ConfineCameraArea=true에서는 ScreenOffset이 무시됨(MSW 문서·실측 확인) → 시점 이동은 CameraOffset(월드 좌표)으로. - data/camera.json: zoomRatio 90, cameraOffsetX 1.5, cameraOffsetY -1 추가 (x+ 오른쪽 / y- 아래) - gen-camera: codeblock에 cam.CameraOffset = Vector2(...) 굽기 추가 - 메이커 Play 검증: 파이프라인(camera.json→gen-camera→reload)으로 zoom90·offset(1.5,-1) 적용, 시점이 우하단으로 이동 확인 - 참고: 시점 조정은 CameraOffset 사용(ScreenOffset은 confine=true에서 무효, 범위 0~1) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
100 lines
3.3 KiB
JavaScript
100 lines
3.3 KiB
JavaScript
import { readFileSync, writeFileSync } from 'node:fs';
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// 맵별 고정 카메라: 맵 로드 시 플레이어 CameraComponent를 data/camera.json 값으로 설정.
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// 새 CameraComponent를 만들지 않고(엔진 소유) 기존 카메라 속성만 런타임 설정한다.
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const CAM = JSON.parse(readFileSync('data/camera.json', 'utf8'));
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const MAP_NUMBERS = Array.from({ length: 11 }, (_, i) => i + 1); // map01~11
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function prop(Type, Name, DefaultValue = 'nil') {
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return { Type, DefaultValue, SyncDirection: 0, Attributes: [], Name };
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}
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function method(Name, Code, Arguments = [], ExecSpace = 6) {
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return {
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Return: { Type: 'void', DefaultValue: null, SyncDirection: 0, Attributes: [], Name: null },
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Arguments,
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Code,
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Scope: 2,
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ExecSpace,
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Attributes: [],
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Name,
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};
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}
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function writeCodeblock() {
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const cb = {
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Id: '',
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GameId: '',
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EntryKey: 'codeblock://mapcamera',
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ContentType: 'x-mod/codeblock',
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Content: '',
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Usage: 0,
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UsePublish: 1,
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UseService: 0,
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CoreVersion: '26.5.0.0',
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StudioVersion: '',
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DynamicLoading: 0,
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ContentProto: {
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Use: 'Json',
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Json: {
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CoreVersion: { Major: 0, Minor: 2 },
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ScriptVersion: { Major: 1, Minor: 0 },
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Description: '',
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Id: 'MapCamera',
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Language: 1,
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Name: 'MapCamera',
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Type: 1,
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Source: 0,
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Target: null,
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Properties: [prop('number', 'CamTries', '0')],
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Methods: [
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method('OnBeginPlay', `self.CamTries = 0
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local eventId = 0
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local function apply()
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self.CamTries = self.CamTries + 1
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local cam = nil
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local lp = _UserService.LocalPlayer
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if lp ~= nil then
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cam = lp.CameraComponent
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end
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if cam == nil then
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cam = _CameraService:GetCurrentCameraComponent()
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end
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if cam ~= nil then
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cam.ZoomRatio = ${CAM.zoomRatio}
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cam.ScreenOffset = Vector2(${CAM.screenOffsetX}, ${CAM.screenOffsetY})
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cam.ConfineCameraArea = ${CAM.confineCameraArea}
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cam.CameraOffset = Vector2(${CAM.cameraOffsetX}, ${CAM.cameraOffsetY})
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_TimerService:ClearTimer(eventId)
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elseif self.CamTries > 30 then
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_TimerService:ClearTimer(eventId)
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end
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end
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eventId = _TimerService:SetTimerRepeat(apply, 0.1)`),
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],
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EntityEventHandlers: [],
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},
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},
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};
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writeFileSync('RootDesk/MyDesk/MapCamera.codeblock', JSON.stringify(cb, null, 2), 'utf8');
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}
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function patchMap(nn) {
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const tag = String(nn).padStart(2, '0');
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const file = `map/map${tag}.map`;
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const map = JSON.parse(readFileSync(file, 'utf8'));
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const root = map.ContentProto.Entities.find((e) => e.path === `/maps/map${tag}`);
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if (!root) throw new Error(`[gen-camera] 맵 루트 없음: ${file}`);
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// idempotent: 기존 script.MapCamera 제거 후 재추가
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root.jsonString['@components'] = root.jsonString['@components'].filter((c) => c['@type'] !== 'script.MapCamera');
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root.jsonString['@components'].push({ '@type': 'script.MapCamera', Enable: true });
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const names = (root.componentNames || '').split(',').filter((s) => s && s !== 'script.MapCamera');
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names.push('script.MapCamera');
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root.componentNames = names.join(',');
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writeFileSync(file, JSON.stringify(map, null, 2), 'utf8');
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return `map${tag}`;
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}
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writeCodeblock();
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const patched = MAP_NUMBERS.map(patchMap);
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console.log('MapCamera codeblock written; patched maps:', patched.join(', '));
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