Refine rogue job progression

This commit is contained in:
2026-06-30 01:53:45 +09:00
parent 1847e2d9b2
commit 7db67e3ccd
15 changed files with 416 additions and 191 deletions

View File

@@ -707,7 +707,7 @@ if anyAlive == false then
end
end
if node ~= nil and node.type == "boss" then
if self.PlayerJob == "" and self.Floor < self.RunLength then
if self:CanAdvanceJob() == true and self.Floor < self.RunLength then
self:ShowJobChoice()
else
if self.PlayerJob ~= "" then self:AwardSouls(1) end