e876a8ce3a
feat(combat-feel): 산출물 재생성 (드래그·이펙트·개별 차례·팝업)
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Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-06-11 08:34:41 +09:00
f88e6ffeeb
feat(combat-feel): 적 개별 차례 시퀀스 (ActFrame·EnemyActStep)
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-06-11 08:31:37 +09:00
5921dfbeb8
feat(combat-feel): 데미지 팝업·사망 지연
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-06-11 08:28:02 +09:00
4b7ad753a4
feat(combat-feel): 공격 이펙트 후 지연 데미지 (SkillFx·FxBusy)
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-06-11 08:25:05 +09:00
c80020a464
feat(combat-feel): 카드 드래그 타겟팅 (UITouchReceive·ResolveCardDrop)
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Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com >
2026-06-11 03:20:33 +09:00
858f9727dd
docs(combat-feel): P3 전투 연출 설계+계획 (드래그 타겟·공격 이펙트·개별 차례·팝업)
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probe 완료: ScreenTouchEvent/ScreenToUIPosition 실측, UITouchReceiveComponent 드래그 이벤트 확인.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com >
2026-06-11 03:18:10 +09:00