sprite.notificationCount = count;
}
/** 테마 변경 */
setTheme(themeName) {
this.theme = getTheme(themeName);
if (typeof localStorage !== 'undefined') {
localStorage.setItem('agent-office-theme', themeName);
}
}
/** 줌 레벨 설정 */
setZoom(level) {
const cx = this.canvas.width / 2;
const cy = this.canvas.height / 2;
const oldZoom = this.zoom;
this.zoom = Math.min(4, Math.max(1, level));
const ratio = this.zoom / oldZoom;
this.panX = cx - (cx - this.panX) * ratio;
this.panY = cy - (cy - this.panY) * ratio;
}
/** 카메라를 맵 중앙에 맞추기 */
centerCamera() {
const mapW = mapData.cols * mapData.tileSize * this.zoom;
const mapH = mapData.rows * mapData.tileSize * this.zoom;
this.panX = (this.canvas.clientWidth - mapW) / 2;
this.panY = (this.canvas.clientHeight - mapH) / 2;
}
/** 게임 루프 시작 */
start() {
this.centerCamera();
this._lastTime = performance.now();
this._loop(this._lastTime);
}
/** 게임 루프 중지 */
stop() {
if (this._animId) {
cancelAnimationFrame(this._animId);
this._animId = null;
}
}
_loop(timestamp) {
const dt = Math.min((timestamp - this._lastTime) / 1000, 0.1); // cap dt to avoid spiral
this._lastTime = timestamp;
this._update(dt);
this._render();
this._animId = requestAnimationFrame((t) => this._loop(t));
}
_update(dt) {
for (const sprite of this.agents.values()) {
sprite.update(dt);
}
}
_render() {
const ctx = this.ctx;
const dpr = window.devicePixelRatio || 1;
// 캔버스 크기 조정
const displayW = this.canvas.clientWidth;
const displayH = this.canvas.clientHeight;
if (this.canvas.width !== displayW * dpr || this.canvas.height !== displayH * dpr || this._lastDpr !== dpr) {
this.canvas.width = displayW * dpr;
this.canvas.height = displayH * dpr;
this._lastDpr = dpr;
}
// setTransform 방식으로 누적 없이 항상 올바른 변환 적용
ctx.setTransform(dpr, 0, 0, dpr, 0, 0);
ctx.imageSmoothingEnabled = false;
ctx.clearRect(0, 0, displayW, displayH);
// 배경
ctx.fillStyle = this.theme.wall.color;
ctx.fillRect(0, 0, displayW, displayH);
// 1. 타일맵 (바닥 + 벽)
this.tileMap.render(ctx, this.theme, this.zoom, this.panX, this.panY);
// 2. Y-sorted: 가구 + 에이전트
const renderables = [];
// 가구
const furnitureItems = this.furnitureRenderer.getRenderables(this.theme, this.zoom, this.panX, this.panY);
renderables.push(...furnitureItems);
// 에이전트
for (const sprite of this.agents.values()) {
renderables.push({
zY: sprite.y,
draw: (ctx2) => sprite.draw(ctx2, this.zoom, this.panX, this.panY, mapData.tileSize)
});
}
// Y좌표 정렬
renderables.sort((a, b) => a.zY - b.zY);
for (const item of renderables) {
item.draw(ctx);
}
// 3. 오버레이 (항상 최상위)
for (const sprite of this.agents.values()) {
this.overlayRenderer.draw(ctx, sprite, this.theme, this.zoom, this.panX, this.panY, mapData.tileSize);
}
}
/** 드래그 여부 반환 (클릭 이벤트 필터링용) */
wasDragging() { return this._wasDragging; }
/** 리사이즈 처리 */
resize() {
// 다음 프레임에서 자동 조정됨 (_render에서 크기 체크)
}
destroy() {
this.stop();
// window 이벤트 리스너 정리
if (this._onMouseMove) window.removeEventListener('mousemove', this._onMouseMove);
if (this._onMouseUp) window.removeEventListener('mouseup', this._onMouseUp);
}
}