Merge pull request '덱 팝업에서 몬스터 HP UI가 앞에 뜨지 않도록 수정' (#30) from fix/deck-popup-monster-layer into main

Reviewed-on: #30
This commit was merged in pull request #30.
This commit is contained in:
2026-06-10 23:39:12 +09:00
2 changed files with 28 additions and 4 deletions

View File

@@ -1920,6 +1920,12 @@ if self.DeckAllOpen == true then
allHud.Enable = false
end
end
for i = 1, 4 do
\tlocal monsterSlot = _EntityService:GetEntityByPath("/ui/DefaultGroup/CombatHud/MonsterSlot" .. tostring(i))
\tif monsterSlot ~= nil then
\t\tmonsterSlot.Enable = false
\tend
end
local pile = {}
local title = ""
if kind == "discard" then
@@ -1938,6 +1944,12 @@ end`, [{ Type: 'string', DefaultValue: null, SyncDirection: 0, Attributes: [], N
local hud = _EntityService:GetEntityByPath("/ui/DefaultGroup/DeckInspectHud")
if hud ~= nil then
hud.Enable = false
end
for i = 1, 4 do
\tlocal monsterSlot = _EntityService:GetEntityByPath("/ui/DefaultGroup/CombatHud/MonsterSlot" .. tostring(i))
\tif monsterSlot ~= nil then
\t\tmonsterSlot.Enable = true
\tend
end`),
method('RenderDeckInspect', `local count = 0
if pile ~= nil then
@@ -1997,6 +2009,12 @@ if inspectHud ~= nil then
end
self.DeckInspectKind = ""
self.DeckAllOpen = true
for i = 1, 4 do
\tlocal monsterSlot = _EntityService:GetEntityByPath("/ui/DefaultGroup/CombatHud/MonsterSlot" .. tostring(i))
\tif monsterSlot ~= nil then
\t\tmonsterSlot.Enable = false
\tend
end
self:RenderAllDeck()
local hud = _EntityService:GetEntityByPath("/ui/DefaultGroup/DeckAllHud")
if hud ~= nil then
@@ -2006,6 +2024,12 @@ end`),
local hud = _EntityService:GetEntityByPath("/ui/DefaultGroup/DeckAllHud")
if hud ~= nil then
hud.Enable = false
end
for i = 1, 4 do
\tlocal monsterSlot = _EntityService:GetEntityByPath("/ui/DefaultGroup/CombatHud/MonsterSlot" .. tostring(i))
\tif monsterSlot ~= nil then
\t\tmonsterSlot.Enable = true
\tend
end`),
method('RenderAllDeck', `local pile = self.RunDeck or {}
local count = #pile